Author Topic: Meshes For Adoption  (Read 3918 times)

0 Members and 1 Guest are viewing this topic.

Offline EdrickV

  • Valued
  • 29
    • http://members.aol.com/HunterComputers
I've decided that I may release some of my many meshes for people to play around with and, maybe, actually finish. Since I don't have any programs to texture in that I understand well enough, I probably won't be finishing any of them myself but figured maybe someone else would be interested in them. (Like the Raynor project.)

Rather then post all the pictures in this thread I figured I'd put together a little web page for them. If anyone's interested in finishing one or more of them, you can post in here and specify what format you'd rather have it in. (My modeller can export Nendo (.ndo), Wavefront (.obj), Renderman (.rib), VRML (.wrl) and I have LithUnwrap I could use to convert to other formats. Converting to 3DS could screw the geometry up so you might want to specify 2 formats if one of them is 3DS. I haven't tested most of these meshes in the game and some at least I'm sure will need work to stabilize them.

The full gallery is here:
http://members.aol.com/ariskalzar/Gallery.html

Some selected mesh pictures:


The GTCv Saber. One of my newest meshes.


Some of you may have seen this before. It's the GTD Valiant I showed off before. I've decided I probably won't be getting around to finishing it anytime soon.


The GTB Wraith. A heavy bomber with a compact design for minimal front profile.


This is probably my weirdest mesh. I call it the Wasp. I have no idea what I was thinking when I designed this thing. :)

The gallery linked to above has all 9 model pics. (Or 11 if you count two higher poly versions of one of the models not shown here.)
« Last Edit: October 09, 2002, 12:53:07 am by 657 »
Ground - "Let me help you out, you're clear to taxi any way you can, to any runway you see."

Mesh Gallery/Downloads:
http://members.aol.com/ArisKalzar/Gallery.html
Turreting 101:
http://members.aol.com/EdrickV/FS2/Turreting.html

http://members.aol.com/HunterComputers

  

Offline vadar_1

  • Mr. Crispy
  • 29
  • .
    • http://dynamic4.gamespy.com/~freespace/hosted/fullcircle/
mmm models

I could probably give em a shot, see what I can do with them. But they would need to be able to safely convert to cob before they can be loaded into the game. Otherwise your in trouble.
"Shockingly, checking Draw Lines Between Marked Icons draws lines between the marked icons. " -Volition quality help files

Projects;
The Full Circle Project (site down - server side problem)
Paradox (site down - server side problem)

 

Offline EdrickV

  • Valued
  • 29
    • http://members.aol.com/HunterComputers
For the few I've actually converted to POFs I usually convert them to Wavefront .obj files which I can then open in Truespace 1. And I usually use the .scn files rather then the .cob files when actually converting them. Converting to 3DS files, at least from Wings3D, means it has to go and triangulate all the faces that aren't already triangulated and that can do odd stuff to geometry. (Not to mention Wings3D doesn't handle 3DS files very well loading or saving.)
Ground - "Let me help you out, you're clear to taxi any way you can, to any runway you see."

Mesh Gallery/Downloads:
http://members.aol.com/ArisKalzar/Gallery.html
Turreting 101:
http://members.aol.com/EdrickV/FS2/Turreting.html

http://members.aol.com/HunterComputers

 

Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
  • God-Emperor of your kind!
    • FLAMES OF WAR
:eek2:  Wow! The Saber and the Marauder are cool!

Wish I had the time. I have about 10 of my own models that need to be finished!
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline Killfrenzy

  • Slaughter-class cruiser
  • 210
  • Randomly Existing
Can I steal the Saber and Valiant for the Swarm War?

They look more like transports to me.....at least they would in that universe! :D
Death has more impact than life, for everyone dies, but not everyone lives. [/b]
-Tomoe Hotaru (Sailor Saturn
------------
Founder of Shadows of Lylat

 

Offline delta_7890

  • Your Node Is Mine
  • 28
That Wraith is awesome!
~Delta

 

Offline Galemp

  • Actual father of Samus
  • 212
  • Ask me about GORT!
    • Steam
    • User page on the FreeSpace Wiki
Groovy meshes. You apparently like holes in your ships.

I love these recessed surfaces!

You could have a lot of fun texturing that in different ways.
"Anyone can do any amount of work, provided it isn't the work he's supposed to be doing at that moment." -- Robert Benchley

Members I've personally met: RedStreblo, Goober5000, Sandwich, Splinter, Su-tehp, Hippo, CP5670, Terran Emperor, Karajorma, Dekker, McCall, Admiral Wolf, mxlm, RedSniper, Stealth, Black Wolf...

