Hmh, how about we can define that multiple ships are actually using a single jump point? Let it be like "Wings", you form a group of ships that uses same jump. Naturally this disables ship specific jump for selected ships. Much like it does when forming wings.
In "jump group" editor you can also define if a group arrives through a single jump point or if it is leaving through a single jump point. If the group arrives, it disabled arriving warp in area in ship status window and if group leaves it disabled warp out area in ship status window.
Also, I hope this would support friendly, hostile, unknown and neutral ships in same jump group.
All you need is to place ships in fred2, make them as "jump group" and they will appear in-game in their respective places. Jump point is as large as is necessary, so it is also important not to make groups where ships are 10km away each other.

That would make an impressive jump anim.

Example:
Friendly ships A and B arrives to fight off enemies through same jump point.
Hostiles are running and Friendly B is chasing Hostile A, Hostile A jumps and Friendly B jumps after through SAME jump point.
Edit: Propbably not the best idea...
