Author Topic: hmmm....  (Read 18771 times)

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Offline Martinus

  • Aka Maeglamor
  • 210
    • Hard Light Productions
Nice feel to it with the new music but the text does need work. I can't quite put my finger on it but it doesn't sit well with me.

The actual footage is excellent though, very atmospheric and full of action and eye-candy.

 

Offline WMCoolmon

  • Purveyor of space crack
  • 213
Crimson Tide Battle Extract

Ooh!  Someone used this music in another campaign trailer recently.  Anyone remember which one it was?

No, which means it was probably a .wmv :p
-C

 

Offline StratComm

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Needs less painful compression.  That's about my only real complaint though, besides the aforementioned text issues.  Inferno doesn't live up to the potential of the rest of the video, and it desperately needs more flyby action; the Herc still is the most climactic.
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline MetalDestroyer

  • Starwars reborn!
  • 210
Impressive footage but the compression is too bad. :(
I think it will great if you inegrate the new shockwave, the explo from TBP, the new Beams from the MediaVP 3.6.7 and so on. The footage will be more and more impressive and more eye candy.

The Unreal 2 music for the Inferno footage suit a little well.

 

Offline Singh

  • Hasn't Accomplished Anything Special Or Notable
  • 211
  • Degrees of guilt.
The Inferno stuff with be FRED'ded from the looks of it. What you see here was based off the four released trailers they have now - all of which are quite old and truthfully, quite hard to make any sense of together. In a few days, I think i'll be able to achieve with Inferno the same thing I did with normal Fs2.

Metaldestroyer: i'll try my best to get that in. I think I can squeeze it into the second battle scene, with an exploding Fenris or something. Where do I get the TBP explosions, though? I already have Media VP 3.6.7 but using the new beams slows things down to a crawl.

I'll take note of the suggestions for the sunlight and change everything. It'll take time to re-FRED and then take the footage again.

As for the text....i'll change it to a single font, as recommended, but as for teh actual content - dont just complain about it not being right, and then not offer something to replace it. This is the best I could come up with - if its not right, then please do suggest something to replace it.

Or better yet, if you really dont like it, then at least recommend to remove it. Either way, im stumped when it comes to the content of the text, or what to do with it - which is waht feedback and suggestions are meant for! :p
"Blessed be the FREDder that knows his sexps."
"Cursed be the FREDder that trusts FRED2_Open."
Dreamed of much, accomplished little. :(

 

Offline CaptJosh

  • 210
Ok, the Crimson Tide music, at least in some places, is a hybrid of some music from star Wars and the theme to The Hunt for Red October.
CaptJosh

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Offline WeatherOp

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Too bad it isn't the REAL Crimson Tide music. :p
Decent Blacksmith, Master procrastinator.

PHD in the field of Almost Finishing Projects.

 

Offline Lt.Cannonfodder

  • 210
  • Digitalous Grunteous
As for the text....i'll change it to a single font, as recommended, but as for teh actual content - dont just complain about it not being right, and then not offer something to replace it. This is the best I could come up with - if its not right, then please do suggest something to replace it.

Or better yet, if you really dont like it, then at least recommend to remove it. Either way, im stumped when it comes to the content of the text, or what to do with it - which is waht feedback and suggestions are meant for! :p
I don't critizise your text, just the fact that there are some simple errors in it. Refer to the earlier post for comments on that :)

Also... can you change it so that the Aelous is in the center of the screen instead of slightly top right? And another tip: Use widescreen! Add black bars if you have to, but do it anyway :nod:

 

Offline Col. Fishguts

  • voodoo doll
  • 211
As for the text....i'll change it to a single font, as recommended, but as for teh actual content - dont just complain about it not being right, and then not offer something to replace it. This is the best I could come up with - if its not right, then please do suggest something to replace it.

Use less text, and try to be less ... how shall I say... "over-dramatic", it's not the 2nd coming of Jesus

Could you post the text here, so we can directly edit it to make suggestions and fix a few grammar errors ? I'm to lazy to write it down from the video.

The shot of the Deimos would be better is the whole ship was visible.
Herc fly-by = A1 supar

Overall, better compression quality is really needed, try to do a multi-pass encoding, if you can get it working.
And I'm with Cannonfodder on this one, widescreen would give it a more cinematic feel
« Last Edit: December 13, 2005, 04:40:18 am by Col. Fishguts »
"I don't think that people accept the fact that life doesn't make sense. I think it makes people terribly uncomfortable. It seems like religion and myth were invented against that, trying to make sense out of it." - D. Lynch

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Offline Kie99

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Offline Flipside

  • əp!sd!l£
  • 212
Looks nice Singh, theres one or two points I'd make though..

Whilst the transition for the Aeolus and the Herc are good, the one for the Deimos looks a bit...odd, I think it's the complete lack of discernible background stars or images, I think that's compression related, but if you could start with [V]'s nebs in the background at first and fade to Lightspeeds, that would have quite an impact ;)

Personally I'd like to have seen more third-person views of the battle, I'm assuming that this is for inferno, if not, I'd suggest keeping away from Mods if this was for the FSU, simply because this project is about Freespace 2, not it's extensions, but that's my opinion :)

Finally, I actually quite liked the wording, whilst this isn't the second coming, what has been achieved by this community is laudible and we should be singing our own praises, I can assure you that no-one else will do it for us. Teensy little spelling error right at the beginning, you write 'Quitely put to one side', theres an 'e' missing, it's 'Quietly put to one side', other than that, good stuff :D

 

Offline Singh

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  • 211
  • Degrees of guilt.
small question (in a rush - no time to respond) - how do i use widescreen?

Will be doing more filming later today.
"Blessed be the FREDder that knows his sexps."
"Cursed be the FREDder that trusts FRED2_Open."
Dreamed of much, accomplished little. :(

 

Offline Flipside

  • əp!sd!l£
  • 212
Nothing to do with widescreen, but....

Just a thought, but take a look at the Eve Never Fades video...

http://myeve.eve-online.com/download/videos/

I love the way the video jumps between tranquil and violent, those sudden contrasts work really well, maybe a simlar technique using 'old and new' instead might work?

 

Offline Col. Fishguts

  • voodoo doll
  • 211
small question (in a rush - no time to respond) - how do i use widescreen?

Will be doing more filming later today.

Use VirtualDub (or maybe you can do it in Premiere), to cut off part of the image. Cheap but effective trick.
"I don't think that people accept the fact that life doesn't make sense. I think it makes people terribly uncomfortable. It seems like religion and myth were invented against that, trying to make sense out of it." - D. Lynch

Visit The Babylon Project, now also with HTL flavour  ¦ GTB Rhea

 

Offline Lt.Cannonfodder

  • 210
  • Digitalous Grunteous
Or if your recording software has custom resolutions you can use that.

 

Offline Xeandra

  • 24
The text might look beter if you didn't fill the whole screen with it. The way it is now gives an images of a huge amount of text, even though there isn't that much of it. Cut it in to smaller faster switching amounts.

e.g:

/fade text in
In 1999
Volition and interplay INC
Released Freespace 2
for the PC
/fade text out

/fade text in
One of the best space sims
of its time
/fade text out

/fade text in
But soon after their separation,
the two giants quetly kept it aside;
inhopes of it being revived one day
/fade text out
/go to next scene

This way it wouldn't suffocate the view with text.