Hard Light Productions Forums
Off-Topic Discussion => General Discussion => Topic started by: Fergus on January 16, 2006, 12:13:23 pm
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My subscription for PCG arrived today, and I flip through a few pages and happen upon a page with a great big dirty SCP looking GTF Perseus along the bottom. Stunned by this development I read through the article, and sure enough it details all the hard work done here. "[FS Open] enables a six-year-old space shooter to stand proudly next to modern games like X3: Reunion." On the disks they even include the Derelict campaign. Anyway, just wanted to spread the good news, and I hope some of the thousands of readers take a look and hopefully wind their way up here and add some fresh blood to this wonderful community that I've drifted away from. My only little gripe was that HLP wasn't mentioned anywhere, but I hope this article will bring only good things.
Regards
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(http://www.trimpe.org/jr/pictures/awesome.jpg)
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The article must be posted!
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Nice! :yes: Although an HLP link would have really made this a lot better.
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Cool news :yes:
Maybe contact them and inform them about HLP? (or at least ask them to mention HLP in the next edito or something similar)
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Lost for words, rictor? ;)
Good to hear. Maybe we'll get some more interest drummed up, especially when people see how good the actual game is.
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Holy ****!
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Neat-o.
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Nice! :D
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Now this is good. :D
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And without further ado
(http://img459.imageshack.us/img459/7474/image50lh.th.jpg) (http://img459.imageshack.us/my.php?image=image50lh.jpg)
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They've linked to Indiegames, which is probably a better first step to be honest, no doubt those that are drawn in by it will find their way to HLP :)
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And without further ado
(http://img459.imageshack.us/img459/7474/image50lh.th.jpg) (http://img459.imageshack.us/my.php?image=image50lh.jpg)
Kick. ASS.
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...oh great, the url they provide points to a dead link.
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They have the link to the SCP website, so if we put a prominent HLP link there, some people will probably find their way here. :)
[edit] wow, those last three posts came out of nowhere. :p :D
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...oh great, the url they provide points to a dead link.
What are you talking about? I just checked the links they mentioned, and they're all working fine
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Awesome. :)
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http://scp.indiegames.us seems dead. Hopefully its just swamped :)
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http://scp.indiegames.us seems dead. Hopefully its just swamped :)
I swear, just 2 minutes ago I typed that url in exactly, and it worked fine (redirected me to scp.indiegames.us/news).
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Fantastic :)
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The link works ok for me :)
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Yep, seems to have been nothing more htan a hiccup.
Continue rejoicing at the publicity.
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Link works here, probably just heavy traffic. Great to see FS_Open get the mention it deserves :)
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The article says FS goes for £50 on ebay. Might be time for some dodgy xbox360 style profiteering, me thinks.
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I'm there now. I submitted a news post, but can't authorize it for some odd reason.
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*applauds*
Well deserved, SCP coders :yes:
....since when is the Galactica the largest vessel ever in FS ?
EDIT: Ok, the whole text is somewhat inaccurate, but what the hell ...any PR is good PR
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What exactly did they put on their DVD?
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As cool as this is, the article is so full of errors I feel a bit apalled. Bump mapping? Galactica the biggest ship in FS_Open? :wtf:
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Can we get the author of the article's contact details? I'm sure he would appreciate a few thank-yous. :nod:
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As cool as this is, the article is so full of errors I feel a bit apalled. Bump mapping? Galactica the biggest ship in FS_Open? :wtf:
Yeh, well you can't expect everyone to know everything and god knows what the hell they've been saying over at Game Warden.
Anyway, it's good to be in the news, even though if it's a little faulty.
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ASWEM NEWS!
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and god knows what the hell they've been saying over at Game Warden.
:wakka:
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Well when you've seen people post that Inferno is FS3, you know that some people are just that insane.
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Heh... seems recognition is a two edged sword.
Congratulations of course to the SCP team and any modder who put some work into FreeSpace. You guys are what puts the community on the map.
