LMFAO!!!
Sorry, not at you, but... if you have problems managing your weapons now, imagine what it was like when I first created the MOD. ALL of the weapons were modeled as secondaries, you had less than half as much ammunition, and missiles would still kill you in one hit (ok, some things haven't changed

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Seriously, I was worried that it was too easy (because of the slow-turning ships and the accuracy of the weapons). Glad to hear that it's as challenging as FS was (just for different reasons

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I felt that the game (more or less) HAD to be modeled as it was. I was afraid that if it wasn't it would be just like playing FS, with different looking ships. The lethality and the "old skool tech" is what sets it apart from everyone else's stuff I guess...