ok I'm trying to make a mainhall for the Robotech MOD which differs from the FS2 orig. a lot... ála Babylon Project (I'm currently testing it on 1024 res only). And well I thought I got it all figured out but then...
when I move the cursor over any selection (Ready room, optiont etc.) it allways -I repeat allways- tries to exit the game. I compared the mainhall table I had and the B5TC maihall table... and I just couldn't see any clue what they did that I didn't :\
I changed the coordinates... and edited the Mainhall Mask image... what else do I need to to do? Could you help me, please.
Oh and another one... when I make a model with Cinema4D and export it into DXF.. Segeltuch does not show it... it has showed dxf files before, but why not now. Cinema4D can export models into 3DS, so is it possible to continue from there and keep the material/skin.
whew...
------------------
Aki Malinen (Gortef)
gortef@acmecit
y.com Creator of the
Enemies
United ,
Additi
onal Files"This... is.... not... good"
"Not...good..." - Alpha 3
(Enemies United
-Junkyard)Robotech MOD for
FS2