Hard Light Productions Forums
Hosted Projects - Standalone => Fate of the Galaxy => Topic started by: brandx0 on June 06, 2008, 06:01:04 am
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You guys asked me for dirty TIEs, well, here's the next best thing
STOP!!! Seriously read this thread before you ask what this thing is, it's already been answered.
-Chief
(http://img71.imageshack.us/img71/1369/diewingrender01dj0.jpg)
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I'm assuming from the Skull and crossbones on the cockpit that this is some kind of pirate/smuggler/bounty hunter's ship, using an old TIE prototype or summat!
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Oohh, a DIE. Worst possible combination of engines and cockpit imaginable. I like it ;)
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Ooh, I love the grinning faces. Reminds me of the Mega Missile.
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Wobble, it's the DIE-Wing, one of the 'Uglies' of Star Wars. Do a little googling and you'll find info.
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Ahh!, believe or not, never played any of the X-wing/TIE fighter games, and I certainly didn't see that in any of the films. Looks cool though!
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It's mostly from the novels. As chief said, check it out on google.
I really wanted to give the model some irony, making it look really badass when it's about the worst ship anyone could come up with. It really has no redeeming features whatsoever.
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it's an ugly... yay!
if you take a week off from work, we'll have SWC in a month.
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Haha, no we wouldn't. If I take a week off from work then I can't afford my bills, and I'd have no electricity to run my computer nor home to put it in.
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... hmmmm....
my dads gone through nearly a job a year since 2003... companies keep getting bought out by bigger companies, he went with them, then went to GE, than left several weeks ago. now he works for the goverment with advanced hushety-hush crap.
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That's... great.
So, anyone have anything to say on topic?
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Sexy. You're the new Scooby, and I like the styling of your models better.
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Hehe, thank you.
Got a new version of the texture, mostly just minute differences, toned down the skull and crossbones up top and added some kill markings, though I'm debating whether to put them beside the cockpit, where they're hardly visible, or across the front of the engine pods above the grinning teeth, where they might get some distortion.
Hmm, good question...
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You gonna make any more uglies? (Either established or custom.)
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Hmpf. You're going too fast. I feel all slow now. :p
Lovely work. :)
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Hmpf. You're going too fast. I feel all slow now. :p
Lovely work. :)
pfft try being in the same mod as him.
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.. What the ... What .. What is that thing ? Offspring of a TiE and Y-Wing ?
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it's an Ugly
pirate forces who can't afford fighters do what they can by sticking together parts of fighters that they find or salvage. the result: Uglies.
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... X-Wing and a TiE ... Hmmm.
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there's a variant in one book which is an X-wing body with TIE wings
there's another variant that the Twi'lek use called a deathseed, which has a TIE ball, with the X-wing's 4 wings around it.
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I wonder why the Rebs never came up with idea like this.
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This is a rebel fighter.
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... Really ?
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My favourite ugly by miles is the x-wing chassis with tie interceptor wings. Any chance :) ?
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I wonder why the Rebs never came up with idea like this.
cause Uglies have awful performance and die very fast
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it would be a waste of parts.
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An X-Wing body with TIE wings...assuming those are TIE Fighter and not Interceptor wings, anyone see a functionality issue there?
This is not a rebel fighter.
Sorry, but fixed. Rebel != Pirate.
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Google image search. The X-Wing interceptor looks great and it still has it's blasters. :)
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Hehe, yes I'll be doing more of these, I'm currently normal mapping Tura's X-Wing and when I'm done that I'll probably start giving it some inbred bastard children of its own
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oooh, let us see that when you're done.
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All good things come to those who wait
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looked up some stuff at wookiepedia, found this:
http://starwars.wikia.com/wiki/Uglies
and in fact, there was x-wing bodies with normal TIE wings. twin (non-TIE) laser cannons were put on in place of the X's warhead launchers, thouhg often the x's lasers were mounted on the body. though, frankly, that seems pointless, because having the body and lasers implies you have a whole X in the first place.
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Hey, I would think that the DIE would be pretty decent. It's got the massive Y-Wing engines without the massive Y-Wing weight slowing it down. 'Course, it's been a while since I read the novels; that's just my thought. Looks sweet though for a flying target though.
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DIEs aren't called DIEs without a reason. Its cause you DIE in them more often than not.
Its actually got 4 engines (the two from the TIE and two from the Y), but no solar panels to power them...which means...it probably can't get much juice for its systems.