That said, it's a shame that - as impressive as mods such as the BSG mod are - their particular details are quite incorrect. Still, any exposure is good exposure at this stage.
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Exposure goodness, despite the inaccuracies. LOL. The BSG is still quite dwarfed by the Colossus and the Sathanas. I dont recall ever claiming that it was the largest ship (scale-wise) in FSO, but it does have 50k polys that have yet to be matched in this engine. :)
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That's why I'm here - having just read about it all in pcgamer
:)
Lots of excellent work going on here - the vid of the battlestar
galactica conversion looked spot on so I thought I'd see what
all the fuss is about.
FS2 is d/l'ing as we speak :)
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Exposure goodness, despite the inaccuracies. LOL. The BSG is still quite dwarfed by the Colossus and the Sathanas. I dont recall ever claiming that it was the largest ship (scale-wise) in FSO, but it does have 50k polys that have yet to be matched in this engine. :)
Galactica as beautiful as you made it, really doesn't have much to do with the amount of polies making it look awesome in comparison to something else.
Naturally more polies, the better and detailed it looks, but we all know that polies mean **** all when it comes to quality and necessity of the vessel (I can make a 100k poly mass that looks like utter **** and has no efficiency), so having any kind of a "match" towards poly-count is nonsense, considering a contest doesn't exist, neither it is a feature to be measured (like penis size for example, which has its advantages and disadvantages).
...and that kind of boasting was probably what got the guy writing the article to make such omissions - like I said, god knows what you're saying over there at Game Warden.
Non-the-less, BSG project is something everyone should be proud of in the community, especially your work that contributed to it considering the current popularity of the show. Don't think there are any disputes about that.
That's why I'm here - having just read about it all in pcgamer
:)
Lots of excellent work going on here - the vid of the battlestar
galactica conversion looked spot on so I thought I'd see what
all the fuss is about.
FS2 is d/l'ing as we speak :)
:welcome:
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I dont recall ever claiming that it was the largest ship (scale-wise) in FSO, but it does have 50k polys that have yet to be matched in this engine. :)
Actually you said almost exactly the sentence that is mentioned on the page at one point but you were refering to poly count so the phrase has probably been mistakenly taken out of context.
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In Canard PC a french News paper, Fs 2 Open was mentionned with the greatest mods ^^ (Inferno, TBP 3.2, Deus ex machina, and so on).
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I was promised bumpmapping. I WANT BUMPMAPPING!!!!
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Wow. Now if only they included an HLP link...
BTW, mad props to whoever made the Perseus. It's apparently the most impressive.
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Hey, thats great! :wakka: :yes2:
Now I'd like to see the french article as well, just... I don't understand french... :(
Anyway, that's good news (or so I at least hope...). :yes:
And speaking of big ships... in a few hundred years they might be able to mention Machina Terra as well, right? (just joking... ;) )
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Is it just me, or has the HLP server really slowed down over the past few hours, is it loading alot slower for anyone else?
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Wow. Now if only they included an HLP link...
BTW, mad props to whoever made the Perseus. It's apparently the most impressive.
It was Nico.
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Is it just me, or has the HLP server really slowed down over the past few hours, is it loading alot slower for anyone else?
I'm noticing this too, actually.
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Hey, thats great! :wakka: :yes2:
Now I'd like to see the french article as well, just... I don't understand french... :(
Anyway, that's good news (or so I at least hope...). :yes:
And speaking of big ships... in a few hundred years they might be able to mention Machina Terra as well, right? (just joking... ;) )
Here the article (clic on them for bigger size) :
(http://img16.imageshack.us/img16/8659/newspaper019qr.jpg)
(http://img16.imageshack.us/img16/1510/newspaper025fq.jpg)
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Well that is just awesome bout time SCP got some recognition for its hardwork :)
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I dont recall ever claiming that it was the largest ship (scale-wise) in FSO, but it does have 50k polys that have yet to be matched in this engine. :)
Actually you said almost exactly the sentence that is mentioned on the page at one point but you were refering to poly count so the phrase has probably been mistakenly taken out of context.
