Hard Light Productions Forums
Off-Topic Discussion => General Discussion => Topic started by: Deepblue on March 14, 2006, 04:41:59 pm
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Can't say you didn't see it coming.
http://www.joystiq.com/2006/03/14/breaking-news-ps3-delayed-until-november/
:blah:
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I'm not gonna buy it in any case (or any other "next-gen" console for that matter), and I propably couldn't afford it anyways. It's not like I need to play Ridge Racer 5215 or something. :rolleyes:
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Delayed? I didn't know they even had a release date.......... can't say it doesn't amuse me to see them ****ed over by DRM standards, though. Wonder how this will impact on the Revolutions' release date, and the 360 as well (which, from a pure consumer perspective, doesn't seem to be doing stunning; most of the shops I was in today had little distinct packaging/ads up for it, and it was lost in the general mish-mash of PS2 and Xbox1 sales; if MS could pull their finger out and actually get proper shop exposure, they could now clean up - as it is they seem to be lacking in any sort of retail presence where I've been in).
Anyways, Sony have made a lot of trouble for themselves with this, because they should have planned to capitalise on their market leadership, not get caught behind (fair enough, MS seems to have had the 360 planned pretty much from the onset of releasing the original Xbox, but Sony should have had the intelligence to counter that strategy).
EDIT; actually, do we have any definitive sources for this? It does tally with what we know - especially the DRM problems - but I'm just wondering if stuff like dates is precise. I'm lookin forward to the PS3, simply because competition should drive down prices.
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In other news, the release date for Microsoft's HALO3 has inexplicably been pushed back to Halloween.
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I wonder if any of it works yet? Like that ridiculous 7 core processor. Think of the heat issues! Unless it's like the size of a TV.
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I wonder if any of it works yet? Like that ridiculous 7 core processor. Think of the heat issues! Unless it's like the size of a TV.
wow, the sony Barbecue, the Sony Breadbox, AND the sony space heater. is there anything this console cannot do?... :p
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It can't run Halo? :)
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It can't run Halo? :)
True enough :lol:
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False release dates are a Sony tradition. Only the hardcore fanboys really expected it to come out in the Spring. Most analysts don't believe they'll hit November, let alone this year.
As for the Revoltution, it wont affect any Nintendo plans at all, they know exactly what they're doing three years in advance, they also knew perfectly well that Sony wouldn't hit thier desired target. They've always said "The Revolution will be released before the PS3" which I've personally always believed as it's the most truth anyone has gome out with in this console war.
Come on, developers havn't even got final PS3 development kits yet. No one knows for sure what's in it. Yet Ninty recently gave out prototype development *hardware* which is quite a bit more than Sony have handed out let me tell you.
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I wonder if any of it works yet? Like that ridiculous 7 core processor. Think of the heat issues! Unless it's like the size of a TV.
Funnily enough, from what I've seen that's about all that's finalized.
The Cell won't have quite the same issues that you're thinking of. It doesn't have 7 general purpose processing units. Instead, it has one general purpose and six stripped down processing units (plus one extra for better yields, as only six will be enabled). This means the heat won't be anything like what you're predicting.
The real problem will be writing software to properly use all seven cores, especially without out of order processing.
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From people who develop for it, I've been told that the PS2 is an absolute nightmare to write for. And very easy to blow up too. We're talking irreversible hardware crashes, just from writing a bit of code that isn't perfect.
And you know, a lepoard never changes it's spots. As long as Sony get to quote these polygon counts and show those pre-rendered screenshots, developers can rot. They'll always make games for it.
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Actually heat in the first dev kits was a very big problem. Hopefully it'll get coolled down, but there's no way they are going to fit that thing in this empty case they've been displaying.
(http://banjai.blogstation.fr/images/medium_playstation-ps3.jpg)
Hopefully the delay will give them a chance to change that fricken ugly controller.
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LOL Be careful throwing that thing across the room if you're losing, it'll probably come back and hit you on the back of the head ;)
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Yeah, the fact that they made the Dual Shock controller look like it would be even harder to use astounds me.
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my question is: why do they keep wasting their time on new copy protection methods?
Someone will just crack it in as soon as it hits the shelves. I dont care how advanced they think it is. Look what happened to the PSP; that supposably 'uncrackable' and 'next generation' protection was hacked in no more than 3 days after release. Seriously though, has there ever been a game that is uncrackable?
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I may be wrong, but the Xbox 360 has yet to be cracked to my knowledge.
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I may be wrong, but the Xbox 360 has yet to be cracked to my knowledge.