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TYE-wings combined the ball cockpit and wing braces of the TIE Fighter with the engine nacelles from the Y-wing. They were armed with two TIE fighter laser cannons, usually had a functional TIE sensor package, and had fair maneuverability. Unfortunately, they had no shields, and although they were faster than many uglies, they were quite slow compared to most mass-produced fighters.
The TYE-wing essentially combined the key weaknesses of both the TIE fighter and the Y-wing, yet had the strengths of neither. Many pilots dubbed them "DIE-wings", as the survival rate of TYE-Wing pilots was appallingly low.
From the Wiki.
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lol yeah, I guess I forgot that the Y-Wing's power source was on that part that the ugly doesn't have.
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one would think they would use the Y-TIE, with the Y's body and the tie's solar panels, 'twas supposedly far better... but these were made from spare parts or scavenged from crashed fighters... i wouldn't be surprised if few of the tie's solar panels survied the crash...
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Well, the point of uglies is a lack of parts. If they had the engines of the Y Wing, the Body of a Y Wing, the solar panels of a TIE and the Body of a TIE, they probably wouldn't make 2 inbred hybrids, they'd probably just rebuild a Y-Wing and a TIE Fighter.
They're desparation designs.
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still, more and varied ugly designs would make it more realistic...
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TYE-Wing, Y-TIE Fighter, Z-Ceptor, X-Ceptor, X-TIE, Deathseed, Clutch fighter, those are off the top of my head...
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Right, sorry Dekker. Missed the part where you said 'interceptor', just read it as 'TIE'.
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Excellent work on the DIE. :D
I for one would also love to see the Z-Ceptor and the Clutch.
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No worries chief :) i actually saw my first ugly on the mecha page on 4chan. Instant :jaw: it was only after some swift google work that i realised it was canon too :) i had no idea you guys were gonna add them to this. Yet another tick in the box. Any ugly starships? :nervous:
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No wonder you don't come up with ANYTHING, you waste your time rendering fake fighters ;)
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What? Who are you referring to?
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Sorry, we'll stop work on the art now Skullar. In fact, let's just release what we've got now, a special edition just for you =P
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I hope you're joking. :rolleyes:
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No, I don't think he is. The SWC is released.
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I hope you're joking. :rolleyes:
Star Wars fans are dead serious people. We believe in the Force, we believe in our righteousness to follow our consciousness, and most importantly, we admire a different god, named Lucas. On a side note, we are sarcastic, too. :P
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You know, I think Lucas killed someone and scooped their brains out, which is where he got all his ideas.
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then he got hungry because he didn't get popcorn before he went into the theatre to see some crazy muppets/teletubbies/slapstick extravaganza, and so he had to eat the brain. and then he plagerised the movie he had just watched. it explains episode 6...
i just get so pissed by that fact that, he could've had a great prequel trilogy if he had worked with the novels (which had explicantly let open into his universe with the intent of them making CANON information. but he didn't do s*** to make it intertwine with the prequels). THe problems range from things as small as the republic has no dreadnoughts to the other problems i can't think of right now.
@Brandx0 [reporter with microphone] Sir, Sir! What will you do next now that your work has stupified a number of HLPers with it's beauty? [/reporter with microphone]
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I'm gonna conquer the world!
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Aw we do that every night Brand, can't we just take a vacation in Europe for a change?
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Aw we do that every night Brand, can't we just take a vacation in Europe for a change?
Like the Anit-Pinky and the brain... :lol:
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What are you planning for the next ugly? Can I persuade you to do the Deathseed next?
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Sure, why not.
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But of course the first ugly modeled just had to the the TIE/Y-wing cross known as the DIE-wing I always wanted to see something that modeled that after having read about them in the books that are post Zhan Trilogy.
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I'm sure there are pictures under google or teh wookiepedia :)
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Well, while I wanted to see images of the uglies, I wasn't quite desperate enough about it to go hunt them down.
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Heh, Turey, I asked him to do the Chir'daki on IRC a couple days ago too :)
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Wow really good fighter. Is this a pirate's fighter or just a Imperial design that is supposed to be cost effective and cheap?
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I think reading the rest of the thread would be a good idea, the question has been asked and answered
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Aren't cost effective and cheap synonyms?
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Yes, and with their vastly different connotations they're not typically used together like that anyway.
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Whoops. That is what I get for posting at 12:00 my time.
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Uglies are typically pirate fighters, because pirates can't afford real starfighters from Rendili et al. The so-called DIE-wing is the worst of the lot, combining the absolute worst features of the TIE fighter and Y-wing. i.e., it's slow AND it has no shields.
