TBP could use a method of simulating the focusing effects for the Vorlon ships and the Victory. I had 2 ideas on how to simulate the effect, but I much prefer the 2nd idea. I explained my ideas in
THIS thread. It uses a system of secondary beamglows and beams focusing towards the main beamglow, with a bit of a delay between the two, so the secondaries warmup before the main one does.
Broader support for Multi-species, with additional options.
Broader support for mulit-docking.
Customizable icons table classes, rather than the different classes being hard-coded by type and location in the list.
Customizable (rather than hard-coded) warp sequences, like warpout speeds, which are determined by class flag ATM. Ability to disable the visual warping effects, without losing the accel/deceleration effects when you use the current option to not show the effects.
change-turret-weapon
That's all for the moment.