I got this interesting thread when i saved it to a text file (not an error of some sort it was i think a compile of info); whats it mean?
:Compiled:
caps.Caps.D3DCAPS_READ_SCANLINE: yes
caps.Caps2.D3DCAPS2_CANCALIBRATEGAMMA: no
caps.Caps2.D3DCAPS2_CANRENDERWINDOWED: yes
caps.Caps2.D3DCAPS2_CANMANAGERESOURCE: no
caps.Caps2.D3DCAPS2_DYNAMICTEXTURES: yes
caps.Caps2.D3DCAPS2_FULLSCREENGAMMA: yes
caps.Caps2.D3DCAPS2_NO2DDURING3DSCENE: no
caps.Caps3.D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD: no
caps.PresentationIntervals.D3DPRESENT_INTERVAL_IMMEDIATE: yes
caps.PresentationIntervals.D3DPRESENT_INTERVAL_ONE: yes
caps.PresentationIntervals.D3DPRESENT_INTERVAL_TWO: no
caps.PresentationIntervals.D3DPRESENT_INTERVAL_THREE: no
caps.PresentationIntervals.D3DPRESENT_INTERVAL_FOUR: no
caps.CursorCaps.D3DCURSORCAPS_COLOR: no
caps.CursorCaps.D3DCURSORCAPS_LOWRES: no
caps.DevCaps.D3DDEVCAPS_CANBLTSYSTONONLOCAL: no
caps.DevCaps.D3DDEVCAPS_CANRENDERAFTERFLIP: no
caps.DevCaps.D3DDEVCAPS_DRAWPRIMTLVERTEX: yes
caps.DevCaps.D3DDEVCAPS_EXECUTESYSTEMMEMORY: yes
caps.DevCaps.D3DDEVCAPS_EXECUTEVIDEOMEMORY: no
caps.DevCaps.D3DDEVCAPS_HWRASTERIZATION: yes
caps.DevCaps.D3DDEVCAPS_HWTRANSFORMANDLIGHT: no
caps.DevCaps.D3DDEVCAPS_NPATCHES: no
caps.DevCaps.D3DDEVCAPS_PUREDEVICE: no
caps.DevCaps.D3DDEVCAPS_QUINTICRTPATCHES: no
caps.DevCaps.D3DDEVCAPS_RTPATCHES: no
caps.DevCaps.D3DDEVCAPS_RTPATCHHANDLEZERO: no
caps.DevCaps.D3DDEVCAPS_SEPARATETEXTUREMEMORIES: no
caps.DevCaps.D3DDEVCAPS_TEXTURENONLOCALVIDMEM: yes
caps.DevCaps.D3DDEVCAPS_TEXTURESYSTEMMEMORY: no
caps.DevCaps.D3DDEVCAPS_TEXTUREVIDEOMEMORY: yes
caps.DevCaps.D3DDEVCAPS_TLVERTEXSYSTEMMEMORY: yes
caps.DevCaps.D3DDEVCAPS_TLVERTEXVIDEOMEMORY: no
caps.PrimitiveMiscCaps.D3DPMISCCAPS_BLENDOP: no
caps.PrimitiveMiscCaps.D3DPMISCCAPS_CLIPPLANESCALEDPOINTS: no
caps.PrimitiveMiscCaps.D3DPMISCCAPS_CLIPTLVERTS: no
caps.PrimitiveMiscCaps.D3DPMISCCAPS_COLORWRITEENABLE: no
caps.PrimitiveMiscCaps.D3DPMISCCAPS_CULLCCW: yes
caps.PrimitiveMiscCaps.D3DPMISCCAPS_CULLCW: yes
caps.PrimitiveMiscCaps.D3DPMISCCAPS_CULLNONE: yes
caps.PrimitiveMiscCaps.D3DPMISCCAPS_LINEPATTERNREP: no
caps.PrimitiveMiscCaps.D3DPMISCCAPS_MASKZ: yes
caps.PrimitiveMiscCaps.D3DPMISCCAPS_TSSARGTEMP: no
caps.RasterCaps.D3DPRASTERCAPS_ANISOTROPY: no