Keyword: Yet
It's not about whether the first generation of consoles are hit with a crack, it's about whether it is cracked successfully or not, and it has an impact on sales. The answer to that one is always yes. Every copy protection method to date has in one way or another been broken, it is only a matter of time... Usually very short. It's likely X360 has been broken, but the product is likely to be buggy, so it wouldnt be released yet.
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I may be wrong, but the Xbox 360 has yet to be cracked to my knowledge.
Bear in mind that the copy protection on the xbox1 disks was never cracked (IIRC), once they realised they could get the xbox itself to do a disk dump they didn't need to mess with the disks.
I can see concerted efforts being made to crack the 360's hardware before they have a bash at the software.
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i wish ppl didnt steal games...imagine how much more funding all these poor devs would get...i know what its like to pour your blood and sweat into something only to reap little rewards while millions of people just ripped you good.
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...imagine how much more funding all these poor devs would get...i know what its like to pour your blood and sweat into something only to reap little rewards while millions of people just ripped you good.
That's exactly what I think every time I download/copy/"borrow" a game made by EA, and it makes me smile every time.
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i wish ppl didnt steal games...imagine how much more funding all these poor devs would get...i know what its like to pour your blood and sweat into something only to reap little rewards while millions of people just ripped you good.
The devs make all of what? 10-25%? The rest is publishers.
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More like 5-10% from what I've heard. 50% and more is marketing, and the rest for production&shipping, administration, etc.
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...imagine how much more funding all these poor devs would get...i know what its like to pour your blood and sweat into something only to reap little rewards while millions of people just ripped you good.
That's exactly what I think every time I download/copy/"borrow" a game made by EA, and it makes me smile every time.
Amen.
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I may be wrong, but the Xbox 360 has yet to be cracked to my knowledge.
It has to some degree; firstly, a dutch group managed to break the disk copy protection (although not to the extent of being able to run copied disks, just extract the file system). Also, someone used a vulnerability from the kiosk demo CDs to allow playback of a ripped DVD movie. Also, one of the preloaded games on the hard disk (Hexic HD - flash based, apparently) was cracked to be copied onto a disk and ran on the 360, or run on a PC.
It's inevitable it will be cracked, as will the Revolution and PS3, though; they always are.
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There we go, confirmation of Nov 06. http://biz.yahoo.com/prnews/060315/sfw079.html
Simulataneous release, it says, although I suspect that's a face saving measure because launching in other areas in 2007 would be a big(er) loss of face for Sony.
EDIT; http://arstechnica.com/news.ars/post/20060315-6385.html appears to come with a 60GB hard-drive as default, but no price given. So if you want one, prepare to remortgage your house........
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@Aldo, the HDD is required for the "XBL killer" (yeah, right [sonicstage anyone?]) service. I doubt it's going to be standard.
Minimum price point is going to be $425 (Japanese yen conversion) according to gamersreports.com. Considering that it's always more expensive in the US, I'm geussing $499. If MS does indeed start shipping 360s with a 100 GB hard-drive and puts down a price drop just before the launch of the PS3, Sony could be in deep water. Especially if this is what they are going to offer at launch...
Xbox 360 launch title:
(http://img.gamespot.com/gamespot/images/2005/317/reviews/516505_20051114_screen012.jpg)
PS3 launch title (of same nature):
(http://www.1up.com/media?id=2756497&type=lg)
Preview:
http://www.1up.com/do/previewPage?cId=3148774
Considering that Katarugi marketed the PS3 as a supercomputer for entertainment (and referring to the competition as Xbox 1.5), being barely better than a year-old console specs wise is not good for Sony.
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You should really place your screenshots in a bit more context.
When we questioned Dark Kingdom producer Andy Sites as to how all of the alleged PS3 graphical firepower was used, he pointed out the particle effects, some of which include shimmering dust particles, softly falling leaves, elaborate spell effects, and glowing rays of light. Sites also mentioned the use of the Havok physics system in rendering real-time interactive environments, specifically pointing out an instance from the demo where your character travels through a shallow pond and the water responds with appropriately detailed animations. These are all nice touches, but regardless, they are only touches. The "meat and potatoes" of the graphics engine on display just wasn't up to par with what our hype-driven imaginations were expecting.
With all that said, hopefully you won't take all of this as a grim indication that the PS3 is vastly over-hyped in the visuals department. The fact of the matter is that we only saw one game that was relatively early in development. It's entirely plausible that -- just as developers around the world suggested after the PS3's specs were revealed -- developer skill and especially time will serve as the major factors behind how next-gen a PS3 game looks and feels -- much like how the situation is with the Xbox 360.
