Originally posted by Star Dragon
With no messge...
I removed all other vp's and since I use EVERYTHING thereare all in the normal folders. The only thing is I didng rename them and kept the old .exe's inthe same FS2 folder. Should I remove the old ones and rename the new ones Fred and FS2? Will it make a difference? Just curious cause I got confused by that picture explanation since I don't use seperate folders for mods... I have complete installs.... FS2 takes up like 27 gigs on my drive.
1. with mod-support you only need to have one install.
2. make sure "NOT" to use "OLD" pilot files
3. the original exe files should be left intact, but ofcourse, to be save you could name them fs2.exe.bak, and fred2.exe.bak
4 finally(i know you may already tried this), try and run fs2_open 3.3 with the default stuff that came from volition, with no command line arguements.
4a Check 100% that all files in any subfolders has been removed.
fs2_open as fs2(Volition).exe will load any non packed files found there instead of those found in any VP file.
if it runs, then the problem is on your side, and it could be a messed up TBL file.
hmm maybe i should "try" and write a socalled TBL file checker program that checks tbl files for "parse-bility".
it is my expirience that normaly someone forgot to remove files from the freespace2 folder and subfolders, and that causes the crash.
example: you forgot to remove the tbl file that describes the mainhall animation coordinates and background picture.
now guees what happens when fs2_open cant find the ANI and PCX files referenced in that file.
I have tested fs2_open with -The babylon project mod
and fs1port mod.
tbp will crash in multi if i go to ship select screen, but i think i miss some HIGH res files, and that is causing the crash, maybe i even miss the 1.1 patch, but i do recall to have downloaded it from Fury´s site and installed it.
fs1port runs florless.
i would gladly be doing more testing of other mods to see what could be wrong but then i would need the stuff you all use for the mods.
send it as a less than 10 MB zip to [email protected]
and i will not disclosure anything in read from these mods.