Author Topic: The 'Post the stuff you asked for during the code freeze' thread  (Read 27395 times)

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Offline taylor

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The 'Post the stuff you asked for during the code freeze' thread
Quote
Originally posted by StratComm
In response to 1), judging from what I'm seeing with the Pegasus, that'd be a definitive yes.  Whether the default is no shine or use the texture as a shinemap I'm not sure, though I suspect it's defaulting to off now.

The default is no shine now.  Previously it would use the normal bitmap as a shine map if there wasn't a true shine map but besides being wrong it was breaking bmpman load accounting so I removed that "feature".  I figured that if you actually wanted a shine map then you would have made one.

 

Offline Nuke

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The 'Post the stuff you asked for during the code freeze' thread
Quote
Originally posted by Flipside

2 : Was there any advance on rotating barrels on turrets or is that a definite nono for the forseeable future?

Thanks :)



see im not the only one who wants gatling turrets
« Last Edit: October 21, 2005, 06:46:55 pm by 766 »
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The 'Post the stuff you asked for during the code freeze' thread
Feature request- Support for different aspect ratios (or at least make them selectable).

e.g. like the Source engine does now- select an aspect ratio (4:3, 16:9 or 16:10) and the game automatically adjusts the FOV and allows the widescreen resolutions to be selected.

Specifically at the moment it is impossible to run at 1200x800 which is my laptop's native res.