Author Topic: Aurora update  (Read 4688 times)

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Offline Bobboau

  • Just a MODern kinda guy
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I have recently mad an upgrade to my editor Aurora (link in sig) I have added suport for glow mapping, a resizeable window, and got the data importers working,
I should also mention the controles for the window you will move any selected item by holding down ctrl and moveing you're mouse with the right or left mouse button (they move diferently),
and I should remind you of the auto path generation, that should make pathing you're models nearly effortless
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline J.F.K.

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Quote
Originally posted by Bobboau
I have recently mad an upgrade to my editor Aurora (link in sig) I have added suport for glow mapping


Great stuff, keeping up with the SCP. Well done :):yes:
.
[font="SerpentineDBol"]. . . . W H O . I S . T H E . M A N , . W H O . I S . T H E . M Y T H ?[/font]

 

Offline diamondgeezer

Bob, is there an insruction manual or something for Aurora beginners?

 

Offline Bobboau

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what, it's a pof editor, there are only a few things it does diferently than normal pof editors (you can move things by holding ctrl and draging them)
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline diamondgeezer

Oh never mind

 

Offline CP5670

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Looks very good; first one I have seen that loads glow maps. :yes: I should mention though that it gives me an illegal operation error whenever I exit the program. Also, is it possible to edit the insignia section with this?

 

Offline Bobboau

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is this giveing illigal operations for anyone else?
what is you're operating system?

and no, it only shows insigs, I am planing on makeing a very cool insignia editor based on my decal code
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 
I got White Base for gundam working thanks to new pcs...

  Now I used Aurora to make the firing points for the turrents... Turrents don't move and the 7th one doesn't fire at all (don't care  6 is enough and they still fire on the enemy though it looks stragne)..

  Now pof saved and works fine in game attacked turrents they blow up, all subsystems checkout in game next..

Used Aurora to place thrusters and glows.. Here's the problem.

When I attack the ship to check for disabling engines the ENTIRE SHIP dissapears!

You can still hear it firing on enemies BUT it can't damage anyone PLUS no one can find it and damage it either (it vanishes from radar)!!!

I made a simple mission, Alpha1, white base, sathanas. beam free all both of them while I check out the pof in actions and make sure it can do all the normal things. that's it. Why would it vanish? BTW this worked fine BEFORE adding thrusters/throuser points..

Gonna be gone for next 3 days (AF Reserve) but hopefully I'll get back to you if deleting the thrusters solves the problem.. L8tr!

Oh yeah I also get error on exiting also... Dled the update and it still has that same problem. Also has trouble finding textures , just loads up most of them. Textures named correctly and in maps folder and show up in modelview???..

Good work though Bob, at least now I can see where the fire points are going as I am placing them.

One more question. If a model has no subobjects can I simply place a fire point on the object to say a turret is HERE, fire from this point? I can't model and lots of models I have don't have turrets (or turrents as us yanks say) :p
Don't think of it as being outnumbered. Think of it as having a wide target selection !

ICQ#: 5256653
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Projects: Gundam TC, Trek BTFF, REF, and Beyond Redemption
http://photo.starblvd.net/Star_Dragon

 

Offline Solatar

  • 211
I also get the error upon exiting. Using Xp.

 

Offline diamondgeezer

Quote
Originally posted by Solatar
I also get the error upon exiting. Using Xp.


And me

 

Offline CP5670

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Quote
is this giveing illigal operations for anyone else?
what is you're operating system?


ME. I can post the VC debug thing that comes up with the error if it will help any.

Quote
and no, it only shows insigs, I am planing on makeing a very cool insignia editor based on my decal code


now that is something I am really looking forward to... :nod:

 

Offline StratComm

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Wow Bobboau, excellent work.  Can't wait for this thing to use the file structure so I don't have to have an extracted copy of everything laying around, but that's not too big a deal right now.  I just ran auto-pathing on one of my models - excellent job.  I'll probably need to play with the dock path a little, but everything else is phenomonal.
who needs a signature? ;)
It's not much of an excuse for a website, but my stuff can be found here

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Last edited by StratComm on 08-23-2027 at 08:34 PM

 
Quote
Originally posted by Bobboau
what, it's a pof editor, there are only a few things it does diferently than normal pof editors (you can move things by holding ctrl and draging them)


u can move around model segments???

 

Offline Petrarch of the VBB

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And does it allow more than four glowpoints, as an answer to my problem?

 

Offline Bobboau

  • Just a MODern kinda guy
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it should,
and I think I may have over looked subobjects, but I left the offset thing open for editing, but I don't know how well it works in game
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 
I had a back up of the white base .pof where I used Aurora to put turrets on it and reloaded it. Works in game and dosen't dissapear when fireed upon... Now I wonder why that happened in the first place? Will try to figure out how to use PCS to place thruster glows now like in aurora. Will keep back up just in case this happens with PCS also. may be a problem with just this pof or could be the program. Anyone got an idea of how/why this could happen?
Don't think of it as being outnumbered. Think of it as having a wide target selection !

ICQ#: 5256653
[email protected]

Projects: Gundam TC, Trek BTFF, REF, and Beyond Redemption
http://photo.starblvd.net/Star_Dragon

 

Offline CP5670

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There is a bug with Aurora by the way; it seems that when opening a model file, it does not correctly load the first glow bank or the first gun bank (and possibly the "first" parts of other chunks as well) and simply sets all of the values for those things to zero. So for example, if I load a model with some glow banks, it will set all of the data for the first glow bank and the first glow point in that bank to zero values, but the rest of the glow points and glow banks are unaffected.

 

Offline TrashMan

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I use Aurora only for paths....:D
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Offline StratComm

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The problem that I've found is that when you edit a model with aurora, it won't open in Modview and PCS won't save changes to it.  I may have outdated versions of both of those utilities, though, as the model works fine in Freespace.
who needs a signature? ;)
It's not much of an excuse for a website, but my stuff can be found here

"Holding the last thread on a page comes with an inherent danger, especially when you are edit-happy with your posts.  For you can easily continue editing in points without ever noticing that someone else could have refuted them." ~Me, on my posting behavior

Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline ShadowWolf_IH

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Aurora.

It's only got a few quirks, but i think it rocks.  Star Dragon......check the ship mass......if it reads 0 then the ships goes away as soon as it gets hit.

Now for my questions.......

will there be an autoturret and autothruster in the future of this fine specimen?

and thanks, i love this program.
You can't take the sky from me.  Can't take that from me.

Casualties of War