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The context is that one is going to be a year old when the other one is released, and look just as good (if not better) than it. Heck, MGS4 looks great, but so does GeoW. The point is, Katarugi hurt himself when he called the 360 the Xbox 1.5 because then that would make the PS3 the PS2.5. The initial promise was a generation beyond the 360 (Killzone prerender), but that's clearly just hype and lies.
Furthermore, when you have games like GRAW coming out now, there isn't any reason for the casual consumer to wait for the PS3.
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The context is that one is going to be a year old when the other one is released, and look just as good (if not better) than it. Heck, MGS4 looks great, but so does GeoW. The point is, Katarugi hurt himself when he called the 360 the Xbox 1.5 because then that would make the PS3 the PS2.5. The initial promise was a generation beyond the 360 (Killzone prerender), but that's clearly just hype and lies.
Um, surely the context is that we simply don't have a graphical watershed to compare? As they, er, said right in the article, it's an early title and not necessarily representative. It's like taking, say, any of the release-day EA titles alone as a marker, when they looked utter ****e and in some cases actually worse than their Xbox equivalents. For example, look at this older story; http://games.kikizo.com/news/200602/065_p1.asp ("The hands-on evidence is beginning to mount up. We're talking about a machine barely superior to Xbox 360 - not by any significant margin. It's certainly obvious this machine is not "twice" as powerful as 360, let alone a generational leap ahead. But the gap could become bigger: "Realistically, as libraries and experience with both machines grow, I think the PS3 will start showing things the 360 will choke at," offers the source. "But Sony will have to make available to us libraries and new routines for that to happen - something they've been severely lacking at so far."").
Same as Kameo and Perfect Dark are/were jazzed up Gamecube games. At least wait unitl E3 (or more than one preview) until launching your bish-bash0bosh campaing, you'll still have more than a few months to post screenshots.
EDIT; anyways, surely we all know Kuragi is a bit of an arrogant ****? I mean, it's the same for all these head honchos, and you'd be an idiot to take anything the lead businessmen at Sony, Nintendo or Microsoft as being anything beyond PR spin.
Furthermore, when you have games like GRAW coming out now, there isn't any reason for the casual consumer to wait for the PS3.
Um, price drops? 360 games run at £10-25 more than any others, and the likes of GRAW and er, that boxing one, don't actually offer anything beyond very nice graphics (the scores I've seen for it have been positive 8/10 types, but not verging into the killer app status as it has beautiful graphics but not all that much innovation and, according to one review I read this morning, poor AI and little beyond move commands for tactics). And the consumer, IMO is less and less interested in fancy graphics, because they don't trust them - we've all seen the pre-rendered video on game adverts after all.
Plus the 360 simply isn't worth it's current price, even if you can find the thing in stores; it's 2 or 3 times the price of current-gen console bundles, with a smaller library and, of course, more expensive games. Perversely, the 360 can't really take off until it has competition, because at the moment it's in that exclusive expsnive hardware bracket occupied by stuff like 50" TVs and top-range hifis.
EDIT; for example, take PCs. Now we have 64-bit chips running in pairs at 3GHz plus, why do people still buy slower/older ones? Why do people buy a 7500 Geforce when they can have a 7900? why buy a Fiat when you can buy a Ferrari instead? Why doesn't everyone have a 14" LCD HDTV in their bedroom rather than a creaky cheap one?
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The context is that one is going to be a year old when the other one is released, and look just as good (if not better) than it. Heck, MGS4 looks great, but so does GeoW. The point is, Katarugi hurt himself when he called the 360 the Xbox 1.5 because then that would make the PS3 the PS2.5. The initial promise was a generation beyond the 360 (Killzone prerender), but that's clearly just hype and lies.
Um, price drops? 360 games run at £10-25 more than any others, and the likes of GRAW and er, that boxing one, don't actually offer anything beyond very nice graphics (the scores I've seen for it have been positive 8/10 types, but not verging into the killer app status as it has beautiful graphics but not all that much innovation and, according to one review I read this morning, poor AI and little beyond move commands for tactics). And the consumer, IMO is less and less interested in fancy graphics, because they don't trust them - we've all seen the pre-rendered video on game adverts after all.
Plus the 360 simply isn't worth it's current price, even if you can find the thing in stores; it's 2 or 3 times the price of current-gen console bundles, with a smaller library and, of course, more expensive games. Perversely, the 360 can't really take off until it has competition, because at the moment it's in that exclusive expsnive hardware bracket occupied by stuff like 50" TVs and top-range hifis.
