I'm taking a break from graphics work to work on "Beam helixes". In the few anime shows i've watched, i notices a few types of beams that have spirals around the central beam. I'm trying to recreate such an effect in FS2. Basically, the helix would spriral at three different modes
1 - sine wave (starts at zero, goes to maximum peak at 1/4 the period and minimum peak at 3/4 the period, crosses beams at 0, 1/2, 1)
2 - cosine wave (starts peaked, minimum at 1/2 the period; maximum at 0 and 1, crosses beam at 1/4, 3/4)
3 - spiral (helix stays fixed distance around beam, looks like a spring with a rod through the middle)