Author Topic: When universes collide...  (Read 3786 times)

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Bushwacker

  • Guest
When universes collide...
Just found this little news item at Homeworld's Official Site:
 
Quote
Alternate universes intersect at the new Homeworld Mod section
—11/15/00
Though Homeworld has no mod support, many very talented mod experts have been inspired to change its game play and to refit it with other popular science fiction universes, including Freespace, Wing Commander, Star Trek and Babylon 5. We've opened a new section of the site to promote the very best Homeworld mods out there. Cross over into an all new universe of three-dimensional real-time space-fleet strategy.

And since I just got both Homeworld AND Cataclysm yesterday...

 

Offline Fineus

  • ...But you *have* heard of me.
  • Administrator
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    • Hard Light Productions
When universes collide...
LOL, this is good  

  
When universes collide...
if i could run Homeworld, id be hella-interested...

since i can't i'll just give a small un-enthusiastic w00t...

w00t...

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Temporal Mechanics
What does Kazan use for birth control?
His personality!

- Ace

 

Offline NeoHunter

  • Primo Novus Venator
  • 28
When universes collide...
I think I'm going to get myself a Homeworld game.  

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...and one day, Man will journey farther and faster into Space. - My thoughts

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Offline Fineus

  • ...But you *have* heard of me.
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    • Hard Light Productions
When universes collide...
If you like RTS - it's incredibly good  

 

Starwing

  • Guest
When universes collide...
But incredible slow if you send like twenty frigates, five destroyers, two heavy cruisers, a carrier, plus fighter support, and some salvage corvettes into a battle  

 

Offline NeoHunter

  • Primo Novus Venator
  • 28
When universes collide...
I still don't know what you are talking about. Guess I'll buy it first then see.

------------------
...and one day, Man will journey farther and faster into Space. - My thoughts

GTD Excellence Webmaster
NeoHunter<                      [b][email protected][/b]                                    >

 

Offline Kazan

  • PCS2 Wizard
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  • Soul lives in the Mountains
    • http://alliance.sourceforge.net
When universes collide...
It contains universal collision

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FreeSpace 2: The Babylon Project Effects Nerd and Programmer.
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Bushwacker

  • Guest
When universes collide...
 
Quote
Originally posted by Starwing:

But incredible slow if you send like twenty frigates, five destroyers, two heavy cruisers, a carrier, plus fighter support, and some salvage corvettes into a battle

Ahh, but on my 800Mhz Pentium !!! it's smooth sailing, even when I've overworked my Salvage Corvettes and made off with virtually every ship Frigate size and above my opponents have built for the past 3 hours and decide to send in a massive fleet to smacketh thine overrated Mothership.  

I'm talking approximately 7 Heavy Cruisers, 13 destroyers (5 of them Missile Destroyers), 40-odd Frigates (Assault and Ion), and 20-something resource collectors I jump in on the opposite side of the Mothership and order a kamikaze attack...mighty pretty fireball

[This message has been edited by Bushwacker (edited 04-25-2001).]

 

Starwing

  • Guest
When universes collide...
Well, I have just a Celeron 500, and I salvaged like 1/4th of this ion frigate sphere around the hyperspace inhibitor. And this against the kamikaze asteroid and it's escort fleet in the next mission. It was almost not playable...