Actually, GRAW is averaging 9.0 on Gamerankings.com with most reviews falling between 9 and 10. The AI is not "poor" but definitely not the best. The strategy IS heavy, and based on that review (the EG one I presume?) I take it the reviewer isn't exactly the best when he complains about "dizzying NVG" considering that is a GOOD thing because it prevents it from being used as a crutch while still proving effective at spotting enemies, especially through smoke grenades.
Let me put it this way... EG reviews are trash.
I agree with the following statement, however, the PS3 will probably be at least $499 in the US, and if MS pulls a price drop out (a year on the market should be enough), it would:
A. Lower the price into a wider bracket.
B. Provide strong competition against the PS3.
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Actually, GRAW is averaging 9.0 on Gamerankings.com with most reviews falling between 9 and 10. The AI is not "poor" but definitely not the best. The strategy IS heavy, and based on that review (the EG one I presume?) I take it the reviewer isn't exactly the best when he complains about "dizzying NVG" considering that is a GOOD thing because it prevents it from being used as a crutch while still proving effective at spotting enemies, especially through smoke grenades.
Let me put it this way... EG reviews are trash.
I agree with the following statement, however, the PS3 will probably be at least $499 in the US, and if MS pulls a price drop out (a year on the market should be enough), it would:
A. Lower the price into a wider bracket.
B. Provide strong competition against the PS3.
Actually, the 8/10 review (mentioning the AI and genericity of the gameplay) was on Teletext (C4). I tend to trust UK based reviews more than the US websites because a) there are cultural differences (reading the various reviews on GRAW, it would seem we don't place so much upon visuals) and b) the like of IGN seem to give bizarrely overdone ratings to major titles. Eurogamer, in particular, I've found to be a far more reliable guide than, for example, Gamespot or IGN/Gamespy.
I would imagine MS would try to price-drop the 360, although I think that'd depend on what their losses are at the moment, and upon PS3 sales. Dropping prices immediately would be somewhat of a defensive measure, and they'd be concerned that it's the wrong signal to send if people get the impression they have to reduce prices because either they're 'losing', or because the 360 is expensive compared to the PS3. I'd imagine pushing out something like Halo3 would be a more likely tactic; it'd give a sales impetus and prevent them having to decrease prices too early in the consoles lifecycle, particularly as a substantial gap is likely for them. What is really interesting, IMO, is how the Revolution will fit in - especially as it's been suggested that it may be as little as £100-150 (which would be half the Xbox360), and seems likely to arrive before the PS3.
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I think we'll see Halo 3 at E3 this year, but I doubt it's going to be ready for the launch of the PS3. Games like it tend to be prone to delays and I could easily seeing it going up against MGS4 and others later in 2007.
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Halo prone to delays? Ha ha ha... Halo is prone to being rushed.
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Halo 1 was "rushed" but turned out fantastic. Halo 2 was delayed repeatedly. Since Halo 3 will not be a "launch title" there is no need to rush it and as such it will probably be delayed.
It's inevitable with high-profile games.
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It'll likely have a cliffhanger ending, too, and therefore suck.
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Halo prone to delays? Ha ha ha... Halo is prone to being rushed.
Aye.
Plus I'm not so sure Bungie would try so hard to push an E3 demo out this year. If they do show up with H3, it may only be with a few details, movies or screenshots.
If Nintendo can get some good games out on the Revolution (big flaw of the gamecube) then i'm going that way. Tempting to get it just for that Zelda game.
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Halo 1 was "rushed" but turned out fantastic. Halo 2 was delayed repeatedly. Since Halo 3 will not be a "launch title" there is no need to rush it and as such it will probably be delayed.
It's inevitable with high-profile games.
Halo fantastic? Are we talking about the same game?
I thought it was one of the most boring and generic things I have ever played in my entire life! It didn't do anything new, and everything it did has been done before in much better ways before it came out.
Halo is dog****.
If Nintendo can get some good games out on the Revolution (big flaw of the gamecube) then i'm going that way. Tempting to get it just for that Zelda game.
There's a pletora of great games on the Gamecube. About three on the PS2 and a big none on the X-Box.
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Great games on game cube? =/
Very few. Metroid - crap, sonic adventures - utter crap, zelda windwalker - semi alright.
Too few big titles worth getting to play for. =(
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Grug, please. There are more games on the Gamecube than Nintendo's franchises. I'm not a fan of them either and I still get plenty of fun out of my Gamecube.
