Originally posted by GalacticEmperor
I can do LODs and debris just fine, but I can't texture or do turrets in TS.
Texturing can be tricky, depending on whether the model is already UV mapped or not, but IMHO LithUnwrap helps a lot.
As for turrets, they aren't that hard to do once you know how. The two things that can be tricky are making sure the hierarchy is right (and having a TS version with TrueView helps that) and making sure that the axis are centered right.
For use in TS1/2 (and maybe 3 if it's a Win3.1 version) you should make sure that when texturing the ship (in whatever program you use for texturing) that you use the DOS 8.3 filenames rather then Win95 long filenames, otherwise old TS versions will not find the textures and thus screw up the texturing data a bit.