Originally posted by Terorist
Ooops.
It wasn't really utilized on any fighters, though, was it? And the AI utilization was done on SCP, wasn't it?
nope, the scorpion always had that for exemple*, neve noticed it moved kindda strangel?

all the other ships, I think, have their X and Y speed set to 0 tho, so it won't work, of course.
for the multitarget, my idea was, mmhh... an exemple:
take a swarmer, you have to aquire a lock and it will fire a siad number of missiles to the target. the idea was to target as many ships you can see and are in target range, and the swarmer will shoot a missile at each ship rather than all the missiles at one ship. of course, if you have more missiles than there's visible targets, it would dispatch the missiles accordingly, for exemple, if you have 4 missiles and two targets, it'll shoot two missiles at each ship.
a very cool alternative would be for subsystems, imagine an anti turret swarmer, that will destroy multiple turrets at the same time
