Author Topic: GTGs Octavius  (Read 4060 times)

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Offline Grey Wolf


The general shape is based off of the patcoms from I-War2, and the textures are my first attempt at doing a single texture for a whole ship, so don't mock it too much.

It's intended as a Terran gunship, a bit larger than the Ursa, with heavy primary loadouts. It's function would be providing extended fire support to light capships.
You see things; and you say "Why?" But I dream things that never were; and I say "Why not?" -George Bernard Shaw

 

Offline phreak

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adpat = shiznit
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Offline Grey Wolf

I was originally going to try rebuilding the adpat, but I didn't quite have the skills for some of the details on it.
You see things; and you say "Why?" But I dream things that never were; and I say "Why not?" -George Bernard Shaw

 

Offline Knight Templar

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Take a better screenshot. And i won't mock your textures, but you deffinitly need better ones.

And for a gunship, make it bigger. Like twice the size of an ursa. With like 10 subach turrets or something to that affect. (doesn't have to be subachs)
« Last Edit: May 04, 2003, 02:56:09 am by 675 »
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Offline Shrike

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*Tries to shine light on pic to get a good view*
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Offline J.F.K.

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Quote
Originally posted by Knight Templar
Take a better screenshot. And i won't mock you're textures, but you deffinitly need better ones.


:nod: & :nod:.
« Last Edit: May 04, 2003, 02:57:35 am by 1073 »
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Offline KARMA

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grey wolf.... i can't say a word about the ship (since i can't even see it) but this is the best screenshot ever :drevil: :drevil::rolleyes:

 

Offline Steel

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thought it was just me...  the wholoe thing is so dark one can barely make out the outline of the ship...

in general, i find most of the screen shots from FS2 to be dark, especially in game shots...  are the ships in game that hard to make out?  it has been a while since i cranked fs2 up...(waiting on delivery of game).
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Offline karajorma

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I don't think that's an in-game shot. What it needs is better lighting in the 3D modeller it was made in. That's the best way to take screenshots of a new mod.

In game shots are nice too but nothing beats the standard top/side/front/perspective combo.
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Offline Galemp

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Here. I took it into IrFanView and increased the gamma to 2.00.
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Offline Knight Templar

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Defeinattly new textures. Please.
Copyright ©1976, 2003, KT Enterprises. All rights reserved

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Offline Grey Wolf

If someone'll volunteer, or if they know of a good graphics program that's free (not warez, FREE), then it'll get better graphics. But as of right now, I'm working with Irfanview and MSPaint.  I'll probably brighten up the textures a bit, since they are quite dark right now. Part of the reason they were dark was to hide the lack of detail. Actually, I have a new idea to try on the textures.....
You see things; and you say "Why?" But I dream things that never were; and I say "Why not?" -George Bernard Shaw

 

Offline karajorma

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Gimp's free and certainly more powerful than either of those two. A google search should find it.

Probably a pain to use though.
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I always wanted to find a Iwar looking cap ship! I thought they were really cool looking... This one is excellent, and when you get the texture thing down I'm sure it can come out looking damn good... Will bee keeping an eye on this development
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Offline phreak

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Quote
Originally posted by karajorma
Probably a pain to use though.


try unstable. it would be good if it could stay open when doing something other than basic paint functions
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Offline KARMA

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Offline Grunt

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It's a perfect shape for a space ship. :yes:
You might give some more detail to the launchers (guns) on the sides. Preferably a more rounded shape to fit the hull.
Just fly on !

 

Offline Grey Wolf

Incidentally, Grunt, during the two days I was offline, I was revising the shape of the ship.

I was trying to get it to look more like the I-War 2 Tachyon-class ship. Notice the turret on the bottom :)

Also, revised planned arnament:
Gun Bank 1: 8
Gun Bank 2: 4
Missile Bank 1: Capacity for 18 Rockeyes
Missile Bank 2: Capacity for 18 Rockeyes
Turret: 2 x Prometheus S
Length: 89m

Also, blame the horrendous quality of the first pic on modelview.
« Last Edit: May 07, 2003, 02:14:48 pm by 102 »
You see things; and you say "Why?" But I dream things that never were; and I say "Why not?" -George Bernard Shaw

 

Offline phreak

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better angle on that new one plz
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Offline Grey Wolf

You see things; and you say "Why?" But I dream things that never were; and I say "Why not?" -George Bernard Shaw