i was looking in the bug fix page, saw this :
8.2.99
Item #: 1364
Original date: 7/22/1999
From : James Agay to Dave Andsager
[Freespace 2] Dave, Brad and I would really like a sexp to point and fly cap ships toward one another. AI-CHASE causes problems for the big ships and using ragular waypoint paths causes trouble since we never know where a ship will be when a given goal is complete. Having a way to force the big ships to face off would be both incredibally handy and a great time saver for us. Can it be done?
Dave Baranec:Unless this can be done in <= 2 days with no side effects or bugs, this is a not-doing.
Mike Kulas:Seems easy if we can make some assumptions, mainly assuming we can ignore collisions with other ships. If so, this seems like a few hours of work. Heck, I could probably code this
Dave Baranec is the lead programmer on FS2 and is keeper of the schedule for programmers. Mike was a programmer long ago on FS1. Turns out this system was added in a few hours. Expect to see capital ship battles that are better than ever.
so did they ever add "a sexp to point and fly cap ships toward one another"?? I'm new to fred2 so excuse my ignorance.