karma: i did all textures in truespace via tiling and manipulation of how they're applied. (i tried uv mapping a capship before....and never again!

[it was actually this same liner, but it turned out horrible]), and the model does smooth properly (i had to unsmooth it so pcs 1.34 (latest) would smooth it. hmm....), so i'll give that a try now thanx

and it's worked! yay! thanx a bunch

this will fix a problem another ship has been having.

(although now it's screwing up the vertical offset or somin on the recessed windows at the rear of the double bridges....how annoying)
as for those hole things and the light texture being warped strangely around them, yeah, i'm gonna be working on that, although i'm not quite sure how to proceed with them. i'll have to experiment lots there

it is actually the models geometry doing that-straight up or down the look fine, but on the side they look bad. i'll see what i can do
karajorma: hmm, i think i see what you mean. havn't got to the pofing stage yet, but when i do i'll be sure to check up on that

thanx.