caps.RasterCaps.D3DPRASTERCAPS_ANTIALIASEDGES: no
caps.RasterCaps.D3DPRASTERCAPS_COLORPERSPECTIVE: no
caps.RasterCaps.D3DPRASTERCAPS_DITHER: yes
caps.RasterCaps.D3DPRASTERCAPS_FOGRANGE: yes
caps.RasterCaps.D3DPRASTERCAPS_FOGTABLE: yes
caps.RasterCaps.D3DPRASTERCAPS_FOGVERTEX: yes
caps.RasterCaps.D3DPRASTERCAPS_MIPMAPLODBIAS: yes
caps.RasterCaps.D3DPRASTERCAPS_PAT: no
caps.RasterCaps.D3DPRASTERCAPS_STRETCHBLTMULTISAMPLE: no
caps.RasterCaps.D3DPRASTERCAPS_WBUFFER: yes
caps.RasterCaps.D3DPRASTERCAPS_WFOG: yes
caps.RasterCaps.D3DPRASTERCAPS_ZBIAS: no
caps.RasterCaps.D3DPRASTERCAPS_ZBUFFERLESSHSR: no
caps.RasterCaps.D3DPRASTERCAPS_ZFOG: yes
caps.RasterCaps.D3DPRASTERCAPS_ZTEST: no
caps.ZCmpCaps.D3DPCMPCAPS_ALWAYS: yes
caps.ZCmpCaps.D3DPCMPCAPS_EQUAL: yes
caps.ZCmpCaps.D3DPCMPCAPS_GREATER: yes
caps.ZCmpCaps.D3DPCMPCAPS_GREATEREQUAL: yes
caps.ZCmpCaps.D3DPCMPCAPS_LESS: yes
caps.ZCmpCaps.D3DPCMPCAPS_LESSEQUAL: yes
caps.ZCmpCaps.D3DPCMPCAPS_NEVER: yes
caps.ZCmpCaps.D3DPCMPCAPS_NOTEQUAL: yes
caps.SrcBlendCaps.D3DPBLENDCAPS_BOTHINVSRCALPHA: yes
caps.SrcBlendCaps.D3DPBLENDCAPS_BOTHSRCALPHA: yes
caps.SrcBlendCaps.D3DPBLENDCAPS_DESTALPHA: yes
caps.SrcBlendCaps.D3DPBLENDCAPS_DESTCOLOR: yes
caps.SrcBlendCaps.D3DPBLENDCAPS_INVDESTALPHA: yes
caps.SrcBlendCaps.D3DPBLENDCAPS_INVDESTCOLOR: yes
caps.SrcBlendCaps.D3DPBLENDCAPS_INVSRCALPHA: yes
caps.SrcBlendCaps.D3DPBLENDCAPS_INVSRCCOLOR: yes
caps.SrcBlendCaps.D3DPBLENDCAPS_ONE: yes
caps.SrcBlendCaps.D3DPBLENDCAPS_SRCALPHA: yes
caps.SrcBlendCaps.D3DPBLENDCAPS_SRCALPHASAT: yes
caps.SrcBlendCaps.D3DPBLENDCAPS_SRCCOLOR: yes
caps.SrcBlendCaps.D3DPBLENDCAPS_ZERO: yes
caps.DestBlendCaps.D3DPBLENDCAPS_BOTHINVSRCALPHA: yes
caps.DestBlendCaps.D3DPBLENDCAPS_BOTHSRCALPHA: yes
caps.DestBlendCaps.D3DPBLENDCAPS_DESTALPHA: no
caps.DestBlendCaps.D3DPBLENDCAPS_DESTCOLOR: yes
caps.DestBlendCaps.D3DPBLENDCAPS_INVDESTALPHA: no
caps.DestBlendCaps.D3DPBLENDCAPS_INVDESTCOLOR: yes
caps.DestBlendCaps.D3DPBLENDCAPS_INVSRCALPHA: yes
caps.DestBlendCaps.D3DPBLENDCAPS_INVSRCCOLOR: yes
caps.DestBlendCaps.D3DPBLENDCAPS_ONE: yes
caps.DestBlendCaps.D3DPBLENDCAPS_SRCALPHA: yes
caps.DestBlendCaps.D3DPBLENDCAPS_SRCALPHASAT: yes
caps.DestBlendCaps.D3DPBLENDCAPS_SRCCOLOR: yes
caps.DestBlendCaps.D3DPBLENDCAPS_ZERO: yes
caps.AlphaCmpCaps.D3DPCMPCAPS_ALWAYS: yes
