Author Topic: OggVorbis support  (Read 2217 times)

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Offline nimroy

  • 22
Hi, I was just wondering if OggVorbis will be supported anytime soon? Its GPL and better than mp3, used in UT2003 and other games...

 

Offline Inquisitor

You gonna code it?

:)
No signature.

 

Offline Martinus

  • Aka Maeglamor
  • 210
    • Hard Light Productions
[color=66ff00]Hi nimroy :)

I think ogg vorbis currently only has an audio toolset and as far as I'm aware everyone is fairly happy with freespace's audio codecs.

Isn't ogg vorbis working on a movie codec? Now that might just fix our little DivX hangup. :nod:

*Remind self to catch up on encoders and the like*
[/color]

 

Offline Darkage

  • CRAZY RENDER RABBIT
  • 211
I got crackling sound with my SoundBlaster128 in freespace2 only in that game i get that. others are fine, i hate to play with sound that crackles the whole time it isn't fun to play. So any other sound codec is fin as long it doesn't do weird:)
[email protected]
Returned from the dead.

 

Offline IceFire

  • GTVI Section 3
  • 212
    • http://www.3dap.com/hlp/hosted/ce
Ogg seems cool enough....UT2003's music is very good quality for a very small filesize.  Infact, it seems that the filesizes are only slightly bigger than the original UT's music and the original used a variation on the MOD music format as far as I know (which uses samples for notes like MIDI).
- IceFire
BlackWater Ops, Cold Element
"Burn the land, boil the sea, you can't take the sky from me..."

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
Quote
Originally posted by Darkage
I got crackling sound with my SoundBlaster128 in freespace2 only in that game i get that. others are fine, i hate to play with sound that crackles the whole time it isn't fun to play. So any other sound codec is fin as long it doesn't do weird:)


hey, I have noise too... and a very unpleasant one.
SCREW CANON!

 

Offline Anaz

  • 210
ogg what?
Arrr. I'm a pirate.

AotD, DatDB, TVWP, LM. Ph34r.

You WILL go to warpstorm...

 

Offline ZylonBane

  • The Infamous
  • 29
Been living under a rock, Analazon?

Maeglamor, you think people are "happy" with distributing their custom voice and music as multi-dozen-megabyte files? :rolleyes:
« Last Edit: January 08, 2003, 05:10:17 pm by 264 »
ZylonBane's opinions do not represent those of the management.

 

Offline Anaz

  • 210
Quote
Originally posted by ZylonBane
Been living under a rock, Analazon?

Maeglamor, you think people are "happy" with distributing their custom voice and music as multi-dozen-megabyte files? :rolleyes:


yep...I leik rocks
Arrr. I'm a pirate.

AotD, DatDB, TVWP, LM. Ph34r.

You WILL go to warpstorm...

 

Offline vyper

  • 210
  • The Sexy Scotsman
Quote
Originally posted by Analazon


yep...I leik rocks


:lol: Well, better than goats. Anyway, I was thinking, can't we use the same method that was used in implimenting the videos for implimenting sound? a la the sound is decoded by the windows media layer?
"But you live, you learn.  Unless you die.  Then you're ****ed." - aldo14

 

Offline Darkage

  • CRAZY RENDER RABBIT
  • 211
Operation Flashpoint uses Ogg format for there music and voice files. Good quality sound. and most important NO CRACKLIGN SOUND!:D
[email protected]
Returned from the dead.

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
Ogg Vorbis rocks. Open source, better quality, lower file size. I don't know what else you could possibly want. :D
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Fury

  • The Curmudgeon
  • 213
xvid and ogg vorbis... I have a feeling that we may have more intro movies in mods in the future. :)