Author Topic: POF CS compiler update - big news  (Read 8048 times)

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Offline Kazan

  • PCS2 Wizard
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POF CS compiler update - big news
Are you having fun keeping up with my Revisions POF CS v0.41.0 w/ COB-POF 0.35.0 at http://alliance.sourceforge.net

POF Compiler Notes:

Turret AutoGen is in!  The Naming convention is as follows - Non Rotating turrets should be "TurretNN[anything]" It's case insensative and the name is preserved [anything] is obvious and NN is the turret number [start counting at 01 and always have two or more digits, ie 01, 02, 10, etc].
Multipart turrets should be "TurretNN-Base[anything]" for the base and "TurretNN-Arms[anything]" or "TurretNN-Barrels[anything]" for the arms/barrels [I use different names depending on turret size/usage].  All generated turrets will have no firepoints and normals of (0,0,0).  Later builds will have the firepoint def via lights

If you want the center of a object at a certain location [ie for rotating objects] put a light in the world at that location and name it "center_[subojectname]" where [subojectname] is the name of the subobject that is suppose to be the center of.



[This message has been edited by Kazan (edited 05-13-2001).]
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

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Offline Jabu

  • One of our many cases
  • 29
POF CS compiler update - big news
Umm... hurrah!

 

Offline Nico

  • Venom
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POF CS compiler update - big news
"special" eh?    

------------------
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Member of the Robotech mod for FS2

and of Hidden Terror, the Shivan campaign

and My own page
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Offline Kazan

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POF CS compiler update - big news
My compiler just output the Liberty Cruiser from the modelling contest   stick your "special"  

FS2 ignore my boundboxes though..

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http://freespace.volitionwatch.com/babylon

Did you say you wanted your head used as a soccer ball?
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 

Offline Bobboau

  • Just a MODern kinda guy
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  • 213
POF CS compiler update - big news
how soon can we expect a beta.

------------------
Bobboau, bringing you products that work.............. in theory
Bobboau, bringing you products that work... in theory
learn to use PCS
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DEUTERONOMY 22:11
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Offline Shrike

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POF CS compiler update - big news
 
Quote
Originally posted by Bobboau:
how soon can we expect a beta.
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

 

Offline Kazan

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POF CS compiler update - big news
when i fix the collision detection

------------------
FreeSpace 2: The Babylon Project Effects Nerd and Programmer.
http://freespace.volitionwatch.com/babylon

Did you say you wanted your head used as a soccer ball?
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 

Offline Bobboau

  • Just a MODern kinda guy
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POF CS compiler update - big news
how long might that take?

------------------
Bobboau, bringing you products that work.............. in theory
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Kazan

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POF CS compiler update - big news
i've been talking to gary and he may have figured the problem out for me.

------------------
FreeSpace 2: The Babylon Project Effects Nerd and Programmer.
http://freespace.volitionwatch.com/babylon

Did you say you wanted your head used as a soccer ball?
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 

Offline Kazan

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POF CS compiler update - big news
i think it may be fixed.. ill have to testit more after practice today.  I noticed a small geometry bug in one of my models ill have to check out.  Otherwise it's good

------------------
FreeSpace 2: The Babylon Project Effects Nerd and Programmer.
http://freespace.volitionwatch.com/babylon

Did you say you wanted your head used as a soccer ball?
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 

Offline Darkage

  • CRAZY RENDER RABBIT
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POF CS compiler update - big news
i like your tools dude but this is way to complicated for me

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Offline Kazan

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POF CS compiler update - big news
OMFG the geometry error i see is something i thought i fixed... ack

------------------
FreeSpace 2: The Babylon Project Effects Nerd and Programmer.
http://freespace.volitionwatch.com/babylon

Did you say you wanted your head used as a soccer ball?
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 

Offline Shrike

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POF CS compiler update - big news
The inverted Y thing?
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

 

Offline Kazan

  • PCS2 Wizard
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POF CS compiler update - big news
i never had that problem... the axis translation was the easier part of conversion

it's dropping polys again.. im debuging now to see what's going on

------------------
FreeSpace 2: The Babylon Project Effects Nerd and Programmer.
http://freespace.volitionwatch.com/babylon

Did you say you wanted your head used as a soccer ball?
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 

Offline Kazan

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POF CS compiler update - big news
Work her! Work her into the ground! try and find bugs for me!

------------------
FreeSpace 2: The Babylon Project Effects Nerd and Programmer.
http://freespace.volitionwatch.com/babylon

Did you say you wanted your head used as a soccer ball?
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 

Offline Bobboau

  • Just a MODern kinda guy
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    And MODest too
  • 213
POF CS compiler update - big news
I can't DL it, I hate AOL

------------------
Bobboau, bringing you products that work.............. in theory
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Arnav

  • Slightly rusty technology
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POF CS compiler update - big news
Technicals! AAH! What I know about POFs and coding and whatnot you could put on a pin-head with a dull-edged sword. (Where did I read that?)  


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- Arnav Manchanda
ICQ: 6228797
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- Arnav
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"At least I have job" - Unidentified Soviet Flak Trooper before being prismed.

 

Offline Kazan

  • PCS2 Wizard
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POF CS compiler update - big news
they're is a problem with it stack overflowing on some models.. i am going to have to track down the problem today

------------------
FreeSpace 2: The Babylon Project Effects Nerd and Programmer.
http://freespace.volitionwatch.com/babylon

Did you say you wanted your head used as a soccer ball?
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

  

Offline Sushi

  • Art Critic
  • 211
POF CS compiler update - big news
I tried it on my unfinished model, it found and converted 0 vertexs, faces, and polys. I ended up with a 238 byte POF of nothing.  

What gives?

The model was converted straight from untextured 3DS to COB to POF. 3DS to COB was done with 3DE.

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Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
POF CS compiler update - big news
??? Why converting the 3ds file to a cob file with 3d exploration? Why don't you just open the 3ds file in truespace (yes it can)? Oh well, never mind...

------------------
venom2506
Member of the Robotech mod for FS2

and of Hidden Terror, the Shivan campaign

and My own page
SCREW CANON!