Author Topic: So did anyone ever make a geo-moddable ship?  (Read 7707 times)

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So did anyone ever make a geo-moddable ship?
Remember that long thread about geo moddability from the dawn of time? so ....?

i was just wondering if tbp would get there first as we already have the model, it just needs texturing, and yes it works like a dream, but its not a huge ship as such, its the god sat, and it will be complete (well for team members) in the next 2 weeks, you can blow up any piece of it you like, lovely  

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Offline Shrike

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So did anyone ever make a geo-moddable ship?
So basically it's made of destroyable subs and nothing else.... ?
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Offline an0n

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So did anyone ever make a geo-moddable ship?
I think that shields on cap-ships you be good like that.
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Offline aldo_14

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So did anyone ever make a geo-moddable ship?
I did something with destroyable deck objects, but I don't really see the benefit of a fully geo-moddable capital ship, because of the polycount and clipping problems.

I guess a smaller ship makes sense, but it's never been something I've fully wanted to implement.

 
So did anyone ever make a geo-moddable ship?
its not FULLY destroyable, but it has many destroyable parts and all have "destroyed" objects, you can take out radars, missle banks, individual solar panels, and turrets seperately, so where yuo hit it really has an effect on what damage it does to the model.

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Offline Setekh

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So did anyone ever make a geo-moddable ship?
Mmmm, cool. Can't wait to blow the crap out of it.  
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Offline Zeronet

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So did anyone ever make a geo-moddable ship?
Where's the bridge on a Hecate or Orion? Because if you destroyed that, the ship would be in serious trouble.
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Offline aldo_14

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So did anyone ever make a geo-moddable ship?
 
Quote
Originally posted by Zeronet:
Where's the bridge on a Hecate or Orion? Because if you destroyed that, the ship would be in serious trouble.

Distributed command centre.  It's really a bit daft to have a big window into space for command crew to look out of it, when you think of it - that's why we have video cameras.

It's also sheer lunacy to centralise all ship control in a single area (not that that would stop command)

 

Offline LAW ENFORCER

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So did anyone ever make a geo-moddable ship?
Cameras can be damaged, you need at LEAST one window in the ship!

What hes saying just sounds like what I noramly do, make as much of the ship I can destroyable, turrets, comms, naviagtion, weapons, engines, Sensors, cargo bits, bridges, dishes, - or did I miss something?
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Offline Zeronet

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So did anyone ever make a geo-moddable ship?
What happens if you made say a connecting tube destructable? When destroyed would the ship break in two or be held together by invisible strings?
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Offline LAW ENFORCER

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So did anyone ever make a geo-moddable ship?
invisable sting
Conflict GRDLA:
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Offline Zeronet

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So did anyone ever make a geo-moddable ship?
  Invisible strings suck.
Got Ether?

 
So did anyone ever make a geo-moddable ship?
heres a pic of the model in question :

 
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Offline diamondgeezer

So did anyone ever make a geo-moddable ship?
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Offline mikhael

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So did anyone ever make a geo-moddable ship?
 
Quote
Originally posted by aldo_14:
Distributed command centre.  It's really a bit daft to have a big window into space for command crew to look out of it, when you think of it - that's why we have video cameras.

It's also sheer lunacy to centralise all ship control in a single area (not that that would stop command)

Command bridges are centralised because it makes communication more efficient.

Imagine if the bridge was completely decentralised. What would you gain? A single hit couldn't off the entire bridge crew. That's good. However, what happens when Nav gets hit? Or Wep? You've got a ship that has no con or no defenses. What if you just lose power to the comms system? Modern US Navy vessels have sound-powered telephones, but those aren't as clear as a proper 1MC. You end up with chaos.

On the other hand, a centralised bridge gives better communications between departments, and (if properly located) protects all the principals.

A better solution than either would probably be a a pair of fully redundant 'bridge' areas, in different parts of the ship with either a dedicated comms system betweent them (along with isolated power) or sound powered phones to connect them. If the current 'ready bridge' goes up, you have a secondary ready to come on line.

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Offline Alikchi

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So did anyone ever make a geo-moddable ship?
In BattleTech, the "bridge" is in the very center, most protected, deep inside the ship.
That way you don't lose the ship with a single hit from a Naval PPC.
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Offline Red5

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So did anyone ever make a geo-moddable ship?
 well we all know the true future lies in STAR TREK, SPECIFICALLY STAR TREK THE NEXT GENERATION  and we all know that ALL SCI FI GAMES ARE BASED ON STAR TREK!!! because we know this FREESPACE SHIPS HAVE BRIDGES WITH WORFS AND COUNSELOR TROYS!!!!

Edit: Rest of post deleted for being both off topic and stupid. The above exists since it is on topic in the loosest form.

[This message has been edited by Thunder (edited 12-25-2001).]
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Offline Fineus

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So did anyone ever make a geo-moddable ship?
1 - Stop shouting.

2 - Drink and forums don't mix kids  

 

Offline Pera

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So did anyone ever make a geo-moddable ship?
 
Quote
Originally posted by Red5:
well we all know the true future lies in STAR TREK, SPECIFICALLY STAR TREK THE NEXT GENERATION  and we all know that ALL SCI FI GAMES ARE BASED ON STAR TREK!!! because we know this FREESPACE SHIPS HAVE BRIDGES WITH WORFS AND COUNSELOR TROYS!!!!

Edit: Rest of post deleted for being both off topic and stupid. The above exists since it is on topic in the loosest form.

[This message has been edited by Thunder (edited 12-25-2001).]

If that's less stupid, and more on topic, I can't even think what would the rest of the message have looked like  
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Offline WMCoolmon

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So did anyone ever make a geo-moddable ship?
 
Quote
Originally posted by Red5:
...COUNSELOR TROYS!!!!
OPEN FIRE!!!!
Anyway, didn't someone make a geo-moddable space station? And if you did make one, would you have a problem destroying it after you blew up all the subsystems?  
-C