Author Topic: GTC Fenris internal deck layout dev thread  (Read 16540 times)

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Offline Sandwich

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GTC Fenris internal deck layout dev thread
Just for fun at the moment. It's to scale, with most decks 2.5 meters high, and a meter of space between the majority of the decks. I still have a lot to do, but this is all I got for now. :)



And no, I'm not gonna use lvlshot tags for this. So there. :p
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"The very essence of tolerance rests on the fact that we have to be intolerant of intolerance. Stretching right back to Kant, through the Frankfurt School and up to today, liberalism means that we can do anything we like as long as we don't hurt others. This means that if we are tolerant of others' intolerance - especially when that intolerance is a call for genocide - then all we are doing is allowing that intolerance to flourish, and allowing the violence that will spring from that intolerance to continue unabated." - Bren Carlill

 

Offline Knight Templar

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GTC Fenris internal deck layout dev thread
I didn't realise how big it was in comparison to people.. wow.

That's like taller than Voyager, no?
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Offline Stryke 9

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GTC Fenris internal deck layout dev thread
Would the ship REALLY have that many occupied spaces? Where would the equipment go? Why would you need it to be 100% occupied?

That is cool proportionally, though.

 

Offline Knight Templar

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GTC Fenris internal deck layout dev thread
That's just the decks. You could have stuff inbetween or whatever like they do on Star Trek or real life I guess.
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Offline Ace

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GTC Fenris internal deck layout dev thread
Most likely a good chunk of that central section is for reaction mass, batteries, reactors, munitions, etc. etc.
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Offline Nico

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GTC Fenris internal deck layout dev thread
reactors are already there, can't you see?
And what makes you think the decks goes from very left to very right of the ship? meh :p

anyway, once again my point is proven: the FS2 viewport FOV is completly wrong, who already pictures the Fenris being that big ingame, heh? Should look the size of the friggin colossus ingame right now :doubt:
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GTC Fenris internal deck layout dev thread
that's about 30 decks right? it does seems like an awafull lot of space  though. howmany crewmemberas is an fenris supposed to have? nd w big are the eapons actually?
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Offline Nico

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GTC Fenris internal deck layout dev thread
a basic turret is about 3.50 meters wide on the fenris, from the look of it.
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Offline Kazashi

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GTC Fenris internal deck layout dev thread
That's a nice start, it's the sort of thing I'd really like to work on, or contribute somehow.

How did you come to a deck height of 2.5m? It's certainly a valid height, but would marines in spacesuits have an easy time making their way through the ship?

Remember that a deceptive amount of space will be taken up by equipment. The weapons would take up a decent chunk of internal space - power needs to get to them somehow. Plus the afforementioned equipment, which will all need their own maintenance access. All things I'm sure are being taken into consideration.
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Offline Nico

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GTC Fenris internal deck layout dev thread
one meter between each deck should allow way enoug room for powercables and stuff. A 3D shot of that would give a better idea tho, much like what Shrike did for one of his ships.
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Offline Shrike

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GTC Fenris internal deck layout dev thread
Not to mention cargo, environmentals, etc etc.
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Offline Sandwich

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GTC Fenris internal deck layout dev thread
First of all, those are actually just lines alongside the Fenris model in Rhino - I have yet to extend them into the 3rd dimension.

Secondly, aside from a bit of space I allocated in the engine section, I haven't even touched on allocating space to the inner workings of beam turrets, missile storage areas, swimming pools - nothing, really. I just wated to get the very basic deck layout done in a very general way firt. I'll be sure to have plenty of sotrage room inside for everything and anything.

Quote
Originally posted by Kazashi
How did you come to a deck height of 2.5m? It's certainly a valid height, but would marines in spacesuits have an easy time making their way through the ship?


Thirdly, 2.5 meters is plenty of room. I'm a very tall person, and I'm only 1.94 or so. 2.5 meters is nearly 8 feet. Marines will only be in space suits in the area of the airlock(s), so I'll make sure there's plenty of headroom there. Bt in the FS1 hallfight sequence, they didn't look all that much taller, you know. I don't think it would be a problem at all.

Quote
Originally posted by venom2506
reactors are already there, can't you see?


Reactors aren't there - that's just engineering section decks around the reactor space. But don't worry, I'll get there.

Quote
Originally posted by venom2506
And what makes you think the decks goes from very left to very right of the ship? meh :p


Nothing at all. Again, this is a very basic layout, to which and from which I will be adding and subtracting. Any reasons you can give about anything concerning the internal layout will be quite welcome.

