In the missions Ken and the one after it (can't remember the name) of BP-WiH, parts of the skyboxes are missing and are replaced by large white chunks. A debug log is attached however I was unable to get in game with the debug version as it gave me the following debug window and crashed immediately.
When I played using the normal version I was able to get in game at the cost of 34 debug warnings similar to the one below.
bp2-shp.tbm(line 284):
Error: Required token = [#End], [$Subsystem:], [$Name], or [$Template], found [$Glowpoint overrides: ( "blue_glow4_small_40:1" )].
ntdll.dll! ZwWaitForSingleObject + 12 bytes
KERNELBASE.dll! WaitForSingleObject + 18 bytes
fs2_open_3_7_1_SSE-DEBUG-20131019_r9961.exe! <no symbol>
fs2_open_3_7_1_SSE-DEBUG-20131019_r9961.exe! <no symbol>
fs2_open_3_7_1_SSE-DEBUG-20131019_r9961.exe! <no symbol>
fs2_open_3_7_1_SSE-DEBUG-20131019_r9961.exe! <no symbol>
fs2_open_3_7_1_SSE-DEBUG-20131019_r9961.exe! <no symbol>
fs2_open_3_7_1_SSE-DEBUG-20131019_r9961.exe! <no symbol>
fs2_open_3_7_1_SSE-DEBUG-20131019_r9961.exe! <no symbol>
fs2_open_3_7_1_SSE-DEBUG-20131019_r9961.exe! <no symbol>
fs2_open_3_7_1_SSE-DEBUG-20131019_r9961.exe! <no symbol>
fs2_open_3_7_1_SSE-DEBUG-20131019_r9961.exe! <no symbol>
fs2_open_3_7_1_SSE-DEBUG-20131019_r9961.exe! <no symbol>
fs2_open_3_7_1_SSE-DEBUG-20131019_r9961.exe! <no symbol>
fs2_open_3_7_1_SSE-DEBUG-20131019_r9961.exe! <no symbol>
fs2_open_3_7_1_SSE-DEBUG-20131019_r9961.exe! <no symbol>
KERNEL32.DLL! BaseThreadInitThunk + 14 bytes
ntdll.dll! RtlInitializeExceptionChain + 133 bytes
ntdll.dll! RtlInitializeExceptionChain + 88 bytes
[attachment deleted by ninja]