Author Topic: Been abusing some more Diemos....  (Read 6400 times)

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Offline Gortef

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Been abusing some more Diemos's....
Quote
Originally posted by beatspete



http://www.angelfire.com/stars4/beatspete/hole3.jpg

 


this one is actually good desktop background material.
Would it be too much to ask you to make a 1280x1024 version :)
Habeeb it...

 

Offline Tiara

  • Mrs. T, foo'!
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Been abusing some more Diemos's....
"Certain" mortal beings that replied to this thread are asking for the the Judgement Axe to obliterate them.

:p

Ow, and your brainzzz will be gift rapped and sent to Stryke for suction.
« Last Edit: April 14, 2003, 05:13:34 am by 847 »
I AM GOD! AND I SHALL SMITE THEE!



...because I can :drevil:

 
Been abusing some more Diemos's....
Quote
Originally posted by Gortef

Would it be too much to ask you to make a 1280x1024 version



Not really, i suppose. Its not compressed much.       198kb
« Last Edit: April 14, 2003, 05:29:56 am by 671 »

"Your cynicism appauls me Collosus - I have ten thousand officers and crew willing to die for pants !"

"Go to red alert!"
"Are you sure sir? It does mean changing the bulb"

 

Offline FreeTerran

  • Master of the apocalypse
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Re: Been abusing some more Diemos....


Looks very good.
Silva in lumine Lunae arcana est. Domos mea Silva in lumine Stellarum est.

 

Offline Gortef

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Been abusing some more Diemos's....
Quote
Originally posted by beatspete



Not really, i suppose. Its not compressed much.       198kb


Thank you very much sir ^_^
Habeeb it...

  
Been abusing some more Diemos's....
I had an idea looking at those beautiful pics!

Have a search party scouring the wreckage for survivors or salavagable parts, like a few Faustus's and maybe some freighters, and of course a cruiser for protection.

You could also go really far with using search lights to light up some parts of the Diemos's hull, to bring out details in the hole and some hunks of debris also!

Looks wicked other wise...I should learn how to render...I got loads of ideas...

Cor

 
Been abusing some more Diemos's....
Quote
Originally posted by Corhellion
You could also go really far with using search lights to light up some parts of the Diemos's hull, to bring out details in the hole and some hunks of debris also!
 



Intresting... very intresting. :yes:

"Your cynicism appauls me Collosus - I have ten thousand officers and crew willing to die for pants !"

"Go to red alert!"
"Are you sure sir? It does mean changing the bulb"

 
Been abusing some more Diemos's....
Thanks man!

Get rendering! I wanna see what it looks like!

 

Offline StratComm

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Been abusing some more Diemos's....
EDIT: I just realized how old this thread is.  Sorry for the bump.

Quote
Originally posted by beatspete


:p

Yeah, you might be right, I have a nice bright flatscreen monitor, our curvier views may not be able to see it properly. :wink:

Anyway, a new background, and a new texture. Ooo, and new lighting.

http://www.angelfire.com/stars4/beatspete/hole2.jpg

Now that its less dark you can see the textures and damage and things - exposing my shoddy work :nervous:

And as a bonus feature - brighter star:

http://www.angelfire.com/stars4/beatspete/hole3.jpg


Mummy, mummy, look what my plug-ins did!


I like the one with the planet in the background, its brightness helps to bring out the debris a lot.  My only qualms with that shot are planet-side lighting (why doesn't light on planet match light on Deimos) and the fact that you have given the moon an atmosphere.  Otherwise, great work.  I'd love to know how you gouged out the hull like that.
« Last Edit: April 25, 2003, 02:16:45 pm by 570 »
who needs a signature? ;)
It's not much of an excuse for a website, but my stuff can be found here

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Last edited by StratComm on 08-23-2027 at 08:34 PM

 
Been abusing some more Diemos's....
Quote
Originally posted by StratComm
...and the fact that you have given the moon an atmosphere.


Your right about the lighting, but just cause it's a rocky planet doesnt mean it cant have an atmosphere :p

Quote
Originally posted by StratComm
I'd love to know how you gouged out the hull like that.


I used the object subtraction tool in Truespace.  I made a cylender and textured it with a damage texture, then aligned it with the diemos and used the object subtraction tool, under Boolean operations.  Its quick and effective, though add some extra damage detail, ie girders sticking out.
Some of the little chunks were from object intersections, and some i just made myself.

"Your cynicism appauls me Collosus - I have ten thousand officers and crew willing to die for pants !"

"Go to red alert!"
"Are you sure sir? It does mean changing the bulb"