Okay, I have heard that traditional multi-part turrets do not work on vertical faces. Sometihng to do with the hard coded section of the game.
So, the 'base' of the turret must rotate about the y-axis, and the barrels about the x-axis or z-axis(correct?).....
Is there a brave modeller out there willing to try this idea....
Make a turret SPONSON.
Two horzontial plates, verticaly seperated. These are part of the hull. A section connects the two. This forms the turret 'base'. Finally, the turret barrel(s) are added.
(roughly) Like this:
\\\\\\\|-------------------
\\\\\\\|-------------------
\\\\\\\|.................|,,,|
\\\\\\\|.................|,,,|
\\\\\\\|.................|,,,|
\\\\\\\|...........|--------------------|
\\\\\\\|...........|--------------------|-----------------------
\\\\\\\|...........|--------------------|-----------------------
\\\\\\\|...........|--------------------|
\\\\\\\|.................|,,,|
\\\\\\\|.................|,,,|
\\\\\\\|.................|,,,|
\\\\\\\|-------------------
\\\\\\\|-------------------
(Ignore the region filled with dots...

)
The base still rotated about the y-axis, and the barrels.....
So, anyone what to try this idea?
