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okok so it has like, 5000 beam cannons (BFReds), can take out a collususus, the entire gtva fleet AND can blow up stars and survive!
:nervous:
Ok, maybe not. It's Shivan and a cruiser. It would be about the size of a Lilith, maybe slightly bigger or smaller. My thought was to make it a Shivan Aeolus, a terror to fighters. Cluster missiles, flak, AAA, with not as great anti cap ship weaponry.
(http://img.photobucket.com/albums/v109/NarfPics/shiiiivan3.jpg)
(http://img.photobucket.com/albums/v109/NarfPics/shiiiivan4.jpg)
Your thoughts, opinions and comments?
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Looks good. With textures I can imagine it would look very Shivan indeed. Looks almost like a Lilith MK. II to me.
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Make the frontal part, it's ''mouth'', I mean, smaller. What's its weaponry?
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nice
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Sarafan: Good point. Originally it was going to be a light cruiser, so the front was a bit bigger.
Armament planned so far is 3 SReds, 4 AAAf, 3 Fighter Killers, and around 6 or so flak/laser guns.
(http://img.photobucket.com/albums/v109/NarfPics/shiiiivan9.jpg)
(http://img.photobucket.com/albums/v109/NarfPics/shiiiivan8.jpg)
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In the original :v: concept art, those three triangular dots are where beams are supposed to go (which is why the Lucifer is described as having 3 beams - one on each arm and one in the middle). This is sort of kept in the Cain and Lilith classes, except the turret is underneath the triangle rather than on it. So maybe you should put a larger beam there. :)
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Nice idea. Maybe an LRed in the middle there and say the dots are all giving a contribution to the beam.
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Yeah, but it wouldn't be a light crouser anymore with a LRed...
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That's a good idea, a beam in the middle (light enough to remain a light cruiser) and you could add 3 AAAfs on a triangular form, one at the top of each claw and a last one at the rear, that would give them the best coverage.
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Warning: radical idea..... :)
Give it Lilith armament. And then call it a Lilith.... Then we have a visually distinct ship to look at, instead of a Cain clone.... :drevil:
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Yeah, but it wouldn't be a light crouser anymore with a LRed...
It could be a light strike cruiser.
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Trashman: Well I said originally it would have been a light cruiser, but I changed my mind. The front was a bit bigger for that reason, to make it seem a bit smaller.
Admiral Nelson: Making it a Lilith wouldn't work. The weapons placement wouldn't fit on the ship. Nice try though. ;)
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Its nice, but it'll need custom mapping, I think, on par with the Lilith to do it justice.
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Here's a thought... its kind of a long-range shivan RBC on a ship. Basically, its rather weak for a cruiser, with minimal anti-fighter weapons, and one weapon on the front thats like a very long range version of the BFRed, or perhaps something a little lighter. Its kinda fast for a cruiser so it can make a quick get-away. The idea is, the Shivans use some cap-ships as bait to lure an enemy destroyer into an engagement, then about 4 of these jump in at long range, each from different vectors, and proceed to chew-up the destroyers, so that when they get within range of the bait cap-ships, the destroyer is in no shape to fight and is torn apart. Furthermore, by the time fighters or other cap-ships can be scrambled to attack these cruisers, it can jump out and escape.
Oh, and I think that this looks VERY cool!
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Kinda like a scaled-down SSD Diablo.... (WAY scaled down)
One big gun, and minimal defense everywhere else.
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Raa: Yeah, it needs its own UV map. Tiled just doesn't do it any more. The ship has perfect triangular symmetry, so I only need to UV map a third of it. Well in theory at least. ;)
At the very least, I'll UV map it and use the textures from the Media VP's to create the map. But if someone else wants to texture it, be my guest. :D
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Very cool, although if the big spiky part is the front, try stretching it out a little bit - it looks kind of squished right now, IMO.
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Am I the only one who thought this was an HTL attempt at the Lilith/Cain design? Seriously, I want to see this kind of radical HTL'ing on more models, it worked wonders for the Dis [which now looks damned sexy], so maybe we could do the same with the Cain and/or Lilith, which are both in dire need of HTL'ing anyways... not as radical as this, but still a departure from the original... :nervous:
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ive a crazy plan. cut the arms off at the joint and make them subobjects. use the animation code in conjunction with the turret firing trigger so that the arms fold in, sathanas style, then the turret fires. maybe instead of a beam make it a subspace weapon of sorts. i think it would be cool :D
Raa: Yeah, it needs its own UV map. Tiled just doesn't do it any more. The ship has perfect triangular symmetry, so I only need to UV map a third of it. Well in theory at least. ;)
At the very least, I'll UV map it and use the textures from the Media VP's to create the map. But if someone else wants to texture it, be my guest. :D
i find that you can go all the way up to corvette using a single texture as opposed to tiles. its tough and you got to double up as much stuff as possible (you know how tightly packed the uv space for the ragnarok is :D). still being only a criuser, gives you room to splurge. if i had time id love to texture it. unfortunately i dont. but good luck anyway. :D
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make the tree dots anti-fighter beams so it could tear up the defensive fighters of larger ships, and any other fighter that gets to its forward arch
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Nuke: ;) (http://img.photobucket.com/albums/v109/NarfPics/sssssh.jpg) Yeah, I've UV mapped a few ships, I've gotten to know how to squeeze as much stuff into the space as I can. I don't think it'll be much of a problem for this guy though.
