Author Topic: Just found bug introduced before DX8 branch  (Read 4908 times)

0 Members and 1 Guest are viewing this topic.

Offline WMCoolmon

  • Purveyor of space crack
  • 213
Just found bug introduced before DX8 branch
If we do it that way, we'll have to make it a dropdown box with "Automatic", "Trails on", and "Trails off". As long as it's fit in the Mission Specs dialog and somewhere it's noted that "automatic" gives control to the nebula flag, no complaints. :yes:
-C

 

Offline EdrickV

  • Valued
  • 29
    • http://members.aol.com/HunterComputers
Just found bug introduced before DX8 branch
Quote
Originally posted by Inquisitor
To enable ship trails in a mission:
1) Open the mission file in a text editor
2) Add 32 to "+Flags:"

I would read that as: "To turn ship trails on in a non-nebula mission" or "To force ship trails on" since nebula missions using the original exe would already have had them on and backwards compatability has always been one of our goals. :)

(I may be in the minority, but the way I see things backwards compatability doesn't just mean compatable with the original exe, but with the missions/MODs designed for the original exe, though missions/MODs would be a secondary thing and probably not actively tested. Or, put another way, if it works right with the original exe then it ought to work right with the fs2_open exe. :) The exceptions to that are, of course, the things like PXO and MVE movies.)

And that drop down (or radio boxes/check boxes) sounds fine to me.
Ground - "Let me help you out, you're clear to taxi any way you can, to any runway you see."

Mesh Gallery/Downloads:
http://members.aol.com/ArisKalzar/Gallery.html
Turreting 101:
http://members.aol.com/EdrickV/FS2/Turreting.html

http://members.aol.com/HunterComputers

 

Offline Inquisitor

Just found bug introduced before DX8 branch
Sounds like we have a plan.
No signature.