But yeah... I thought Halo was one of the dullest big name FPSes I've ever played. Although I love cliffhangers and found Halo 2's story infinitely more enjoyable than the first's so I didn't mind the second one that much.
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Sonic Adventures IS crap.
I think Wind Waker is a brilliant game, the sea stuff is very tedious but once you get past that it's great. What about Super Smash Brothers? Animal Crossing? Mario Sunshine? Monkey Ball? Ikaruga? Soul Calibur 2 (Superior extra character)? Fire Emblem?
Plus Twilight Princess is coming out too.
All I have for my PS2 is We Love Katamari and Dynasty Warriors, nothing else is worth it. And the pad gives my hand cramps too. Goddamn lazy Sony..
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I'm not trying to diss the Gamecube like some fan boy or something, but I just don't find it all that appealing.
I was all fired up towards getting one, the small discs and all. I played one over at my cousin's place, her bf owns all the consoles and nearly all the games too. Pikmin is kinda cool (main reason I wanted it) didn't get a chance to play zelda though. :(
What other games on gamecube can you recommend?
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"Owns all the games" there's about 400 Cube games. :P
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Halo 1 was "rushed" but turned out fantastic. Halo 2 was delayed repeatedly. Since Halo 3 will not be a "launch title" there is no need to rush it and as such it will probably be delayed.
It's inevitable with high-profile games.
Halo fantastic? Are we talking about the same game?
I thought it was one of the most boring and generic things I have ever played in my entire life! It didn't do anything new, and everything it did has been done before in much better ways before it came out.
Halo is dog****.
If Nintendo can get some good games out on the Revolution (big flaw of the gamecube) then i'm going that way. Tempting to get it just for that Zelda game.
There's a pletora of great games on the Gamecube. About three on the PS2 and a big none on the X-Box.
I see we have a nintendo troll.
Care to expalin why Halo is dog****?
And name what things other games had done before it came out?
Either way, the vast majority of reviewers disagree, with Halo and Halo 2 both on the top 20 list at gamerankings.com with Halo:CE sitting pretty at number 9 with an average of 95.7%.
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I'm not a "Nintendo troll", the PC is my gaming platform of choice. I just know how good the Gamecube is in terms of games.
And what exactly DID Halo do well? The only thing I ever hear people say is vehicles. But WHOOPS C&C Renegade did them a billion times better a long time before Halo.
Let's not even talk about the level design in Halo. *Copy-paste* *Copy-paste* *Copy-paste* *Copy-paste*
And story? Ho ho, the most uninspried story ever. I'll have Deus Ex please.
And if you go by reviews when arguing about how good a game is, then you've already lost my respect.
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*throws bucket of water over thread to prevent a flame*
Cool it fellahs. :p
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Either way, the vast majority of reviewers disagree, with Halo and Halo 2 both on the top 20 list at gamerankings.com with Halo:CE sitting pretty at number 9 with an average of 95.7%.
Reviews are just another person's opinion, they're no more valid than anyone elses on this forum.
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C&C Renegades came out AFTER Halo.
Level design is true... Repetitive maybe, but still damn good for combat. Just like F.E.A.R.
Story is excellent. Three "excellent" books say hi. Go read some reviews if you don't believe me.
Gameplay is where Halo reigns supreme, however. Nothing like getting 16 friends and four Xboxi with 4 copies of Halo together for a night of fun.
Let's not forget one touch grenades, limited weapons to force strategic resource use, and brilliant AI that genuinely surprised the player with its thinking.
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Either way, the vast majority of reviewers disagree, with Halo and Halo 2 both on the top 20 list at gamerankings.com with Halo:CE sitting pretty at number 9 with an average of 95.7%.
Reviews are just another person's opinion, they're no more valid than anyone elses on this forum.
When it's a compilation of all the reviews, yes, it is more valid than one person on a forum.
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mrah. You all are the same. Everyone loves you if you bash HALO and XBox, but say anything negetive against the game cube almighty and meet a fervor of angry responses. When will you people learn that taste is subjective and that your individual opinions mean little in the grand scheme of things? :doubt:
I see it in every one of these threads.
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This thread was fine until Ferret came in.
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mrah. You all are the same. Everyone loves you if you bash HALO and XBox, but say anything negetive against the game cube almighty and meet a fervor of angry responses. When will you people learn that taste is subjective and that your individual opinions mean little in the grand scheme of things? :doubt:
I see it in every one of these threads.