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ive a crazy plan. cut the arms off at the joint and make them subobjects. use the animation code in conjunction with the turret firing trigger so that the arms fold in, sathanas style, then the turret fires. maybe instead of a beam make it a subspace weapon of sorts. i think it would be cool :D
The idea of a subspace weapon is interesting and its sort fit the design as well. How about a subspace inibitor (is that the word?I dont know.)? It could double as that and a light cruiser, it jumps in in a group of 2 or 3 with another cruiser like the Lilith, blocks the enemy from escaping and takes down the fighters while a heavier ship takes on anything heavier on the field. It could work in conjuction with the Lilith or the Moloch for this.
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UV Mapping done, poor job of texturing done, converting done. So how about a showcase?
Presenting the SC Lamia!
(http://img.photobucket.com/albums/v109/NarfPics/lamia3.jpg)
(http://img.photobucket.com/albums/v109/NarfPics/lamia2.jpg)
And how about a movie? Its pretty big for its length. I couldn't figure out how to compress the audio in Virtual Dub. But here it is for now.
Movie! (12.0MB, DivX6) (http://www.game-warden.com/narfin/movies/LamiaPV2.avi)
EDIT: Movie's now half the size, but still a bit big.
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Gimme gimme gimme gimme! :D
Are those things really able to take down a corvette and cruiser on their own? Or was that just some handy SEXPing?
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Sadly the mission was nothing more than 4 waypoint paths and a beam free all by default box checked. The beam is just a very slightly toned down LRed, I was quite surprised when it took down both without much of a fight.
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I'm officially impressed in that case. :cool:
Any plans on releasing it sometime soon?
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It might look a touch meaner if the leading edges of arms were plated armor.
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Make the frontal part, it's ''mouth'', I mean, smaller. What's its weaponry?
Turn it into a Corvette and make that the fighterbay?
Or, Put in a VERY strong beam that fights striaght in front only, and needs a LONG recharge
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Sadly the mission was nothing more than 4 waypoint paths and a beam free all by default box checked. The beam is just a very slightly toned down LRed, I was quite surprised when it took down both without much of a fight.
Well, it is a Cruiser class, so it's probably hard to hit - even LRed toned down might be overkill. Maybe if you put a lot of Shivan antifighter beams on the front there? Or maybe a slasher beam would be more appropriate?
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Well when I replaced the two with Liliths, the battle was over even quicker, so I guess it's on par with the Lilith. The Lamia may not have the same strength against cap ships, but it will rip up fighters.
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WOW! The way it fires it's beam canon is incredible. :yes: But for a light cruiser isnt that beam way too overpowered?
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I changed my mind while making it and its a full fledged cruiser right now.
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Something like the Lilith in firepower but far better against small craft? It's going to be heavily armored as well?
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Slightly more armor. It has about 5000 more hitpoints than the Lilith.
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Do you already have the finished armament for it? How many flaks, laser turrets, etc?
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1 LamiaRed (slightly toned down LRed), 6 Flak Guns, 6 LamiaLasers (weak against shields, strong against hull), and 3 Shivan Clusters.
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DEADLY. :shaking:
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1 LamiaRed (slightly toned down LRed), 6 Flak Guns, 6 LamiaLasers (weak against shields, strong against hull), and 3 Shivan Clusters.
Isn't that a bit over-gunned?
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The beam cannon also has a limited firing arc (90 degrees as opposed to 180 degress for most other ships), so if a cap ship manages to flank this, its screwed. Aside from that and the missile launchers (which typically do squat anyway), its similar to an Aeolus.
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doesn't seem to be very solid
and it could use something to designate on direction as a down, the trilateral symetry just isn't working for me.
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What does up and down matter in a space environment though? I think it makes more sense with the symmetry.
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Maybe you should tone that beam down a little.
It's hard for a Lilith to take down a Deimos, it can happen, but it's difficult
Coolest cruiser... ever though.
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I agree that the trilateral symmetry is kind of strange... even for Shivans. Maybe just a tiny tweak?
