Author Topic: Gargant V2  (Read 40390 times)

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Offline Edwin

  • 27
Quote
Originally posted by Ashrak
woo post some pics of the corvettes in inferno pliz ;)


Ashrak a corvette is a amall capital ship.  Note the word SMALL.  That word is not woo's vocabulary.

:D

 
Shrike, I appreciate what you mean about our biggest capital ships - and they do add a degree of difficulty when designing our missions. Because they require minutes of flying around to visit different subsystems and so on, it's challenging to script a mission that doesn't require periods of boredom. However, I've reworked some missions in particular (in Chapter 1) and with enough skill and care, even super juggernaughts and Sol gates can be a useful and seamless setpiece in them.

Sid.

 

Offline Woomeister

  • Infyrno Missile
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  • 213
    • Inferno SCP
Quote
Originally posted by Ashrak
woo post some pics of the corvettes in inferno pliz ;)

Here's a quick fred pick all our cruisers and corvettes


 

Offline Ashrak

  • Not Banned
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    • Imagination Designs
whats with the red lines?!


but i like the phobos middle one i think yes?
I hate My signature!

 

Offline Woomeister

  • Infyrno Missile
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    • Inferno SCP
those are the paths.

yeah.

 

Offline TrashMan

  • T-tower Avenger. srsly.
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Quote
Originally posted by SadisticSid
Shrike, I appreciate what you mean about our biggest capital ships - and they do add a degree of difficulty when designing our missions. Because they require minutes of flying around to visit different subsystems and so on, it's challenging to script a mission that doesn't require periods of boredom. However, I've reworked some missions in particular (in Chapter 1) and with enough skill and care, even super juggernaughts and Sol gates can be a useful and seamless setpiece in them.

Sid.


FOR CRYING OUT LOUD!
There is a simple way to fix that - make the fighters faster!
The interceptors max speed (the perseus) is 100m/s.
That would be about 360km/h

Just for examplee, the F-14 Tomcat, allso an (real)interceptor, can go at about 2517km/h.......

Do the math....
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline Woomeister

  • Infyrno Missile
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    • Inferno SCP
An aprox ship count, doesn't include any remaining FS2 ships and stuff we haven't used/may not use.

Fighters - 24

Bombers - 17

Support Ships - 2

Cruisers - 9

Corvettes - 11

Frigates - 1

Destroyers - 11

Super Destroyers - 5

Dreadnaughts - 1

Carriers - 4

Juggernaughts - 3

Super Juggernaughts - 3

Installations - 10

Freighters - 4

Transports - 2

Science Vessels - 1

 

Offline Edwin

  • 27
Quote
Originally posted by Woomeister

Corvettes - 11



are those corvetttes by definition or are they freakin huge too?


:)

 

Offline FreeTerran

  • Master of the apocalypse
    Reset count: 1
  • 210
Quote
Originally posted by Woomeister

Super Juggernaughts - 3


;7 3 Super Juggernauts very good.
Silva in lumine Lunae arcana est. Domos mea Silva in lumine Stellarum est.

 

Offline Woomeister

  • Infyrno Missile
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Quote
Originally posted by Edwin
are those corvetttes by definition or are they freakin huge too?


Sigh, sometimes I wonder why I bother...

 

Offline Ashrak

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Quote
Originally posted by Woomeister


Sigh, sometimes I wonder why I bother...



oh dont worry edwin is a bit slow hes always been like that :p
I hate My signature!

 

Offline TrashMan

  • T-tower Avenger. srsly.
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    • FLAMES OF WAR
Originally posted by SadisticSid
Shrike, I appreciate what you mean about our biggest capital ships - and they do add a degree of difficulty when designing our missions. Because they require minutes of flying around to visit different subsystems and so on, it's challenging to script a mission that doesn't require periods of boredom. However, I've reworked some missions in particular (in Chapter 1) and with enough skill and care, even super juggernaughts and Sol gates can be a useful and seamless setpiece in them.

Sid.
--------------------------------------------------------------------------------



FOR CRYING OUT LOUD!
There is a simple way to fix that - make the fighters faster!
The interceptors max speed (the perseus) is 100m/s.

....Just for examplee, the F-14 Tomcat, allso an (real)interceptor, can go at about 2517km/h.......or 699m/s


Do the math:D
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 
Well, that's one solution, although mine has the slight advantages of being easier and not ****ing up the whole game. ^_^

Sid.

 

Offline Edwin

  • 27
Quote
Originally posted by Ashrak



oh dont worry edwin is a bit slow hes always been like that :p



_,|,,


yeah, thats why i just scored 5'th in the state of Arizona among all Freshmen (high-school) in a math exam...

:p

 

Offline Alikchi

  • Neo-Terran
  • 210
  • Spooky ghost (RIP)
Well, duh. Math is for 'tards.
"Going too far and caring too much about a subject is the best way to make friends that I know."
- Sarah Vowell

 

Offline J.F.K.

  • 29
Quote
Originally posted by Woomeister
An aprox ship count, doesn't include any remaining FS2 ships and stuff we haven't used/may not use.

Fighters - 24

Bombers - 17

Support Ships - 2

Cruisers - 9

Corvettes - 11

Frigates - 1

Destroyers - 11

Super Destroyers - 5

Dreadnaughts - 1

Carriers - 4

Juggernaughts - 3

Super Juggernaughts - 3

Installations - 10

Freighters - 4

Transports - 2

Science Vessels - 1


Holy smoke...

No AWACS? :D
.
[font="SerpentineDBol"]. . . . W H O . I S . T H E . M A N , . W H O . I S . T H E . M Y T H ?[/font]

 

Offline Woomeister

  • Infyrno Missile
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    • Inferno SCP
the Vasudan science vessel doubles up as one, Terrans don't get one :D

 

Offline J.F.K.

  • 29
W00t, more Vasudan AWACS :D
.
[font="SerpentineDBol"]. . . . W H O . I S . T H E . M A N , . W H O . I S . T H E . M Y T H ?[/font]

 

Offline Woomeister

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Quote
Originally posted by J.F.K.
W00t, more Vasudan AWACS :D


:D

 

Offline TrashMan

  • T-tower Avenger. srsly.
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Quote
Originally posted by Alikchi
Well, duh. Math is for 'tards.


Me: Say Alichi, how much is 2+2?
Alichi: Doooooh........27?
Me: You're right, math is (too hard) for tards!
------------------
Buhahahahahahahaha!:devil: *evil and despicable laugh*
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!