But its the internet, people arn't entitled to tastes. :p
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When it's a compilation of all the reviews, yes, it is more valid than one person on a forum.
Not necessarily; let's not forget the various professional review sources have more interests than just the truth; they get income from advertising, and (for mags) sales from showing that game on the cover.
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mrah. You all are the same. Everyone loves you if you bash HALO and XBox, but say anything negetive against the game cube almighty and meet a fervor of angry responses. When will you people learn that taste is subjective and that your individual opinions mean little in the grand scheme of things? :doubt:
I see it in every one of these threads.
But its the internet, people arn't entitled to tastes. :p
Damn annoying. No one seems to be entitled to an opinion anymore. Saying I like HALO will get all the elitists who dispise all FPS on my back, not to mention the FPSers that just didn't like halo.
I could give two ****s if the game does anything new as long as it's fun. Sonic 3 didn't do anything different than sonic 2 or 1 and it never got bashed like this.
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Let's not forget one touch grenades, limited weapons to force strategic resource use
Touch grenades have been done before.
Limited weapons? In halo? You're kidding surely?
and brilliant AI that genuinely surprised the player with its thinking.
:lol: You mean rushing towards certain death? :lol:
Don't get me wrong, I liked Halo, but it's not something to write home about. It just an above average generic shooter.
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Let's not forget one touch grenades, limited weapons to force strategic resource use
Touch grenades have been done before.
Limited weapons? In halo? You're kidding surely?
and brilliant AI that genuinely surprised the player with its thinking.
:lol: You mean rushing towards certain death? :lol:
Don't get me wrong, I liked Halo, but it's not something to write home about. It just an above average generic shooter.
Okay, now I KNOW you're talking out of your @rse.
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mrah. You all are the same. Everyone loves you if you bash HALO and XBox, but say anything negetive against the game cube almighty and meet a fervor of angry responses. When will you people learn that taste is subjective and that your individual opinions mean little in the grand scheme of things? :doubt:
I see it in every one of these threads.
But its the internet, people arn't entitled to tastes. :p
Damn annoying. No one seems to be entitled to an opinion anymore. Saying I like HALO will get all the elitists who dispise all FPS on my back, not to mention the FPSers that just didn't like halo.
I could give two ****s if the game does anything new as long as it's fun. Sonic 3 didn't do anything different than sonic 2 or 1 and it never got bashed like this.
Ahh, classic sonic. Now there was a game. :D
I reckon they should go back to the 2d scrolling sonic, only with 3d graphics. That would be awsome. :nod:
Back then, kids didn't have easy access to the internet. ;)
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mrah. You all are the same. Everyone loves you if you bash HALO and XBox, but say anything negetive against the game cube almighty and meet a fervor of angry responses. When will you people learn that taste is subjective and that your individual opinions mean little in the grand scheme of things? :doubt:
I see it in every one of these threads.
But its the internet, people arn't entitled to tastes. :p
Damn annoying. No one seems to be entitled to an opinion anymore. Saying I like HALO will get all the elitists who dispise all FPS on my back, not to mention the FPSers that just didn't like halo.
I could give two ****s if the game does anything new as long as it's fun. Sonic 3 didn't do anything different than sonic 2 or 1 and it never got bashed like this.
Ahh, classic sonic. Now there was a game. :D
I reckon they should go back to the 2d scrolling sonic, only with 3d graphics. That would be awsome. :nod:
Back then, kids didn't have easy access to the internet. ;)
Pull a marvel vs capcom 2 and use 2d sprite characters sidescrolling with 3d backgrounds. It looks really good, IMO.
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Okay, now I KNOW you're talking out of your @rse.
Why? Because he said it was above average?
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Okay, now I KNOW you're talking out of your @rse.
Why? Because he said it was above average?
I think he confused me with someone else. It's my first reply in this thread.
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No. Because he does not seem to understand that Halo was just about the first FPS to limit your inventory to two weapons, and the AI was indeed brilliant and DID NOT blindly charge you. Rather, it would retreat when weakened and use supressive fire effectively while flanking.
Here's a list of what Halo did to advance the genre... (from Wikipedia)
Storyline execution: Halo's gameplay and storyline are tightly interwoven, and delivered in a convincing manner which is consistent with the flow of the game. The cutscenes are edited, providing Halo with characters and locales which interest those who play it.
Vehicles: Halo incorporates many vehicles into its single and multiplayer games, including flying ones. The player can seamlessly change from guerrilla foot tactics to intense vehicle operations. The vehicles range from giant Scorpion tanks to lithe, sleek Ghost hovercrafts, each with its own benefits and drawbacks.
