Author Topic: Old GTA - or so I thought  (Read 9904 times)

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Offline Solatar

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Nice. :yes:

 

Offline Anaz

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that second one looks like it is a member of a non-GTA fleet. Doesn't really 'fit' with the other one, looks like it belongs in another time in another place...

Both of those are extrordinarily awesome...
Arrr. I'm a pirate.

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Offline Unknown Target

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Ryx, yours looks like a bandit/pirate ship.

 

Offline Solatar

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Tha brown one. Its sweet. But not GTA. Well, it looks old, maybe it could be the first GTA ship. fifty to a hundred years old.

 

Offline Ryx

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Yeah, I know it doesn't look exactly like GTA tech, that we're used to, but it does look old *IMO*.
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Offline karajorma

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Quote
Originally posted by Ryx
I used textures from Jedi Knight 2. Hope it looks good to you, as well. Most of these textures 512 on, at least, one dimension. I will probably have to resize them for FS2. That's assuming I can't find them in a smaller rez in the JK2 folder (there should be some).


Not if you apply the registry hacks :) If you do that 512x512 textures should work fine
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Offline Ryx

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http://w1.520.telia.com/...connew3.jpg

The second version, by me, final textures. I spiced these images up with illumination maps, btw.
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Offline Sandwich

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:mad: Bah - I hate you guys. Now you got me wanting to get back into modelling. :doubt:



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Offline mikhael

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Quote
Originally posted by Sandwich
:mad: Bah - I hate you guys. Now you got me wanting to get back into modelling. :doubt:
:D


SUFFER. ;)

Modelling is fun, but TEAM MODELLING is where its at. I honestly think I do my best work when I'm working with other people like Codedog and Narol and Ryx. There's a synergistic effect that arises from playing about with mesh ideas with other people. :D
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Offline Ryx

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I got a new idea for a mesh/model. :drevil:

Moore on that later, if it's good. :devil:

Edit:

Oh, and go here. ;)
« Last Edit: October 08, 2002, 10:57:23 am by 263 »
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Offline Fineus

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Download! Please give a download! For the love of god! ;)

 

Offline Ryx

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Yes. yes.

Here's the second version. With textures and turrets. Note: NOT Mikhael's version. That'll come later. :p

Same as above, in Lightwave format.
« Last Edit: October 08, 2002, 12:17:22 pm by 263 »
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Offline Fineus

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You = :thepimp:

  

Offline Ryx

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Offline Galemp

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*models but doesn't like positioning lights on turrets*
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Offline Raven2001

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Quote
Originally posted by mikhael


SUFFER. ;)

Modelling is fun, but TEAM MODELLING is where its at. I honestly think I do my best work when I'm working with other people like Codedog and Narol and Ryx. There's a synergistic effect that arises from playing about with mesh ideas with other people. :D


That is so true :) I like to do it specially with Ryx, when he models for my campaign... just the other day I told him "model me a carrier"... and he did, and then I tweaked it, and then he tweaked it, and then I tweaked it again and now it looks SUPAR!!!!!!!! :)
Yeah, I know you were waiting for a very nice sig, in which I was quoting some very famous scientist or philosopher... guess what?!? I wont indulge you...

Why, you ask? What, do I look like a Shivan to you?!?


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Offline Ryx

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The first version of the mesh:

Cob,dxf and 3ds, I think. Textures and stuff.
As above, but LWO format.

Edit:
Ok here's Mikhael's version. Download.

LODing is so-so, but should work. Textures and stuff included.
It's not complete, mind. Still all that ts stuff to do.
« Last Edit: October 19, 2002, 09:17:12 am by 263 »
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