 

Offline Thor

  • Captain of the GTD Sparta
  • 29
I'd like The GTC Dallas, GTSC Aristotle, the three version of GTB Whale.  Really nice models.  How high poly is the Whale?  if it's not to high for fs, than it would be a sweet Vasuadan bomber.
I can't believe my profile is still active... member since  July 25, 2002

 

Offline EdrickV

  • Valued
  • 29
    • http://members.aol.com/HunterComputers
The high poly Whale is 1336 polys, and that's untriangulated. Triangulating it brings it to something like 2672. At the other end of the spectrum, the low poly version is 88 polys. The high poly version is the result of using "smooth" on all the faces twice. :)

As far as those recessed segments, I liked the one on the Deimos (that's textured with the lights texture) and Wings3D makes it easy to make them. Just select the faces and do Extrude Region|Normal and move the faces in rather then out. It makes an otherwise flat surface more detailed. :) I also like fly through hangers, which the Valiant has but the Saber doesn't. (The Saber does have 2 hangers though, one on the top as pictured and one on the underside.

A Zip file with all 6 models that people have expressed interest in (Saber, Aristotle, Dallas, Valiant, Whale, and the Wraith) is now available from the Gallery page and here:
http://members.aol.com/ArisKalzar/SixShips.zip

The file also includes turrets initially designed for the Valiant. I put them all in one file 'cause the total file size is so small I can easily fit them all in that screen name's remaining space. :) All the ships are in Wavefront .obj file. I know that LithUnwrap and Truespace 1 can open files in that format and tested each one in LithUnwrap. (To make sure I exported them right.)
Ground - "Let me help you out, you're clear to taxi any way you can, to any runway you see."

Mesh Gallery/Downloads:
http://members.aol.com/ArisKalzar/Gallery.html
Turreting 101:
http://members.aol.com/EdrickV/FS2/Turreting.html

http://members.aol.com/HunterComputers

 

Offline mikhael

  • Back to skool
  • 211
  • Fnord!
    • http://www.google.com/search?q=404error.com
Mmmmm... the valiant is too damned sexy for words. :D I will play with this one... :D
[I am not really here. This post is entirely a figment of your imagination.]

 

Offline Solatar

  • 211
That high poly whale resembles ( slightly ) one of Ra's fighters from Stargate ( Think they are called Gliders ).

 

Offline Thor

  • Captain of the GTD Sparta
  • 29
ok, how about the medium poly model of the whale.  And Hades, get the pack.  Potential ships in there.
I can't believe my profile is still active... member since  July 25, 2002

 

Offline EdrickV

  • Valued
  • 29
    • http://members.aol.com/HunterComputers
The medium poly Whale is 334 polys which triangulated would be 668. (I'm still not entirely sure if FS2 ships have to be entirely triangulated before converting them.)
Ground - "Let me help you out, you're clear to taxi any way you can, to any runway you see."

Mesh Gallery/Downloads:
http://members.aol.com/ArisKalzar/Gallery.html
Turreting 101:
http://members.aol.com/EdrickV/FS2/Turreting.html

http://members.aol.com/HunterComputers

 

Offline Thor

  • Captain of the GTD Sparta
  • 29
I don't think so, but I could be wrong.  Anyone else?
I can't believe my profile is still active... member since  July 25, 2002

 

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
You don`t have to triangulate before turning a ship into an FS2 model but if you can afford the polys it will save you the trouble of hunting down non-flat polys.

 I guess it depends on how lazy you`re feeling :)
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline tomcat

  • Dark Lord of Truespace
  • 28
EdriK ..can u actualy make those mesh CORRECT before posting them..in Saber I spoted at least 4 errors of FS2 modeling(breaking of the coliniar 3 vertexes Rule)..read the damn IP tutorial..And USE TS43 or 5(the demo of TS5 is timed demo..full feature for a month)..

re nice designs..but finish the mesh JOB first
Truespace is the path of the Dark Side
-----------------------------------------------
Dark Truespace Master Tomcat

 

Offline mikhael

  • Back to skool
  • 211
  • Fnord!
    • http://www.google.com/search?q=404error.com
Quote
Originally posted by tomcat
EdriK ..can u actualy make those mesh CORRECT before posting them..in Saber I spoted at least 4 errors of FS2 modeling(breaking of the coliniar 3 vertexes Rule)..read the damn IP tutorial..And USE TS43 or 5(the demo of TS5 is timed demo..full feature for a month)..

re nice designs..but finish the mesh JOB first


OR you could go and do whatever you feel needs to be done yourself. That's a modeller giving up his work to the community to use for free and you're *****ing and moaning.

Seriously, when someone gives you a gift for free, you don't ***** about the color of the wrapping paper.
[I am not really here. This post is entirely a figment of your imagination.]

 

Offline Sheepy

  • Raises Hell
  • 29
  • Mac User
*peers round from behind mikhael* YEAH! *hides behind mikhael again*
Kiss my Fluffy White Ass!

 

Offline Woomeister

  • Infyrno Missile
  • 213
    • Inferno SCP


Wip of the Wraith I started this morning...

 

Offline Sheepy

  • Raises Hell
  • 29
  • Mac User
shivan?
Kiss my Fluffy White Ass!