Originally posted by Trivial Psychic
Your errors regarding the Herc1, is the fact that Bob gave it 5 LODS+debris instead of the usual 4 LODS+debris. If you edit your tables and add another distance incriment, this error will go away. As for the Fenris/Leviathan, I'd need more details as to what the error said. For viewing of the Herc1, you need the command line -jpgtga added to your FRED shortcut. While you're at it, you may want to add -fredhtl (if you haven't already). It's by no means perfect, you may get harmless warnings about capped normals, and ship models will get rendered out of position from their actual points (and this error will change depending on its position on the screen), but you should get fewer crashes with it. Furthermore, you may want to add -glow and possibly -spec command lines as well.
Later!
Interesting, thanks. Seems like the launcher should start supporting fred, too.
Any chance for that?
Oh, and I thought fred should use HTL by standard now?
About my prior posted bugs:
-Switching to this build didn't help much.
-Switching to OGL solved the white squares issue, the splash screen mis-sizing and the late smoothing of the interface that someone mentioned earlier.
-Sadly, the main bugs are still there - I get a crash everytime I played a mission and exit FS (it apparently doesn't like me to leave
); and the new engine graphics are missing (on Terran ships mainly, on Shivan ones they're alright and I didn't test Vasudans yet).
-About the nonstandard resolutions - the debriefing / scores etc. seem to still be a little misaligned with this build (not a major problem though).
So, I'll try some other builds next time (20050728, Phreaks' May22, whatnot...) and hope I find a working one.
I'll also use commandline parameters for fred next time...
[edit: I'll also try to copy the error messages the next time I get some.]