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it;s great for advanced player that want to show-off, though.
and with all 3 engines, it SHOULD be rather fast
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Quote from the Wookie:
TYE-wings combined the ball cockpit and wing braces of the TIE Fighter with the engine nacelles from the Y-wing. They were armed with two TIE fighter laser cannons, usually had a functional TIE sensor package, and had fair maneuverability. Unfortunately, they had no shields, and although they were faster than many uglies, they were quite slow compared to most mass-produced fighters.
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:nervous: :D
Gunnery control, target MR_T3D. Begin plasma core insertion. Fire when ready.
:welcome:
Welcome to the Hard-Light Productions! Exits are on your right and left, but most likely cannot be open due to peanut butter and duct tape. Flamethrowers are under your chair, but we ran out of napalm back in 2001, so I hope you brought your own fuel. Plasma rifles are located to the front, however they can only be unlocked by an Admin, :volition:, God, or a hyper intelligent shade of blue. In the event of the emergency you can and will be used as a flotation device. If for some unknown reason you are crawling in the air ducts, you may encounter Carl. Simply give him your lunch or lunch money, unless you have none, in which case ... it was nice knowing you. Should you see a boarded up picture frame, surrounded by electric fencing, its most probably the Vasudan pin-up poster, which you should not see. Oh, and don't mention Derek Smart 3 times, and never combine the words free, space and 3.
Once again welcome, and we know you'll enjoy your stay!
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SK, wasn't there a mention of some rule about not beaming people unless you also added to the conversation at hand?
And Brand's right, the DIE-Wing lacks the powerplant that's typically connected to the Y's nacelles and the panels typically connected to the TIE's thrusters, so they both operate far below spec.
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Soz. I keep forgetting.
Since the fighter is basically welded together, I doubt they'd hold up well in combat either. The only kick you'd get out of flying the DIE-Wing is the novelty of flying such a unique fighter ... up until you get into a dogfight, that is.
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Normal fighters are welded together. And if you did a good enough job on an ugly...
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The point of uglies is that they're NOT as good as mass produced fighters. I don't imagine that if you welded the wings of an F-14 on the body of a MiG-25 that it'd be a very good fighter, or fly at all for that matter.
One could argue the benefits of such modifications to death, but the point in the end is that in Star Wars canon, uglies suck. It's a fact. We'll have models for some because for the most part, they make great cannon fodder.
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I like the pictures. Pretty pretty. Oooooooh...
Did you mean to have the writing on the port nacelle shield backwards like that, though? It looks like you just mirrored the starboard and the words got all backwardsedized.
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Yeah, it was an experiment, it's since been removed.
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I tend to prefer the look of the reb hull + tie panelled uglies over t'other type.
Brand x i meant to ask what prog do you use to uv map out of curiousity?
Also do uglies perform below the Z95s capabilities or roundabouts?
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I UV Map in Max
As for the capabilities, I'm not sure but I'd imagine they'd be worse than the Z-95.
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:lol: i'll stick to my plan to buy a YT-2400 then.
Cheers i'm still getting to grips with max but i'm ok with lithunwrap. :yes:
Night all.
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TYE-wings combined the ball cockpit and wing braces of the TIE Fighter with the engine nacelles from the Y-wing. They were armed with two TIE fighter laser cannons, usually had a functional TIE sensor package, and had fair maneuverability. Unfortunately, they had no shields, and although they were faster than many uglies, they were quite slow compared to most mass-produced fighters.
Where's that info come from? Wookie-pedia or something? (which I've never heard of).
Only time I heard of uglies is when the Falcon was doing the blackhole run in the Admiral Dala series and some pirates came and got their butts killed. Didn't know there was any canon information about 'em.
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Wookiepedia is the star wars wiki. It's usually pretty good about canon, there's quite a few canon nazis who are administrators so the info is generally reliable.
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How do you get the fighters looking so smooth? Even when I put a lot of detail into my models they still look very geometric http://knossos.firenebula.com/temporary/saxum/saxum_01.jpg (http://knossos.firenebula.com/temporary/saxum/saxum_01.jpg). Is that due to the normal maps?
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Smooth groups are your friend. You need to find the faces that you want to not have sharp edges and assign them to the same smooth group.
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You may also want to experiment with lighting, background, and anti-aliasing quality.
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Okay cool I'll look into it.
