Originally posted by Charmande
TS didnt have enough tanks. Mechs are cool, but tanks are what make C&C games. ALl they had was the stupid NOD Tick Tank. and a mammoth tank if you edit the rules.ini file. Now Red ALert 2 goes back to having lots of nice tanks. tanks are nice. tanks are your friend. without tanks, the world is lost.
you get some mammoth tanks in a mission too, tho you can't build them.
back on topic, just my two cents: I don't see any pb with a heavy stealth fighter.
tradeoffs?
B2 and F117 both fly like a brick because of strange aerodynamics? that's true. but FS2 is in space, so it's irrelevant.
internal weapons? yeah, that's true ( altho if I'm not mistaken the F22 can carry external hardpoints if needed ). in FS2, all teh ships have internal bays. so?
expensiveness, yeah, the B2 is the most expensive plane ever, and the F22 has the worst price/efficiency ratio ever (

). in fs2 they pop up cruisers and destroyers by the dozen, and can bring a new ship ( perseus for exemple ) in full service in an outstandingly short time. I doubt even an uber fighter would make a big hole in the GTVA wallet.
ST has crappy tech fluff? that is SOOOOO true

but FS2 isn't really better
"steps back in the shadows where he came from"