Quote
Originally posted by venom2506
anyway, once again my point is proven: the FS2 viewport FOV is completly wrong, who already pictures the Fenris being that big ingame, heh? Should look the size of the friggin colossus ingame right now :doubt:


Hey, that was my point, too! The sense of scale in FS1 and 2 is completely off - just look at the troubles they are having in the Star Wars conversion forums on deciding how to address the issue. Remember, a Star Destroyer in 1.6 kilometers long, whereas an Orion is 2km - picture that in-game, and you can see how off the scale is in FS2.

I wonder if that's an issue that they SCP can address - it's solely a viewpoint  focal length issue, I believe - should be a piece of cake.

Anyway, I'll post an update later on in the day.
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"...The quintessential quality of our age is that of dreams coming true. Just think of it. For centuries we have dreamt of flying; recently we made that come true: we have always hankered for speed; now we have speeds greater than we can stand: we wanted to speak to far parts of the Earth; we can: we wanted to explore the sea bottom; we have: and so  on, and so on: and, too, we wanted the power to smash our enemies utterly; we have it. If we had truly wanted peace, we should have had that as well. But true peace has never been one of the genuine dreams - we have got little further than preaching against war in order to appease our consciences. The truly wishful dreams, the many-minded dreams are now irresistible - they become facts." - 'The Outward Urge' by John Wyndham

"The very essence of tolerance rests on the fact that we have to be intolerant of intolerance. Stretching right back to Kant, through the Frankfurt School and up to today, liberalism means that we can do anything we like as long as we don't hurt others. This means that if we are tolerant of others' intolerance - especially when that intolerance is a call for genocide - then all we are doing is allowing that intolerance to flourish, and allowing the violence that will spring from that intolerance to continue unabated." - Bren Carlill

 

Offline heretic

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GTC Fenris internal deck layout dev thread
I think this is great, I'm tempted to work on one for the Hades :D
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Offline Nico

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GTC Fenris internal deck layout dev thread
Reactors aren't there - that's just engineering section decks around the reactor space. But don't worry, I'll get there.

***I mean the room for it is there.


Nothing at all. Again, this is a very basic layout, to which and from which I will be adding and subtracting. Any reasons you can give about anything concerning the internal layout will be quite welcome.

***I was defending you there :p. Well a good thing is to look at the maps. plus you can suppose beams and weapons aren't just little things stuck on the hull, they're big and deeply burried withing the structure I think ( a long cylinder, smething like that? )

Hey, that was my point, too! The sense of scale in FS1 and 2 is completely off - just look at the troubles they are having in the Star Wars conversion forums on deciding how to address the issue. Remember, a Star Destroyer in 1.6 kilometers long, whereas an Orion is 2km - picture that in-game, and you can see how off the scale is in FS2.

I wonder if that's an issue that they SCP can address - it's solely a viewpoint  focal length issue, I believe - should be a piece of cake.

***I have asked for that already, but to no end. It was the request number two on my list, as number one ( glow maps ) has just been fulfilled, well, there's hope maybe :)
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Offline Sandwich

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GTC Fenris internal deck layout dev thread
Quote
Originally posted by venom2506
I was defending you there :p. Well a good thing is to look at the maps. plus you can suppose beams and weapons aren't just little things stuck on the hull, they're big and deeply burried withing the structure I think ( a long cylinder, smething like that? )


Yes, of course - It's basically as if I had just made a cube, and now I needed to push and pull polygons to make it into an actual (non-Borg) ship. Same thing - I got the skeleton deck layout, now to trim away at all that needless extra recreation space those lazy ingrates called crewmen have. :p
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"The very essence of tolerance rests on the fact that we have to be intolerant of intolerance. Stretching right back to Kant, through the Frankfurt School and up to today, liberalism means that we can do anything we like as long as we don't hurt others. This means that if we are tolerant of others' intolerance - especially when that intolerance is a call for genocide - then all we are doing is allowing that intolerance to flourish, and allowing the violence that will spring from that intolerance to continue unabated." - Bren Carlill

 
GTC Fenris internal deck layout dev thread
Quote
Originally posted by Sandwich
I haven't even touched on allocating space to the inner workings of beam turrets, missile storage areas, swimming pools
 


:lol: You could fit a good 50m Olympic Swimming Pool in just the front section!

32 floors, thats quite a few. Suppose its about right, give or take a few.  In light of this, i might have to re-think some crew size statistics.  Going by that, i'd say about 100 for a cruiser.  Though we still dont have an idea about the internals - it could have 10m thick armour, that would reduce the volume available quite a bit...