Thanks
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Personally, I use the VRay renderer for my images. I use the catmull rom samplet and the adaptive haltron supersampler for my maps. My scenes usually have 3 lights, a main light, a backlight and a fill light (I don't believe in ambient light)
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I use the catmull rom samplet and the adaptive haltron supersampler for my maps.
If I didn't know you better I'd swear you were making that up.
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The first part should say "sampler" which can also be called a filter or anti-aliaser for the rendered image. Catmull-rom is a sampler which gives that sharpness to my renders. Adaptive Haltron is a supersampler, which is a filter that anti-aliases the maps themselves and prevents jagged edges.
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How do you get the fighters looking so smooth? Even when I put a lot of detail into my models they still look very geometric http://knossos.firenebula.com/temporary/saxum/saxum_01.jpg (http://knossos.firenebula.com/temporary/saxum/saxum_01.jpg). Is that due to the normal maps?
what IS that anyway? it looks pretty cool...
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How do you get the fighters looking so smooth? Even when I put a lot of detail into my models they still look very geometric http://knossos.firenebula.com/temporary/saxum/saxum_01.jpg (http://knossos.firenebula.com/temporary/saxum/saxum_01.jpg). Is that due to the normal maps?
what IS that anyway? it looks pretty cool...
Eh, don't want to derail any Star Wars thread here. But basically that's just a fighter for the Renegade Legion mod. Some Star-Wars esque universe FASA created when they didn't get the SW license for their boardgame. Couple more screenshots of models I've done are here: http://knossos.firenebula.com/temporary/renegade/ (http://knossos.firenebula.com/temporary/renegade/) (ignore the laserbay).
In a while I need to start texturing some of my models. I hope I can get them at least half as pretty as these Star Wars ships look. I'll be looking at some of the Star Wars WIP screens for textures that for sure (hey guys, a tutorial would be super! hint hint). Though Scoob's got a nice tutorial in the modding forum already.
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You want a modeling tutorial or a texture tutorial?
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You want a modeling tutorial or a texture tutorial?
Hmmn. I'm sure a lot of people would love both. Though personally, I'd prefer a texturing one.
My models seem to be 'okay', or at least no one is saying they're garbage yet. I just might be going a bit overboard in the curvature department, and could potentially represent it with lower polies and dif options perhaps like the smooth groups you mentioned.
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Well, what aspect of texturing would you like to see? There's a lot of varied techniques I use for different things and so you'd need to break it down a bit more, it'd be too big of a tutorial.
See if you can look over my models and find a bit of the texture that you're unsure of how to achieve.
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Well, what aspect of texturing would you like to see? There's a lot of varied techniques I use for different things and so you'd need to break it down a bit more, it'd be too big of a tutorial.
See if you can look over my models and find a bit of the texture that you're unsure of how to achieve.
Hmmn, yeah that's probably the best idea. I'll give texturing a shot and then get back to you, ask some questions in an individual thread on how you get something just so. I want to finish a certain batch of models first though, so it might be a while :)
That Deathseed ships looks pretty damn cool btw, dunno if that was yours or someone else's.
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It's my TIE cockpit with Turambar's X-wing's S-foils.
Tell ya what, I'll break it down into a few areas I could do:
Workflow
Normal Mapping
Weathering
Rendering WIP images
Rendering Final images
If you have any other ideas lemme know, I've had a few people asking for various tutorials so maybe it'll be something I can do in my spare time.
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It's my TIE cockpit with Turambar's X-wing's S-foils.
Tell ya what, I'll break it down into a few areas I could do:
Workflow
Normal Mapping
Weathering
Rendering WIP images
Rendering Final images
If you have any other ideas lemme know, I've had a few people asking for various tutorials so maybe it'll be something I can do in my spare time.
Hmmn, I think general Workflow might be the most helpful to start off with for most people. And then one could build up from there. Thought the internet is populated with quite a few tutorials already, it would be cool to have some Freespace specific ones. I noticed that there's not really much of anything on the Wiki. I could volunteer to throw any tutorial you make on the wiki after it's done.
That's something I can do in my sparetime, put some more stuff on the wiki. There's basic FS2 modelling tutorials from years past floating around on different websites but most people don't seem to know about them. I think I'll grab a few of them and throw them up there when I get the inclination.
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Well for texturing I can't really tell you anything specific about Freespace. Texturing usually isn't too engine-specific.
As for general workflow I can definitely do something like that. I'll start coming up with it. They'll be photoshop specific, but I'm sure most of what I'll talk about is pretty universal. I take more of an artistic approach to things than a technical one.