Firearms: The Master Chief can only carry two weapons at any given time, forcing the player to switch between them often, and make trade-offs when choosing which weapons to carry. These decisions can be driven by factors like enemy composition (certain weapons work better on certain enemies), personal proficiency, or even ammunition availability (Covenant weapons cannot be reloaded but must simply be discarded when their batteries run out; the only exception is the needler weapon).
Melees: "Halo" integrated a melee based close range combat mechanic into shooting games, allowing the player to hit an opponent with a gun at any time, a feature which had previously been limited to a special "knife" weapon in past FPS. Melees did a great deal of damage and required a steady aim, again bringing skill into play in the combat. The Double-Melee glitch (BLB) was prominent in higher class games, as it allowed a near instant kill on a close ranged opponent.
Grenades: Halo places large emphasis on the use of grenades. The game comes with an independent "use grenade" button (as opposed to most first-person shooters, in which one must holster one's firearm to throw them), and their proper use is critical to survival. The player can carry up to eight grenades, four of each type (fragmentation and plasma-based), at one time.
Artificial intelligence: Halo's AI was quite sophisticated for the time. For example, the more cowardly types of enemies panic when one of their superiors is killed (sometimes screaming "He killed the Elite! He killed the Elite! Run!", or "Leader dead!" (referring to the Elite)). If a speeding vehicle comes at them, they can dive out of the way, and they can take cover from explosives or suppressive fire. On the hardest difficulties, the Elites will formulate attack strategies and easily destroy your Marine cohorts.
Shields: The player carries a shield which protects all parts of his body from damage. The shield will decrease in strength every time it is hit by a weapon, and will fail after taking enough hits, but will quickly recharge if the player is not attacked for a short period of time. It represents a marked departure from most first-person-shooting gameplay, especially in multiplayer. In Halo, the shield is the player's primary defense, and players who do not learn to retreat and regenerate them will find themselves repeatedly dead. Players who do, on the other hand, can survive almost indefinitely, and to kill such a player requires a concentrated and swift assault. Thus, the shield encourages an almost cerebral level of tactics and decision-making.
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No. Because he does not seem to understand that Halo was just about the first FPS to limit your inventory to two weapons
I thought you were talking about amunition, and no, Halo was NOT the first FPS to limit your inventory to two weapons. Tons of games limited weapons inventory, and if you want to be a pedantic about that (two weapons, not three or four, etc...), check Battlezone 2 for example.
the AI was indeed brilliant and DID NOT blindly charge you. Rather, it would retreat when weakened and use supressive fire effectively while flanking.
Tell that to the elites who like to charge now and then while you are unloading rounds in their torsos. Or like to aproach grunts who have grenades stuck in their head.
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I take it you play on normal then. And that's not stupid, that's good. Panicked grunt soldiers should run to their superiors. Elites only charge when there's no cover around, and it gives them a chance to kill the player.
The point is, that sure, some things were done before, other things were new, but Halo is special because it puts it all in one package.
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Um, I'd disagree with most of that. That the storyline was rather bland and not particularly innovative, that the limited guns aspect didn't add anything to the game (I'm sure this had been done by the likes of System Shock, anyways, and the likes of Flashpoint) because the guns themselves were rather dull (and I never noticed much of a difference between guns beyond the obvious of rocket launchers), that vehicles were done previously (Tribes, Goldeneye, Flashpoint) and that - on PC - were a bit crap, the AI didn't seem any better IMO than, say, Goldeneyes (certainly never saw anything approximating intelligent tactics), the shield was a very simple mechanic (scarcely cerebral - run away to somewhere quiet and wait a bit) and one very similar to the use of armour packs in Goldeneye.
The grenade control was handy, though. Albiet I think it precluded having dual-fire on weapons, which wasn't nice.
To me it was very generic and dull in appearance, structure, levels, and gameplay. Certainly by modern standards it's been well surpassed, something which I don't feel has happened so much with (some) other games of similar or older age. Obviously it's a matter of opinion and perspective, but calling someone 'stupid' for finding it generic and dull is...well, stupid.
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mrah. You all are the same. Everyone loves you if you bash HALO and XBox, but say anything negetive against the game cube almighty and meet a fervor of angry responses. When will you people learn that taste is subjective and that your individual opinions mean little in the grand scheme of things? :doubt:
I see it in every one of these threads.
