I'd also like to add some suggestions:
*a recovery rate for weapons and shields(just like the afterburners); that would be extremely useful for the Wing Commander Saga(WCS)
*Pulse beams: The Beam fires 3-4 times in short succession(just like salvo/burst weaponry; would be useful for TBP for the Strobed Antiproton beams of the Stribe ships)

*support for higher velocities(400+); I think the AI now cannot really handle higher speeds
*optional flag that makes that certain ships only get damaged by "huge" weapons; would be useful for WCS where the phase shields of the capships can only be penetrated by torpedos
*(optional) four armor sectors
*(optional)core damage(after the armor has been shot off, damage goes to the ships core until it blows up)
I've joined a few days ago. Tell me what's already possible of my points.