They may have taken it out of the context of the team statement I wrote concerning the alpha leak. I didn't emphasise the fact of its poly count being high, and looking at the team statement right now, I realise I made a mistake. Sorry about that, that's my fault for not spelling it out properly in the first place.
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I have a strange tingly feeling... oh yes, intense jealousy.
:D
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Is it just me, or has the HLP server really slowed down over the past few hours, is it loading alot slower for anyone else?
I'm getting it too. And the SCP website seemed slow as well. That said thanks to Skippy I'm uploading the cutscenes so maybe it's that :)
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Thanks MetalDestroyer. :)
... and now I'll have to go off and learn french :sigh: ;)
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Impressive, looks like FS_Open is getting noticed quite a bit. :yes:
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Wow. I'm right up there with Inferno and TBP. :eek2:
Thanks for the scans, MetalDestroyer. :) What date was that issue published?
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Wow. I'm right up there with Inferno and TBP. :eek2:
Thanks for the scans, MetalDestroyer. :) What date was that issue published?
It was release the 19th October 2005.
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Congrats to everyone!
(Not just the SCP team, since without all the cool models and effect, they wouldn't have must to show off, now would they?:D)
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hopefully we don't get too many new members at once, or the welcome beam will overheat.
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heh, the article lists texture mapping as a new feature :lol:
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Is it just me, or has the HLP server really slowed down over the past few hours, is it loading alot slower for anyone else?
I'm noticing this too, actually.
Same here.
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Wow... that publicity is just awesome. Way to go, guys!!
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really glad to see you guys get some recognition for your hard work in keeping such a great game alive :)
though fs2_open tends to crash more often than windows 98 on this rig :hopping: i have managed to glimpse a few effects of this mod.........nice
if only i can keep this thing running though :ick:
hmm
*promise to self must find and fix problem*
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What exactly did they put on their DVD?
*Is also very curious*
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though fs2_open tends to crash more often than windows 98 on this rig :hopping: i have managed to glimpse a few effects of this mod.........nice
<snip>
hmm
*promise to self must find and fix problem*
Done.
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And PC Gamer continues to snub The Babylon Project...
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Can someone get me a copy of this?
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What exactly did they put on their DVD?
Just looked now, and it would appear to be the origional Derelict campaign.
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Someone should set up a page just for correcting all the factual errors in that article.
PC Gamer... what happened to ye?
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Someone should set up a page just for correcting all the factual errors in that article.
PC Gamer... what happened to ye?
I think that's a brilliant idea. Goober? They're linking to the SCP site, after all, not to HLP. :)
Oh, and..... W0000000007!!!!!!!!!!!!!!!!!!!!!!!!!! :pimp:
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Hooray for Freespace!
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Is that PCG UK? Looks like it.
If so: from what I can tell they've always had a soft-spot for FS2. It was their nr.1 space-sim for years and featured as such in those small boxes near the end of their mag (you know, where they put the 3 best games for a number of genres)
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Someone should set up a page just for correcting all the factual errors in that article.
I think that's a brilliant idea. Goober? They're linking to the SCP site, after all, not to HLP. :)
Let's not look ungrateful about it though. :) If we make PCG look bad they won't want to advertise us as often. Lets try and make it look like the mistakes were easily made (I can see where they got the wrong idea about bumpmapping for instance cause some of our textures have been designed to look like they were :) ).
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:pimp:
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On the disks they even include the Derelict campaign.
Do you think they asked permission? :nervous:
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...for a free mod. :D
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Plus, I doubt Agatheron and Kellan would be ones to ***** and whine about their hard work being recognized by a popular PC gaming magazine and possibly adding support for Freespace.