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I agree that the trilateral symmetry is kind of strange... even for Shivans. Maybe just a tiny tweak?
thats triradial :D
and shivans dont need a down :D
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Maybe you should tone that beam down a little.
It's hard for a Lilith to take down a Deimos, it can happen, but it's difficult
Coolest cruiser... ever though.
That cruiser already has toned down lilith beam (like downgraded LRed).. Liliths deal the even more damage and have practically the same amount of hitpoints so they would take those same ships out even faster.
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I like the model, I'm not sure on the maps. I'd have went with (for example) a 'carapace / shell' type texture on the rear, for example :)
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The beam cannon also has a limited firing arc (90 degrees as opposed to 180 degress for most other ships), so if a cap ship manages to flank this, its screwed. Aside from that and the missile launchers (which typically do squat anyway), its similar to an Aeolus.
An LRed, even a slightly watered down one, is still one of the ultimate ***** slapping beams of the game. The Lilith was very dangerous to capital ships because of that, but this was balanced by being quite vulnerable to bombers. An Aeolus is the exact opposite. Almost all capital ships in FS are balanced like this. The exception is the Deimos because it is a good cap ship killer as well as being hard to bomb.
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I see your point, most ships were either anti-cap or anti-fighter. The beam can still be toned down, I do think Shivan beams are a tad on the way-to-quick-to-kill-everything factor.
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very nice - A+ work, one of the best "new" shivan vessels i've seen.. nice weapon fire animation.... when did that become possible?
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I see your point, most ships were either anti-cap or anti-fighter. The beam can still be toned down, I do think Shivan beams are a tad on the way-to-quick-to-kill-everything factor.
Maybe having this one between an SRed and an LRed would work best. This way it is balanced between an anti-cap ship role and an anti-fighter role (basically what the Moloch should have been, but wasn't).
I do think this is a good model though.
BTW, are you still working on that psycho Barney campaign? :D
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Maybe having this one between an SRed and an LRed would work best. This way it is balanced between an anti-cap ship role and an anti-fighter role (basically what the Moloch should have been, but wasn't).
An MRed or something. There is a large jump in the beam weapon damages. From GreenBeam to SGreen to BFGreen? And SRed to LRed? Beams either suck horribly or do too well.
BTW, are you still working on that psycho Barney campaign? :D
It's on hold right now. :p
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Maybe having this one between an SRed and an LRed would work best. This way it is balanced between an anti-cap ship role and an anti-fighter role (basically what the Moloch should have been, but wasn't).
An MRed or something. There is a large jump in the beam weapon damages. From GreenBeam to SGreen to BFGreen? And SRed to LRed? Beams either suck horribly or do too well.
The Terran progression is more like SGreen, LTerSlash, Green Beam, Terslash, BGreen
Terslashes are supposed to be an imbetween, but in reality they suck almost as bad as the SGreen, an MGreen would be easy, just turn the TerSlash into a LOS beam. I'm sure you knew all of this already, but... it just came out.
BTW, are you still working on that psycho Barney campaign? :D
It's on hold right now. :p
:(
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The Terran progression is more like SGreen, LTerSlash, Green Beam, Terslash, BGreen
Terslashes are supposed to be an imbetween, but in reality they suck almost as bad as the SGreen, an MGreen would be easy, just turn the TerSlash into a LOS beam. I'm sure you knew all of this already, but... it just came out.
Well I was talking direct fire beams, and I guess I got the Green Beam and SGreen mixed up (they both suck though). Slash beams are a mixed bag. They're great against huge ships (Corvettes, Destroyers), but bad against smaller ones (cruisers).
BTW, are you still working on that psycho Barney campaign? :D
It's on hold right now. :p
:(
Plots at a standstill.
I don't know what I should do after Barney makes the universe collapse on itself... :sigh:
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I don't know what I should do after Barney makes the universe collapse on itself... :sigh:
Have a psychadelic party but then have it slowly become more like hell!
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Genius! Act 7: Barney and the Completely Legal Drug Party with Derek Smart
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Oh! Oh God no!
Sounds like a plan :yes:
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I don't know what I should do after Barney makes the universe collapse on itself... :sigh:
Crossover with Transcend?
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I'm loving the look of this model 8) Any news on a release?
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It's sorta close to a release. I'd like to add atleast one LOD, and I asked DaBrain to help with the final maps. As soon as those things are done, I'll release it. :)
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How about your Barney campaign? What's the status on that? Are you really going to do what's on those spoiler tags? :lol: Keep up the great work on the Lamia. :yes:
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It's sorta close to a release. I'd like to add atleast one LOD, and I asked DaBrain to help with the final maps. As soon as those things are done, I'll release it. :)
Sweeet, cos I think it'll fit right in with the campaign I'm working on :cool: