Poll

Would a S:AAB conversion own?

Hoo-rah!
25 (54.3%)
I'd take a chance
6 (13%)
Abandon All Hope...
5 (10.9%)
What's a Chig?
10 (21.7%)

Total Members Voted: 45

Voting closed: October 02, 2002, 02:12:00 am

Author Topic: Above And Beyond  (Read 21101 times)

0 Members and 1 Guest are viewing this topic.

Offline Warlock

  • Death Angel
  • 29
    • Holocron Productions
Well I didn't post them to say "NA NA NA You can't have them" :P

Course you guys would have to email the modelers for the offical ok but I doubt they'll have a problem.

As far as convertions ...they'll convert. Just going to need someone to do most of the effects ,.... lods ,.. flames ,... firepoints etc etc.
Warlock



DeathAngel Squadron, Forever remembered.


Do or Do Not,..There Is No Spoon

To Fly Exotic Ships, Meet Exotic People, and Kill Them.

We may rise and fall, but in the end
 We meet our fate together

 

Offline Warlock

  • Death Angel
  • 29
    • Holocron Productions
BTW where you're gonna hate me ... before the crash I HAD a fully working SAAB Capital Ship converted and IN FS2 :)

Well technicially I STILL have it all .... locked on a frozen harddrive on the other side of my room thou.
Warlock



DeathAngel Squadron, Forever remembered.


Do or Do Not,..There Is No Spoon

To Fly Exotic Ships, Meet Exotic People, and Kill Them.

We may rise and fall, but in the end
 We meet our fate together

  

Offline Warlock

  • Death Angel
  • 29
    • Holocron Productions
Enjoy!

All are in 3ds format
Warlock



DeathAngel Squadron, Forever remembered.


Do or Do Not,..There Is No Spoon

To Fly Exotic Ships, Meet Exotic People, and Kill Them.

We may rise and fall, but in the end
 We meet our fate together

 

Offline Colonol Dekker

  • HLP is my mistress
  • 213
  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
HOO0RAH !!!!

BTW i cant believe that it took so long for the FS2 Community to catch onto this idea....  :lol:
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline diamondgeezer

Damn, I need to check the modding forum more often...
OK, so... do I have volunteers for a conversion here? Basically, if I get at least one modeller and one texturer, that's enough to get started on a web site and campaign plans.

Nice work on those Chiggy models, Warlock, but with my complete and utter lack of TS/3DS ability there's no hope in hell of me doing anything technical with 'em :(

Wanna help?

 

Offline Warlock

  • Death Angel
  • 29
    • Holocron Productions
hmmm,...all you'll need to get done is any LODs and the thrusters,...the models themselves are complete, and TS will open 3ds format so they're already for ts useage. Plus already being textured all you have to do is reapply the maps in TS with the "Paintroller"

But after my HD's crashed last month I'm down to just Ts1 instead of the TS 4.5 so I can't convert anything.
Warlock



DeathAngel Squadron, Forever remembered.


Do or Do Not,..There Is No Spoon

To Fly Exotic Ships, Meet Exotic People, and Kill Them.

We may rise and fall, but in the end
 We meet our fate together

 

Offline EdrickV

  • Valued
  • 29
    • http://members.aol.com/HunterComputers
Quote
Originally posted by Warlock
hmmm,...all you'll need to get done is any LODs and the thrusters,...the models themselves are complete, and TS will open 3ds format so they're already for ts useage. Plus already being textured all you have to do is reapply the maps in TS with the "Paintroller"

But after my HD's crashed last month I'm down to just Ts1 instead of the TS 4.5 so I can't convert anything.


TS1 can be used for FS2 models, but it has a problem with long filenames so you would have to use something (like LithUnwrap) to apply the textures to the model using 8.3 filenames. (If the textures all have 8.3 character filenames then you shouldn't have any problems.) Then you can open the model in TS1 (might be useful to save it as a cob file from LithUnwrap) and do the hierarchy stuff there. After conversion, you'd have to fix the texture names and probably would want to redo the submodel names if any aren't right. (Turrets usually end up named turret,1 by TS1 and when converted get named turret by PCS.) But it is possible to do stuff with TS1. (I just wouldn't recommend trying to texture in TS1.)
Ground - "Let me help you out, you're clear to taxi any way you can, to any runway you see."

Mesh Gallery/Downloads:
http://members.aol.com/ArisKalzar/Gallery.html
Turreting 101:
http://members.aol.com/EdrickV/FS2/Turreting.html

http://members.aol.com/HunterComputers

 

Offline aldo_14

  • Gunnery Control
  • 213
You get probs with setting the actual object names in TS1, IIRC

 

Offline Warlock

  • Death Angel
  • 29
    • Holocron Productions
Point is TS1 is just too much trouble when it would be much easier for someone with Ts2 or higher to just load the model up and tweak/save/convert.
Warlock



DeathAngel Squadron, Forever remembered.


Do or Do Not,..There Is No Spoon

To Fly Exotic Ships, Meet Exotic People, and Kill Them.

We may rise and fall, but in the end
 We meet our fate together

 

Offline EdrickV

  • Valued
  • 29
    • http://members.aol.com/HunterComputers
AFAIK, TS2 has most if not all the same problems TS1 has. And people could get annoyed if you tried to get them to convert multiple versions of the same model when, after trying it in game, you decide you need/want to make changes to it. ;) (When working on a model I intend to get in game, I usually convert it 4 or 5 times, within a relatively short span of time.)
Ground - "Let me help you out, you're clear to taxi any way you can, to any runway you see."

Mesh Gallery/Downloads:
http://members.aol.com/ArisKalzar/Gallery.html
Turreting 101:
http://members.aol.com/EdrickV/FS2/Turreting.html

http://members.aol.com/HunterComputers

 

Offline HotSnoJ

  • Knossos Online!
  • 29
    • http://josherickson.org
I heard you need LOD's. How hard would it be to readd the textures? If it's not then I could easily make them for you.


Oh yah I LUV S:AAB. Hardly saw an episode bubt I still LUV it!
I have big plans, now if only I could see them through.

LiberCapacitas duo quiasemper
------------------------------
Nav buoy - They mark things

 

Offline Warlock

  • Death Angel
  • 29
    • Holocron Productions
The 3ds files I set on here all you need to do is load them into TS ,..select the map and use the roller paint (not the face paint but the one that replaces all like faces/textures) and click the model. Poof reapplied.

If those files are wanted and someone has not already downloaded them...let me know...I removed them from the server for now since it's an RPG game server and I didn't want to use the space too long for non-related files :)

But I can replace them there if needed.
Warlock



DeathAngel Squadron, Forever remembered.


Do or Do Not,..There Is No Spoon

To Fly Exotic Ships, Meet Exotic People, and Kill Them.

We may rise and fall, but in the end
 We meet our fate together

 

Offline HotSnoJ

  • Knossos Online!
  • 29
    • http://josherickson.org
I was wondering cuz the way I do it removes all the UV coordinates.

Alls I need are the .wrl or DFX model file to do the LOD's. So you can just email them to me at [email protected].
I have big plans, now if only I could see them through.

LiberCapacitas duo quiasemper
------------------------------
Nav buoy - They mark things

 

Offline Warlock

  • Death Angel
  • 29
    • Holocron Productions
They're all in 3ds format so lemme know if you can use that, and as long as they're needed for the project I'll email them.
Warlock



DeathAngel Squadron, Forever remembered.


Do or Do Not,..There Is No Spoon

To Fly Exotic Ships, Meet Exotic People, and Kill Them.

We may rise and fall, but in the end
 We meet our fate together

 

Offline HotSnoJ

  • Knossos Online!
  • 29
    • http://josherickson.org
I can convert it to DFX with tS. So send um in. [email protected]
I have big plans, now if only I could see them through.

LiberCapacitas duo quiasemper
------------------------------
Nav buoy - They mark things

 

Offline Warlock

  • Death Angel
  • 29
    • Holocron Productions
In route now. I wouldn't convert them to DFX thou,... it's a useless format for MODding (wipes out the texture data,..tends to invert the faces etc) I'd just suggest loading them and working with them, saving in COB format of course.
Warlock



DeathAngel Squadron, Forever remembered.


Do or Do Not,..There Is No Spoon

To Fly Exotic Ships, Meet Exotic People, and Kill Them.

We may rise and fall, but in the end
 We meet our fate together

 

Offline HotSnoJ

  • Knossos Online!
  • 29
    • http://josherickson.org
Quote
Originally posted by Warlock
In route now. I wouldn't convert them to DFX thou,... it's a useless format for MODding (wipes out the texture data,..tends to invert the faces etc) I'd just suggest loading them and working with them, saving in COB format of course.


In tS you can tell it to redo the normals and such. I have no problems with it. And I just thought of something. You'll have detail01a so it doesn't really matter if I take the UV coordinats off or not.:D
I have big plans, now if only I could see them through.

LiberCapacitas duo quiasemper
------------------------------
Nav buoy - They mark things

 

Offline Warlock

  • Death Angel
  • 29
    • Holocron Productions
*shrug*

Long as someone wants to completely remap those things go for it.
Warlock



DeathAngel Squadron, Forever remembered.


Do or Do Not,..There Is No Spoon

To Fly Exotic Ships, Meet Exotic People, and Kill Them.

We may rise and fall, but in the end
 We meet our fate together

 

Offline HotSnoJ

  • Knossos Online!
  • 29
    • http://josherickson.org
All's they'd need to do is the other LOD's.
I have big plans, now if only I could see them through.

LiberCapacitas duo quiasemper
------------------------------
Nav buoy - They mark things

 

Offline Warlock

  • Death Angel
  • 29
    • Holocron Productions
Yea.... my point was if you didn't convert into DFX you wouldn't have to retexture ANY lods thou.

But then again it's begining to look like this SAAB TC was kinna a fad and has since faded a bit. So might not really be a need to worry over it.
Warlock



DeathAngel Squadron, Forever remembered.


Do or Do Not,..There Is No Spoon

To Fly Exotic Ships, Meet Exotic People, and Kill Them.

We may rise and fall, but in the end
 We meet our fate together