nothing nasty about giving me a place to start on optimizing the model.
edit
ok so taken a look at the multiparts and shaved the total polly count down to 20976, still a little way to go but i figured 12,000 pollys would be a good start
p3d and downloads updated with the new version
edit2
Ok so had another stab at the poly count and now its down to 19,196 so in total I have shaved around 1/3rd off the poly count as reported by PCS2. with 3,796 for the hull and 15,400 for the subobjects.
Distribution files are now updated and i think this might be the last I do with this one.