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Well at least Freespace still manages to stay in the gaming magazines. :D
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All right!!!!!
Now all we need is more exposure! Spread the FS Goodness around!!!
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i was the one they asked for permission from. he emailed me via the Game Warden "contact admin" form. I havent heard back from him in a while though...
i cant post the letter here (he requested it remain private) but he said he would run another article on freespace after the BSG TC's completion. They want to include it on their demo disk.
god knows he diddnt show me the article before it was published (or i would have corrected its mistakes) but at this point i think we should take all the publicity we can get
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Ahh, ok, well you did fine, bro, but would it be too much to ask if you could email him and gently suggest he run the article by you in the future for factual accuracy checking?
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Holy ****!!!!
This is GREAT!!!
Viva la FreeSpace 2!!!
:eek2: :eek2: :eek2: :eek2:
*Sadly the font size cannot convey the level of my elation* :(
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*Sadly the font size cannot convey the level of my elation* :(
oh, but it can.
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That's still not big enough...
You would need a billboard the size of the Gigas to fit the font size...And that still wouldn't be enough. ;7
No matter the font or size... I'm happy!!! :D :D :D
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It's a shame the original Derelict developers weren't around to see their campaign in lights.....I"m sure they'd be very proud.
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What the hell is that Imperial Alliance thing theyre talking about?
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No idea how I forgot this, Freespace 1+2 and HLP were mentioned in December issue of PCGameplay, Flemish Gaming Magazine. Don't have a scanner though :(
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i was the one they asked for permission from. he emailed me via the Game Warden "contact admin" form. I havent heard back from him in a while though...
i cant post the letter here (he requested it remain private) but he said he would run another article on freespace after the BSG TC's completion. They want to include it on their demo disk.
god knows he diddnt show me the article before it was published (or i would have corrected its mistakes) but at this point i think we should take all the publicity we can get
Good show.
And I would follow Sandwichs advice... accurate info only
It wouldn't hurt if FS got it's own column or section either ..LOL
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I saw the magazine in a shop today, if it were not for its pricetag (£6), I would have bought it.
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What the hell is that Imperial Alliance thing theyre talking about?
This : http://ia.emperorshammer.net/news/
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wow, never heard of that, why dont they link up with our SW conversion, get done faster?
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wow, never heard of that, why dont they link up with our SW conversion, get done faster?
They wanted to do their own thing, IIRC.
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wow, never heard of that, why dont they link up with our SW conversion, get done faster?
IIRC they prefer having a game which isn't dependant of Freespace 2 like others mods, and use their heavy modification code :ick:
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It's a shame they don't pool resources with the SCP though. Looks like they have functional cloaking working, and they could probably use the optimizations and visual enhancements our team have made.
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It's a shame they don't pool resources with the SCP though. Looks like they have functional cloaking working, and they could probably use the optimizations and visual enhancements our team have made.
They don't want advanced graphic. They focused to have Imperial Alliance to run in every systems(like XWA or X wing vs Tie Fighter, in actual config), so the require config isn't exigent like SCP features.
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It's a shame they don't pool resources with the SCP though. Looks like they have functional cloaking working, and they could probably use the optimizations and visual enhancements our team have made.
I'm trying to get them to do that now. :)
Apparently the reason they split off in a different direction was so they could do their own stuff without being shackled to the constraints of the existing source. But they're apparently reconsidering, since it'd be easy to use tables or flags to switch between settings.
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What the hell is that Imperial Alliance thing theyre talking about?
This : http://ia.emperorshammer.net/news/
how come i have never, ever heard of this before?
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Goob, if you're in touch with them, have them join the webring. :)
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Invitation posted. :)
EDIT: He'd like to join the webring. :) Here's the thread, btw...
http://mb.emperorshammer.net/viewtopic.php?t=2720
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Nice work Goob.
I wonder if they're aware of our own SW conversion?