caps.AlphaCmpCaps.D3DPCMPCAPS_EQUAL: yes
caps.AlphaCmpCaps.D3DPCMPCAPS_GREATER: yes
caps.AlphaCmpCaps.D3DPCMPCAPS_GREATEREQUAL: yes
caps.AlphaCmpCaps.D3DPCMPCAPS_LESS: yes
caps.AlphaCmpCaps.D3DPCMPCAPS_LESSEQUAL: yes
caps.AlphaCmpCaps.D3DPCMPCAPS_NEVER: yes
caps.AlphaCmpCaps.D3DPCMPCAPS_NOTEQUAL: yes
caps.ShadeCaps.D3DPSHADECAPS_ALPHAGOURAUDBLEND: yes
caps.ShadeCaps.D3DPSHADECAPS_COLORGOURAUDRGB: yes
caps.ShadeCaps.D3DPSHADECAPS_FOGGOURAUD: yes
caps.ShadeCaps.D3DPSHADECAPS_SPECULARGOURAUDRGB: yes
caps.TextureCaps.D3DPTEXTURECAPS_ALPHA: yes
caps.TextureCaps.D3DPTEXTURECAPS_ALPHAPALETTE: no
caps.TextureCaps.D3DPTEXTURECAPS_CUBEMAP: no
caps.TextureCaps.D3DPTEXTURECAPS_CUBEMAP_POW2: no
caps.TextureCaps.D3DPTEXTURECAPS_MIPCUBEMAP: no
caps.TextureCaps.D3DPTEXTURECAPS_MIPMAP: yes
caps.TextureCaps.D3DPTEXTURECAPS_MIPVOLUMEMAP: no
caps.TextureCaps.D3DPTEXTURECAPS_NONPOW2CONDITIONAL: no
caps.TextureCaps.D3DPTEXTURECAPS_PERSPECTIVE: yes
caps.TextureCaps.D3DPTEXTURECAPS_POW2: yes
caps.TextureCaps.D3DPTEXTURECAPS_PROJECTED: no
caps.TextureCaps.D3DPTEXTURECAPS_SQUAREONLY: no
caps.TextureCaps.D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE: yes
caps.TextureCaps.D3DPTEXTURECAPS_VOLUMEMAP: no
caps.TextureCaps.D3DPTEXTURECAPS_VOLUMEMAP_POW2: no
caps.TextureFilterCaps.D3DPTFILTERCAPS_MAGFAFLATCUBIC: no
caps.TextureFilterCaps.D3DPTFILTERCAPS_MAGFANISOTROPIC: no
caps.TextureFilterCaps.D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC: no
caps.TextureFilterCaps.D3DPTFILTERCAPS_MAGFLINEAR: yes
caps.TextureFilterCaps.D3DPTFILTERCAPS_MAGFPOINT: yes
caps.TextureFilterCaps.D3DPTFILTERCAPS_MINFANISOTROPIC: no
caps.TextureFilterCaps.D3DPTFILTERCAPS_MINFLINEAR: yes
caps.TextureFilterCaps.D3DPTFILTERCAPS_MINFPOINT: yes
caps.TextureFilterCaps.D3DPTFILTERCAPS_MIPFLINEAR: yes
caps.TextureFilterCaps.D3DPTFILTERCAPS_MIPFPOINT: yes
caps.CubeTextureFilterCaps.D3DPTFILTERCAPS_MAGFAFLATCUBIC: no
caps.CubeTextureFilterCaps.D3DPTFILTERCAPS_MAGFANISOTROPIC: no
caps.CubeTextureFilterCaps.D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC: no
caps.CubeTextureFilterCaps.D3DPTFILTERCAPS_MAGFLINEAR: no
caps.CubeTextureFilterCaps.D3DPTFILTERCAPS_MAGFPOINT: no
caps.CubeTextureFilterCaps.D3DPTFILTERCAPS_MINFANISOTROPIC: no
caps.CubeTextureFilterCaps.D3DPTFILTERCAPS_MINFLINEAR: no
