Originally posted by SadisticSid
Shrike, I appreciate what you mean about our biggest capital ships - and they do add a degree of difficulty when designing our missions. Because they require minutes of flying around to visit different subsystems and so on, it's challenging to script a mission that doesn't require periods of boredom. However, I've reworked some missions in particular (in Chapter 1) and with enough skill and care, even super juggernaughts and Sol gates can be a useful and seamless setpiece in them.
Sid.
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FOR CRYING OUT LOUD!
There is a simple way to fix that - make the fighters faster!
The interceptors max speed (the perseus) is 100m/s.
....Just for examplee, the F-14 Tomcat, allso an (real)interceptor, can go at about 2517km/h.......or 699m/s
Do the math:D