I've tried to get MetalDestroyer to ask for permission to use those SW models in a TC but he has thus far not commented. I wonder if we went to those guys ourselves as spokespersons for the community and asked would they allow us to use their stuff?
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what people need is a link that leads to a download that installs and sets up to play . not a link to multiple down-loads and manual set-ups. want this to grow to a new age make it less complicated for newbs. just a suggestion. ;)
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wow that's great :)
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what people need is a link that leads to a download that installs and sets up to play . not a link to multiple down-loads and manual set-ups. want this to grow to a new age make it less complicated for newbs. just a suggestion. ;)
http://www.hard-light.net/forums/index.php/topic,38283.0.html
There you go.
Oh, and reviving month old threads=bad.
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what people need is a link that leads to a download that installs and sets up to play . not a link to multiple down-loads and manual set-ups. want this to grow to a new age make it less complicated for newbs. just a suggestion. ;)
Absolutely :nod: It'd be really great if we could get a crossplatform installer working, that could ask what you want and download based on that, but atm we're somewhat short on active coders.
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what people need is a link that leads to a download that installs and sets up to play . not a link to multiple down-loads and manual set-ups. want this to grow to a new age make it less complicated for newbs. just a suggestion. ;)
It would be worlds easier if the SCP was "finished", and if there weren't massive grey areas surrounding distribution of the game itself. As of right now, we don't have the manpower to keep a constantly up-to-date drop and go installer that makes use of everything (though in the future, one with "official" releases would not be a horrible idea) so in order to let people actually be able to play the game they have to visit at least some of those manual download and setup pages. I'm not particularly enamored with the current setup personally, but it's a lot better than the state of the game even a year ago.
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hmm,never thought my thinking would have replies. SOORY so long away.
i played FS and FS2 -and i miss those days.
problem is they are making these new crap on big up-graded machine's with max vid card's and memory suck.
hmm, pardon my french . original was better , er best . u die with a red boom
compaired to a red and yellow boom= u still dead. why make it a big red and yellow boom? that needs more memory to show?
in the old days we mostly had modems and very few high-speeders, high-speed they spent most of the time hosting games, every-thing since it started has changed the game.
made it a competition on conection speed- u ruinned the game.
u havn't made it last, u made it impossibe to play.
to much time workin on the flash and bang and to little on makin it work.
a ship is
a ship , u fly and die or u kill. simnple math , makin them more deffinition is a waste of time .
its the mission's and the story that bring people in . not the ship's and the big bang's.
and if they hafta keep up-grading video card's and memory till they max out it is-not -worth-it.
the work and time it takes to down-load and up-grade - u killed the game.
simple would have kept this game alive- u made it not simple.
Caladorn
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Dang.......maybe enable a thread locking script after so long without replies, mods.
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woulda been better if they had the game on disc so more could play. just a thought.
more playin longer the game last's.
Caladorn
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Heya Cal ;)
By they way, if you were talking about FSO, you can still run it with the original graphics, just remove all but the original VP files from your install.
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I also think the yellowish 3D shockwaves suck... the old bluish 2D ones are better...Who ever heard of a PLANAR shockwave anyway?
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What is he talking about? And why bump this thread, out of the 50 000 other ones?
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What is he talking about? And why bump this thread, out of the 50 000 other ones?
He just realised someone replied.
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No, what is Caladorn talking about?
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No, what is Caladorn talking about?
He's saying FSO has killed Freespace.
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btw: in the german pc-games, there was this year a short notice about homesick:
http://www.pcgames.de/?article_id=542482 (http://www.pcgames.de/?article_id=542482)
furthermore the gamestar.de is sometimes reporting:
http://www.gamestar.de/downloads/demo/action/simulation/wing_commander_saga/1467310/wing_commander_saga.html (http://www.gamestar.de/downloads/demo/action/simulation/wing_commander_saga/1467310/wing_commander_saga.html)
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Cool. Always great to get publicity.