As I have now started expanding into the world the world of making whole new ships, I decided to create a 'Leviathan (Refit)' model, mounting extra and altered weapons.
Here's a modelview shot of it. I included the gun normals to show the improved firepower.
http://www.angelfire.com/space2/raptorsnest/cruiser06.html(I've called it cruiser06 because I created reskins for the Lev and lilith, called cruisers 04 and 05)
Now, the ship is in game, and is stable, but there are some problems...
The targeting box that goes around the turrets, dosn't. They are are all off. The texture at the very front is missing:wtf:. And when no turret or subsystem is selected, my HUD says that the ship is only 1m away, even when it is over 4Km away:wtf:


The guns do fire from the right places though.
All three of my other turreting attempts have not been this bad. The first two had no flaws, and the third has missing textures:doubt:
Is there an experianced modeller out here with any ideas as to whats going on? or is willing to try and sort this out??
Tools used: TS3.2 + trueview, PCS 1.3.4, modelview