K, got back, did some fredding, and finally got to play this.
[glow=blue]KT's Command and Conquer Generals Review (after playing the first two missions) [/glow]
first off, I was surprised how much it didn't erk my system. I was afraid I'd have trouble running it, but it worked great on medium quality.
Now game wise.
I'm a bit dissappointed.
The lack of real time cutscenes is gay, but bearable. I thought those were pretty cool, although somewhat corny in TS and RA2, but they added flavor.
Story wise, wtf? There seemed to be almost no back ground other than the intro, which is bassically a bunch of advertising pictures for the game with the carpet bombing catch phrase they have.
I expected there to be some story or something, but instead it just throws me right into the chinese camp.
Gameplay is ok. Units seem pretty basic, nothing special. I did notice a few things that were different from normal CnC games, such as the uber flame tanks that bassically can take down an entire infantry platoon with no problems and the ability to build tanks on the first levels. I haven't seen any really special units yet and I looked at the tech trees and there doesn't seem to be a lot.
Graphics wise, it bassically looks like a modern day Warcraft III with less cartoony scenery. Once again, not all that impressed, lthough for some reason, the gun shots seem kinda kool.
The music so far is unnoticable. I remember the original CnC. Sweetest game music for any computer game back then. Now we are reduced to kinda ambience.
I'm hoping the game will get bette.r It's not bad, could be better though. At least it was only $40
*shrugs*