..then again, a fenris' armour is probably made of tin cans and some duct tape.

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GTC Fenris internal deck layout dev thread
are you reffering to the entire class or just the GTC lonewolf?
just another newbie without any modding, FREDding or real programming experience

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Offline mikhael

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GTC Fenris internal deck layout dev thread
two things:

One: Sandwich, that looks to me like you've got WAY too much room allocated to pressurised volume, and not enough allocated to ship structure, etc. That's a personal opinion, and one that I can't back up with any facts or whatever. I just expect the inside of a warship to be more cramped. Maybe that's my wet-navy experience coming out.

Two: I-War2 already allows for Focal Length and FOV adjustments by screwing with settings in the config file. With a bit of math, you can get those 5km long ships looking like 5km long ships. :D Shame FS2 can't do that (yet).
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Offline Sandwich

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GTC Fenris internal deck layout dev thread
Quote
Originally posted by mikhael
One: Sandwich, that looks to me like you've got WAY too much room allocated to pressurised volume, and not enough allocated to ship structure, etc. That's a personal opinion, and one that I can't back up with any facts or whatever. I just expect the inside of a warship to be more cramped. Maybe that's my wet-navy experience coming out.


*Ker-SMITE!*

Didn't know you were one of those people who read the first post and then reply to the whole topic, Mik. :p You see, had you read this:

Quote
Originally posted by Sandwich
I got the skeleton deck layout, now to trim away at all that needless extra recreation space those lazy ingrates called crewmen have. :p


...or this:

Quote
Originally posted by Sandwich
Secondly, aside from a bit of space I allocated in the engine section, I haven't even touched on allocating space to the inner workings of beam turrets, missile storage areas, swimming pools - nothing, really. I just wated to get the very basic deck layout done in a very general way firt. I'll be sure to have plenty of sotrage room inside for everything and anything.
...

Again, this is a very basic layout, to which and from which I will be adding and subtracting. Any reasons you can give about anything concerning the internal layout will be quite welcome.


...you would know that I haven't even begun to allocate. :D
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"...The quintessential quality of our age is that of dreams coming true. Just think of it. For centuries we have dreamt of flying; recently we made that come true: we have always hankered for speed; now we have speeds greater than we can stand: we wanted to speak to far parts of the Earth; we can: we wanted to explore the sea bottom; we have: and so  on, and so on: and, too, we wanted the power to smash our enemies utterly; we have it. If we had truly wanted peace, we should have had that as well. But true peace has never been one of the genuine dreams - we have got little further than preaching against war in order to appease our consciences. The truly wishful dreams, the many-minded dreams are now irresistible - they become facts." - 'The Outward Urge' by John Wyndham

"The very essence of tolerance rests on the fact that we have to be intolerant of intolerance. Stretching right back to Kant, through the Frankfurt School and up to today, liberalism means that we can do anything we like as long as we don't hurt others. This means that if we are tolerant of others' intolerance - especially when that intolerance is a call for genocide - then all we are doing is allowing that intolerance to flourish, and allowing the violence that will spring from that intolerance to continue unabated." - Bren Carlill

 

Offline Sandwich

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GTC Fenris internal deck layout dev thread
Thread now with 60% less fat. Please redirect the FOV discussion to this thread, and keep this thread on topic. Thank you. :D
SERIOUSLY...! | {The Sandvich Bar} - Rhino-FS2 Tutorial | CapShip Turret Upgrade | The Complete FS2 Ship List | System Background Package

"...The quintessential quality of our age is that of dreams coming true. Just think of it. For centuries we have dreamt of flying; recently we made that come true: we have always hankered for speed; now we have speeds greater than we can stand: we wanted to speak to far parts of the Earth; we can: we wanted to explore the sea bottom; we have: and so  on, and so on: and, too, we wanted the power to smash our enemies utterly; we have it. If we had truly wanted peace, we should have had that as well. But true peace has never been one of the genuine dreams - we have got little further than preaching against war in order to appease our consciences. The truly wishful dreams, the many-minded dreams are now irresistible - they become facts." - 'The Outward Urge' by John Wyndham

"The very essence of tolerance rests on the fact that we have to be intolerant of intolerance. Stretching right back to Kant, through the Frankfurt School and up to today, liberalism means that we can do anything we like as long as we don't hurt others. This means that if we are tolerant of others' intolerance - especially when that intolerance is a call for genocide - then all we are doing is allowing that intolerance to flourish, and allowing the violence that will spring from that intolerance to continue unabated." - Bren Carlill