Author Topic: some screenshots  (Read 5172 times)

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Offline KARMA

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ok, i know that they aren't still perfectly complete....textures for ti's wings are from xwaup, textures for the "arms" sucks and textures for the tf wings sucks too...and i have some problems with thrusters also....the model for thrusters seems to be too small, and the glow for ti is too near to the ship models, so i can see when it is at 0% of power a glow partially in the front of the ship, partially in the rear......

but i'm too happy becuase i finally was able to test my model in game and they works fine althought i've created them with an heavy intersecting poly strategy...so i want to post some pics  
i don't know why they seems to works...i still have to test with a bigger model to see if you can't fly throught...but in a first test i was able to hit the ships about evrywhere.....and i'm not curious to know why they works...i'm enough satisfied for they works  
...here are some pics
   
 
 
 
[img]

[This message has been edited by KARMA (edited 01-12-2002).]

 

Offline KARMA

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The location of the thruster glow on the ships is wrong. They should be at the sides of the globe, in between the circular thing at the back and the arms. If you used XWAUP textures you might have X-Wing Alliance. Look there.

 

Offline KARMA

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lol, i know what you are talking about but i never considered em as the engines, for i thought they were too small...
eheheh man i feel little stupid ehehehhehe, well.. i'll check on swma...btw it would be a problem i dare, since the lights you are talking about are really, really small

 

Offline Zeronet

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You need two of them otherwise its not a TWIN ION Engine aka TIE Fighter.
Got Ether?

 

Offline KARMA

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i know
i simply thought the engines were located in the big rear hole, with a single glow for both, i never considered the two red lights on the sides of the main body ...and it will be a problem as said...those lights are really,really small.....it would be impossible to set a properly thruster glow

 

Offline Skippy

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Did you try to pilot it ?

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Offline Nico

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don't use thruster flame objects for this ships, just the glows you add with PCS.
SCREW CANON!

 

Offline KARMA

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my old tables seems to don't work properly anymore so i simply substituted the models to the myrmiddon for these screenshots, but i'm waiting for a friend to send me already tested and working versions for ships.tbl and weapons.tbl.
i agree with you venom, i'll delete the thruster obj for all the ties...
i've done a little research...ties have small red glows (the glows that other were talking about) that are hidden with a kind of electromagnetic process, and are visible only on a direct angle.
i dare that freespace2 glows are too big to represent the original thruster glows...the best solution may be to realize the glows as simple textures and to use no glow...but will the fighter work without any glow?
elseway the better solution will be to use only a central glow as in the pics
i have another question btw, does ts5 materials work in fs2? i mean...reflectance, bump mapping...


[This message has been edited by KARMA (edited 01-12-2002).]

 

Offline Nico

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you can make the glows the size you want in FS2, don't worry, you can make glows that small, just play with the radius entry.
otherwise, no, you can't set bump, reflection or anything, FS2 will only use the basic map.
SCREW CANON!

 

Offline Ypoknons

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XWAU textures...? ! I won't say anything yet, but...

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[This message has been edited by Ypoknons (edited 01-12-2002).]
Long time ago, you see, there was this thing called the VBB and... oh, nevermind.

 

Offline KARMA

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try to read all a post before reply ....
the only xwaup texture u can find on the pics are on ti wings, since i still have to finish all the maps....
or you think i will release (whenever i will release something) a ship with maps partially done by me and partially done by other ppl for other projects?    
eh it would be a nice patchwork

 

Offline Fineus

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You did those? my god - they rule! Nice one!

 

Offline vadar_1

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ya those are awsome, everyone is so harsh around here when it comes to critism
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Offline IceFire

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Those are fantastic!  I can't wait till this gets fully featured.  I want to pilot B-Wings against the empire  

Or fly a TIE Advanced (not X1) against the Rebels.  Wee!

vadar_1: Nobody is being harsh here.  IF they were being harsh they would have said "those modelz SUCK!  GO makes better onez!!!11!!".  But nobody has said that.

Everyone is lending feedback because its good to have feedback (if everyone says "Yes thats nice, then do they really care or not?") and because people here see the HUGE potential for these models.

I'm personally excited!
- IceFire
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Offline KARMA

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i hope to release something soon, as said in another post....just a melee pack for the beginning...it will take i think one or two months
actually i have to fix/complete those in the pics, i have a lod0 for td almost done, and it will not take too much to finish the other lods since i use the same parts of the other ties, except for wings.
i'm working actually on a ta, i have finished and debugged this:
   ,its only 230 polys so it will be a good starting point for the first two lods, another guy working at this project has done a mesh for gunboat of about 250-300 polys that is great, some other meshes for xw that needs some major fixes to be used in game and he is working on a VSD too
well, its a long job but i've never said it will be done in two days
anyway there will be soon a site where to check our progress
..
oh and thx for feedback
congratulations makes me obviously happy, but critics may be also important for they may give important sugggestions
bye

 

Offline IceFire

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Where's your site?

Just a suggestion, but maybe including shield meshes on all TIEs would be a good thing.  There are several times in TIE Fighter where some TIE's get shields.  Just leave the table value at 0 for the time being  

[This message has been edited by IceFire (edited 01-12-2002).]
- IceFire
BlackWater Ops, Cold Element
"Burn the land, boil the sea, you can't take the sky from me..."

 
they acutally look metalic   thats what i like, nice

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Offline Carl

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Quote
Originally posted by KARMA:
 
   
   
   
[img]

those look pretty cartoonish. turn the lighting detail up.
"Gunnery control, fry that ****er!" - nuclear1

 

Offline CP5670

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Those look very good to me actually.