I still am working on the "all-mod" regardless but was suggested to present it (by someone else not the hosting person) as a TC. It was my intention to combines everything anyway but yeah I see your point. Though ST IS cap ship dominant there are also many smaller craft the can also have there place. a few examples (just to point them out)
4 or 5 shuttle types, 1 official fed figher I know of (the valkyrie) LOL which debuted during the marquis uprising (STTNG) and was heavily used during the dominion war (DS9).
Lending out realisim, due to my experience with Klingon Academy (which got rid of the crew that you interacted with SFA, useless fodder if you ask me [The captain does all the REAL work anyway

]) All the ships you commanded acted as fighters (though the dreadnaughts were hell to dogfight with against smaller ships!
With that in mind I figured giving the player control eventually up to defiant class definately and maybe higher isn't out of the question... But you start in a Runabout or the Valkyrie at first.
In comparison the Bab5 people may be planning on a player white star (Comperable to the Defiant I think in terms of maneuverability and bridge crew element) since the have a load-out screen and shield icon for it like a player ship. So a player "capship" is NOT unprecedented. How far I plan to take it will be determined by the feel of it as the mod progresses. Right now I am working on a handful of models before I run into a dead end cause of no modling skillz/programs so the number so far is around 10-15 ships choosable. I have like 40-50 more available that need to be Grouped, saved in the right orientation and then .pof'ed as usual but I think that's enough for a basic mod. Also I have things planned like an asteroid base. Installations. Transports, Civillian ships, bouys, ect... The occasional space monster would be cool too (Can you picture a scene that has EVERY Enterprise in one mission? 1701 (dixie cup painted controls), 1701-NX, A,B,C,D,E,and F... Whoops! forgot about the other one.. But let's keep that a surprise for now

... (I have all of them)
This all came about due to my desire to combat ST forces and now this possibility has occured. Aside from a crossover story I had no idea what would be done for a TC but that would be up to the Fredders (if any are interested). Thanks to SFCIII there are Federation carriers (as well as for all the other major races). Unknown forces are stirring up trouble in the quadrant and Alpha1 gets assigned to the USS Roosevelt (A Fed Carrier). From there it's anyone's guess but in the ST universe the pilots face no so different obstacles than in other genres so why not be a pilot? Is FS2 dominated by Colossusi and Orions? No there are fighters (though more veriaties and loadouts) but still same principles...
PS: I once had a fighter in game accidently blown up to colossus size. man that suck was hard to hit! It kept flying all around! Not that most of teh ships will get above 40 but there WILL be exceptions! If you've seen the show you know which ones I mean...