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Well for texturing I can't really tell you anything specific about Freespace. Texturing usually isn't too engine-specific.
Yeah that's true. But what I meant moreso was that, texturing something mechanical (specifically spacecraft). I think most, general modellers gear their tutorials towards humanoid characters and the like. Or perhaps environments. And while there are certainly basic principles that apply to both, texturing say an Orc and a B-Wing require slightly different approaches I'm sure (or different tools).
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Absolutely, my tutorials will focus on what I do best, technical stuff like spaceships with greebles.
Now I just gotta start writing.
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DIEs to die for. Oh and the X-Wing Novels rock, I got all. Best StarWars book series.
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lucky. the nearest library to me as the 1st and 4th ones; every other library in my county ha none, an the local barnes and nobel aren't expecting any for at least 2 months...
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Have you tried Amazon? They're very cheap probably. Or does your dad think Amazon will steal your monies?
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Just out of curiosity, what modeling software and conversion techniques are you using to create the FS2 pof files?
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I think brandx0 uses ... 3dsmax, and there's a plugin to export to .pof format.
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Yes, he uses 3D Studio Max, and there is a plugin, although he hasn't used it yet, at least not to my knowledge. None of his models are in game yet.
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OK, because I only have MAX 4, so far I only had one model export without textures to a POF.
Now I cant remember if I did it using 3D Exploration changing a 3DS to COB then PCS to POF or whether I succeeded with the POF converter. I read through the conversion posts and it appeared to only work for Max 4.2, in which case I cannot find the Service Pack for version 4 to upgrade anywhere. :eek2:
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I like the Z-ceptor and the Death seed, m'self.
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that is the second sexiest fighter concieved (guess the sexiest)
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You guys asked me for dirty TIEs, well, here's the next best thing
STOP!!! Seriously read this thread before you ask what this thing is, it's already been answered.
-Chief
(http://img71.imageshack.us/img71/1369/diewingrender01dj0.jpg)
Looks like a Mountable Turret... :P
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that is the second sexiest fighter concieved (guess the sexiest)
A Viper :p
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No it's an Erinyes with interceptor wings :nervous:
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I though it was a TIE ball with Y-Wing engines :P
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Yup that pretty much sums it up.
Improvising from wreckage I guess??? :D
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Yup, it's whatever a pirate organization can get its hands on.
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I just dig the smiley faces.... :D
Needs some really big cannons with "Have a nice day!" painted down the sides :P
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Actually having ordnance that's half as 'colorful' as this would be pretty neat.
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You mean like an ugly bomb?
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No, like bombs with "Sayonara, suckah" painted on the side. No one would ever see it but we would know it's there :)
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No, like bombs with "Sayonara, suckah" painted on the side. No one would ever see it but we would know it's there :)
I read a book once, where the bomb loaders for some Terran Confederacy painted messages on the bombs like, "This one's for my mum." and "Here, catch!"
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Someone released Cyclops bombs with happy faces on the front a while ago. Shouldn't be too hard to make (or find).
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Famous in anime, the final scene in Macross DYRL contains a lone fighter streaking through the enemy mothership, dodging lasers and blasting it's way around. It fires a volley of missiles, and one that streaks right by the screen is a Budweiser can.
http://www.youtube.com/watch?v=Emcz1vlmyCI
At about 5:40 or so, it's tough to catch on Youtube, but it's there. Covers about 80% of the screen for a couple frames.
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Famous in anime, the final scene in Macross DYRL contains a lone fighter streaking through the enemy mothership, dodging lasers and blasting it's way around. It fires a volley of missiles, and one that streaks right by the screen is a Budweiser can.
http://www.youtube.com/watch?v=Emcz1vlmyCI
At about 5:40 or so, it's tough to catch on Youtube, but it's there. Covers about 80% of the screen for a couple frames.
That's it! Someone should make a Bosch Bomb! Shaped like a bottle of Bosch! :lol:
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I've got to say, nice Uglies!
The nose-art etc. really lets me imagine the pirate taking the time to spray it on just for the hell of it. Would you be planning on making a few alternates so a squadron of Uglies has a wide deal of variety or insane amounts of kill silhouettes?
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I'll probably take some time to make various alternates. They make a good diversion from the ISD so that I'm still working on something without getting bogged down. I probably won't be making any alternate skins for the deathseed though, as it's supposed to be somewhat uniformely created