But its the internet, people arn't entitled to tastes. :p
Damn annoying. No one seems to be entitled to an opinion anymore. Saying I like HALO will get all the elitists who dispise all FPS on my back, not to mention the FPSers that just didn't like halo.
I could give two ****s if the game does anything new as long as it's fun. Sonic 3 didn't do anything different than sonic 2 or 1 and it never got bashed like this.
I think mostly it's the fact that everyone is tired of Halo. Tired of people comming into other games forums and saying "it doesn't compare to Halo or Halo 2. I really think that is the reason, if you scream something that much you are allmost promised that you will get a healthy amount of oppisition.
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It's Official.
Worldwide Release in November.
http://ps3.ign.com/articles/696/696054p1.html
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Um, I'd disagree with most of that. That the storyline was rather bland and not particularly innovative, that the limited guns aspect didn't add anything to the game (I'm sure this had been done by the likes of System Shock, anyways, and the likes of Flashpoint) because the guns themselves were rather dull (and I never noticed much of a difference between guns beyond the obvious of rocket launchers), that vehicles were done previously (Tribes, Goldeneye, Flashpoint) and that - on PC - were a bit crap, the AI didn't seem any better IMO than, say, Goldeneyes (certainly never saw anything approximating intelligent tactics), the shield was a very simple mechanic (scarcely cerebral - run away to somewhere quiet and wait a bit) and one very similar to the use of armour packs in Goldeneye.
The grenade control was handy, though. Albiet I think it precluded having dual-fire on weapons, which wasn't nice.
To me it was very generic and dull in appearance, structure, levels, and gameplay. Certainly by modern standards it's been well surpassed, something which I don't feel has happened so much with (some) other games of similar or older age. Obviously it's a matter of opinion and perspective, but calling someone 'stupid' for finding it generic and dull is...well, stupid.
I agree entirely. I never quite understood what got people so worked over about it; in my opinion Halo is barely an average FPS. IMO There are dozens of FPS's made before and after Halo that are way, way better and funnier to play. :D
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Funnier to play sure, but not necessarily more fun.
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Funnier to play sure, but not necessarily more fun.
I think he meant funner, anyways. but it's a matter of opinion anyways, so lets drop it. You like it, I don't, a few people have similarly diametrically opposed positions and their own reasons for them, let's just all hug and make up, m'kay?
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I think he meant funner, anyways. but it's a matter of opinion anyways, so lets drop it. You like it, I don't, a few people have similarly diametrically opposed positions and their own reasons for them, let's just all hug and make up, m'kay?
:o Yes, I ment funner. *Grouphug* :)
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LoL.
Group Hug!
*hugs*
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Furthermore, when you have games like GRAW coming out now, there isn't any reason for the casual consumer to wait for the PS3.
Just a sort of note/rant; GRAW is being advertised on the telly, and it's using pre-rendered footage (replete with 'NOT ACTUAL GAME FOOTAGE' disclaimer). Why in the name of **** is that necessary? I mean, really, it's not exactly a bad looking game, is it? Why do they advertise it that way?
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just saw that ad now on telly. Probably for the same reason none of the EA movie tie-game ads show ingame footage ?
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just saw that ad now on telly. Probably for the same reason none of the EA movie tie-game ads show ingame footage ?
I have no idea. It's so inane, like a movie trailer without any clips from the actual movie, or an album with tracks by a completely different artist.
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I think it's pretty stupid to use the CGI trailer, when the game DOES look so good, and that trailer actually serves as the intro movie. All they need to do is put up a video of the helo rides replete with vast city below to serve as a commercial. IMHO, that looks BETTER than the trailer (not quality-wise, but content and impressiveness).
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Ahh, classic sonic. Now there was a game. :D
I reckon they should go back to the 2d scrolling sonic, only with 3d graphics. That would be awsome. :nod:
Back then, kids didn't have easy access to the internet. ;)
Pull a marvel vs capcom 2 and use 2d sprite characters sidescrolling with 3d backgrounds. It looks really good, IMO.
Are you serious? That looked god awful. Capcom Vs SNK looked better than that blended garbage. The music sucked too.
But I agree, it would be good to see the Side Scrollers return to their true heritage. In full 3D glory, but limited to two planes. Side scroller doesnt work when you're playing with three planes. I think Sonic 3/Sonic and Knuckles was the best time the franchise was working, and Mario World at the same time. Everything after that was garbage.
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Yoshi's Island was gold, though.
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Yoshi's Island was gold, though.
As were Kirby Superstar.
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I rather enjoyed Mario 64. Still pretty fun to play today.