caps.CubeTextureFilterCaps.D3DPTFILTERCAPS_MINFPOINT: no
caps.CubeTextureFilterCaps.D3DPTFILTERCAPS_MIPFLINEAR: no
caps.CubeTextureFilterCaps.D3DPTFILTERCAPS_MIPFPOINT: no
caps.VolumeTextureFilterCaps.D3DPTFILTERCAPS_MAGFAFLATCUBIC: no
caps.VolumeTextureFilterCaps.D3DPTFILTERCAPS_MAGFANISOTROPIC: no
caps.VolumeTextureFilterCaps.D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC: no
caps.VolumeTextureFilterCaps.D3DPTFILTERCAPS_MAGFLINEAR: no
caps.VolumeTextureFilterCaps.D3DPTFILTERCAPS_MAGFPOINT: no
caps.VolumeTextureFilterCaps.D3DPTFILTERCAPS_MINFANISOTROPIC: no
caps.VolumeTextureFilterCaps.D3DPTFILTERCAPS_MINFLINEAR: no
caps.VolumeTextureFilterCaps.D3DPTFILTERCAPS_MINFPOINT: no
caps.VolumeTextureFilterCaps.D3DPTFILTERCAPS_MIPFLINEAR: no
caps.VolumeTextureFilterCaps.D3DPTFILTERCAPS_MIPFPOINT: no
caps.TextureAddressCaps.D3DPTADDRESSCAPS_BORDER: no
caps.TextureAddressCaps.D3DPTADDRESSCAPS_CLAMP: yes
caps.TextureAddressCaps.D3DPTADDRESSCAPS_INDEPENDENTUV: yes
caps.TextureAddressCaps.D3DPTADDRESSCAPS_MIRROR: yes
caps.TextureAddressCaps.D3DPTADDRESSCAPS_MIRRORONCE: no
caps.TextureAddressCaps.D3DPTADDRESSCAPS_WRAP: yes
caps.VolumeTextureAddressCaps.D3DPTADDRESSCAPS_BORDER: no
caps.VolumeTextureAddressCaps.D3DPTADDRESSCAPS_CLAMP: no
caps.VolumeTextureAddressCaps.D3DPTADDRESSCAPS_INDEPENDENTUV: no
caps.VolumeTextureAddressCaps.D3DPTADDRESSCAPS_MIRROR: no
caps.VolumeTextureAddressCaps.D3DPTADDRESSCAPS_MIRRORONCE: no
caps.VolumeTextureAddressCaps.D3DPTADDRESSCAPS_WRAP: no
caps.LineCaps.D3DLINECAPS_ALPHACMP: yes
caps.LineCaps.D3DLINECAPS_BLEND: yes
caps.LineCaps.D3DLINECAPS_FOG: yes
caps.LineCaps.D3DLINECAPS_TEXTURE: yes
caps.LineCaps.D3DLINECAPS_ZTEST: yes
Max texture width: 2048
Max texture height: 2048
Max volume extent: 0
Max texture repeat: 0
Max texture aspect: 0
Max anisotropy: 1
Max vertex W: 0.000000
Guard band (l,t,r,b): -2048.000000 -2048.000000 2047.000000 2047.000000
Extents adjust: 0
caps.StencilCaps.D3DSTENCILCAPS_DECR: yes
caps.StencilCaps.D3DSTENCILCAPS_DECRSAT: yes
caps.StencilCaps.D3DSTENCILCAPS_INCR: yes
caps.StencilCaps.D3DSTENCILCAPS_INCRSAT: yes
caps.StencilCaps.D3DSTENCILCAPS_INVERT: yes
caps.StencilCaps.D3DSTENCILCAPS_KEEP: yes
caps.StencilCaps.D3DSTENCILCAPS_REPLACE: yes
caps.StencilCaps.D3DSTENCILCAPS_ZERO: yes
