Author Topic: Official Release fs2_open_3_5  (Read 13518 times)

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Offline Inquisitor

Official Release fs2_open_3_5
http://freespace.volitionwatch.com/fsscp/files.php

Debug version available in the exe's folder:
http://fs2source.warpcore.org/exes/fs2_open_debug_3_5.exe


EDIT: These links are all dead. :(  A new Windows build has been uploaded at http://scp.indiegames.us/builds/WIN/fs2_open_3_5.zip

ReadMe available here:
http://fs2source.warpcore.org/readme/

As always, PLEASE report bugs on Bugzilla:
http://fs2source.warpcore.org/bugzilla/index.cgi

Old 3.4 thread
« Last Edit: April 25, 2014, 05:13:48 pm by Goober5000 »
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Offline Goober5000

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Official Release fs2_open_3_5
Nice! :)

This has the initial status bugfix in it, right?

 

Offline SKYNET-011

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Official Release fs2_open_3_5
W00000000000000000000000000tttttt!!!!!!!!111 :D

3.5! :) :yes:
Petrach and a few other escaped in a pod but were covered in watermelon juice....it was horrible :eek2: :shaking: -dan87uk

OMFGWTFAOLBBQBATMAN!!!!!11114111-MicroPsycho

 

Offline Inquisitor

Official Release fs2_open_3_5
Yes, Goob, it does.

There might be a 3.51, someone just PM'd me about a bugfix that sounds good enough to do.
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Offline Knight Templar

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Official Release fs2_open_3_5
:D



yaaaaaaaaaayyyyyyyyy!!!!!!!!!!!11111111111111
Copyright ©1976, 2003, KT Enterprises. All rights reserved

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Too Long, Didn't Read

 

Offline Stunaep

  • Thread Necrotech.... we bring the dead to life!
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Official Release fs2_open_3_5
um... no fred3.5?
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Offline Inquisitor

Official Release fs2_open_3_5
Not yet, getting to is as we go...
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Offline Galemp

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Official Release fs2_open_3_5
Noooo! You included Bobboau's sucky 5-minute glowmaps!!

Please please please use these instead.
http://www.3dap.com/hlp/hosted/fsport/working/GEglowmaps.zip
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Official Release fs2_open_3_5
are the new functions in the read me automatically put or u have to do most of them manually for them to work?

also... good work.

 
Official Release fs2_open_3_5
i thought the glowmaps was incorporated automatically into 3.5?
what about the launcher u guys promised?

 

Offline Inquisitor

Official Release fs2_open_3_5
jesus, have some patience, working on it... I'm getting to the launcher, but i figured it would be better to release the bulk of it, would you prefer that I kept it back?

And what do you mean about the new "functions"?

And the sucky glowmaps I believe can be replaced at will, no, I'll take yours into consideration ;)
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Official Release fs2_open_3_5
Quote
Originally posted by Inquisitor
jesus, have some patience, working on it... I'm getting to the launcher, but i figured it would be better to release the bulk of it, would you prefer that I kept it back?

And what do you mean about the new "functions"?

And the sucky glowmaps I believe can be replaced at will, no, I'll take yours into consideration ;)


dont mind me got excited lol....

functions im refering to r in the 3.5 readme. such as the damage decals, balistic primaries etc...

 

Offline Inquisitor

Official Release fs2_open_3_5
I bleieve you have to do what it says to do ;)

I guess I am still not understanding the question :)
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Official Release fs2_open_3_5
Quote
Originally posted by Inquisitor
I bleieve you have to do what it says to do ;)

I guess I am still not understanding the question :)


in other words, rather then type them in manually for some newbies it would be a problem, why not make like a flag for em somewhere like in fred or something?

also i go tthis error (i know the bugzillia thingy but i couldnt get in, my net sucks right now)..

When i change registry entry to Open GL - Primary Display etc. etc.

i got this:

Error: Software mode is unsupported, use hardware acceleration.  If not using software mode, then something was misspelled.  GET A PROGRAMMER!!
File:C:\fs2_open\fs2_open\code\FREESPACE2\FreeSpace.cpp
Line: 2464

Call stack:
------------------------------------------------------------------
------------------------------------------------------------------


me thinks someone spelled something wrong.

 

Offline Stealth

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Official Release fs2_open_3_5
Testers are aware of this, (Email sent)  --->

 

Offline WMCoolmon

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Official Release fs2_open_3_5
VP Media Pack (Art to enable certain features of fs2_open): http://fs2source.warpcore.org/mediavps/fs2_open35.zip

See the readme in the zip for details. It includes Bobboau's glows, though that can be changed if needed.
-C

 

Offline Inquisitor

Official Release fs2_open_3_5
Yeah, Deep, you probably misspelled the reg key.

And PLEASE post bugs to bugzilla, if you can post here, you can post there. It REALLY helps us keep track of things.

Cut and pased your reg key here, lemme look, I'll make sure the read me is clearer...
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Official Release fs2_open_3_5
Quote
Originally posted by Inquisitor
Yeah, Deep, you probably misspelled the reg key.

And PLEASE post bugs to bugzilla, if you can post here, you can post there. It REALLY helps us keep track of things.

Cut and pased your reg key here, lemme look, I'll make sure the read me is clearer...


dude i tried to but my net was acting up not loading the page. i woulda if i coulda...

but that is wierd cause i didnt mispell it... :wtf:

but i dunno this pc been actin up...

 

Offline Bobboau

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Official Release fs2_open_3_5
use GalacticEmperor's glow maps, I literaly spent five minutes per map, so his are undoubtebly better looking.
there shouldn't be that big a diference, but his should be just that much more pollished
Bobboau, bringing you products that work... in theory
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Official Release fs2_open_3_5
the colors r a tad better.

i have to go reDL the BWO demo just to use the lighting functions they use...