caps.FVFCaps.D3DFVFCAPS_DONOTSTRIPELEMENTS: yes
caps.FVFCaps.D3DFVFCAPS_PSIZE: no
caps.FVFCaps.D3DFVFCAPS_TEXCOORDCOUNTMASK: yes
caps.TextureOpCaps.D3DTEXOPCAPS_ADD: yes
caps.TextureOpCaps.D3DTEXOPCAPS_ADDSIGNED: yes
caps.TextureOpCaps.D3DTEXOPCAPS_ADDSIGNED2X: yes
caps.TextureOpCaps.D3DTEXOPCAPS_ADDSMOOTH: yes
caps.TextureOpCaps.D3DTEXOPCAPS_BLENDCURRENTALPHA: yes
caps.TextureOpCaps.D3DTEXOPCAPS_BLENDDIFFUSEALPHA: yes
caps.TextureOpCaps.D3DTEXOPCAPS_BLENDFACTORALPHA: yes
caps.TextureOpCaps.D3DTEXOPCAPS_BLENDTEXTUREALPHA: yes
caps.TextureOpCaps.D3DTEXOPCAPS_BLENDTEXTUREALPHAPM: yes
caps.TextureOpCaps.D3DTEXOPCAPS_BUMPENVMAP: no
caps.TextureOpCaps.D3DTEXOPCAPS_BUMPENVMAPLUMINANCE: no
caps.TextureOpCaps.D3DTEXOPCAPS_DISABLE: yes
caps.TextureOpCaps.D3DTEXOPCAPS_DOTPRODUCT3: no
caps.TextureOpCaps.D3DTEXOPCAPS_LERP: no
caps.TextureOpCaps.D3DTEXOPCAPS_MODULATE: yes
caps.TextureOpCaps.D3DTEXOPCAPS_MODULATE2X: yes
caps.TextureOpCaps.D3DTEXOPCAPS_MODULATE4X: yes
caps.TextureOpCaps.D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR: yes
caps.TextureOpCaps.D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA: yes
caps.TextureOpCaps.D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR: yes
caps.TextureOpCaps.D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA: yes
caps.TextureOpCaps.D3DTEXOPCAPS_MULTIPLYADD: no
caps.TextureOpCaps.D3DTEXOPCAPS_PREMODULATE: no
caps.TextureOpCaps.D3DTEXOPCAPS_SELECTARG1: yes
caps.TextureOpCaps.D3DTEXOPCAPS_SELECTARG2: yes
caps.TextureOpCaps.D3DTEXOPCAPS_SUBTRACT: yes
Max texture blend stages: 8
Max simultaneous textures: 2
caps.VertexProcessingCaps.D3DVTXPCAPS_DIRECTIONALLIGHTS: no
caps.VertexProcessingCaps.D3DVTXPCAPS_LOCALVIEWER: no
caps.VertexProcessingCaps.D3DVTXPCAPS_MATERIALSOURCE7: no
caps.VertexProcessingCaps.D3DVTXPCAPS_POSITIONALLIGHTS: no
caps.VertexProcessingCaps.D3DVTXPCAPS_TEXGEN: no
caps.VertexProcessingCaps.D3DVTXPCAPS_TWEENING: no
caps.VertexProcessingCaps.D3DVTXPCAPS_NO_VSDT_UBYTE4: no
Max active lights: 0
Max user clip planes: 0
Max vertex blend matrices: 0
Max vertex blend matrix index: 0
Max point size: 1.000000
Max Prim count: 65535
Max Vertrx index: 65535
Max Streams: 0
Max Stream stride: 255
Vertex shader version: 0.0
Max vertex shader const: 0
Pixel shader version: 0.0
Max pixel shader value: 0