Author Topic: Fleets?  (Read 6077 times)

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Offline Taristin

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Well, let's see... Sandwich has a ship reference list on his site...

Here, look: All ships referenced to in game

http://www.brainzipper.com/fs2/notes/fs2_ship_list.html
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Offline Mr. Vega

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If you calculate fleet population based on the information on Epsilon Pegasi you get about 106,000. Assuming the average crew number is 6000, the number of ships in a fleet is 17-18.
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Offline TopAce

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Quote
Originally posted by Akalabeth Angel
.....and simply make the Corvette class a new part of the fleet, while retaining the Cruiser class in probably a new ship.


This can be read in the techroom about the Deimos. Something like this:

The GTCv Deimos is the newest additions to the Terran fleet .... blah blah blah .....are the products of a new era of ship design ... blah blah blah ...As the Leviathan and Fenris cruisers of the Great War are gradually phased out, these corvettes will become the foundation of tomorrow's fleet.
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Whoa:wtf:  those estimates are freaking low!!!

Remember that the GTVA has control over several dozen systems, and therefore has the resources of all those planets!  I think you are all underestimating the GTVA's industrial capacity.

For example, the Laramis system was discovered mid-way during the Great War in 2335 and in just a few years a private company (RNI) manages to build a new shipyard capable of constructing new ships (Aeolus).

I would think that a typical GTVA fleet would have 3 destroyers, 12 corvettes, and 25 cruisers, plus a squadron of AWACS ships.  That would make 40 ships per fleet, and with 25 fleets, it would equal to 1000 vessels.  The Royal Navy has about 100 ships that have all been built in the last 50 years, and Britan's resources are a grain of sand compared to those available to the GTVA.  I don't think that 80 destroyers is that farfeched.
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Offline magatsu1

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plus seperate Merchant Navy and some Medical ships 'course.
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Offline TopAce

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Anylarge their fleets were, they SCARED from the Sathanas. If the GTVA had about 3 destroyers and 12 corvettes in ONE fleet, the Sathanas would only be a breakfast. :)

But if there fleet is on low .... they need good pilots.
Let's clone Alpha 1! :D
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Offline AlphaOne

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Quote
Anylarge their fleets were, they SCARED from the Sathanas. If the GTVA had about 3 destroyers and 12 corvettes in ONE fleet, the Sathanas would only be a breakfast.

I agree but consider this: the shivans will not only have an equal response to a fleet of the GTVA that large but it would probabli ram it into the ground remember that the first shivan juggernaut smashed through several GTVA fleets wich were suposed to stop it before they managed to get the Colosus on post ready to intercept it!
My fleets are much more cheaper and more versatile than that..!
The whole pourpose of these Friggates is to provide a suficient amount of firepower so that the GTVF(GTVA in my campaign story) would not have to comission so many corvettes to do the same job...!(costs costs costs:rolleyes: )
Therefore a friggate is as folows..:
-1,3 to 1,6 km long
-it has 3 or more beam cannons
-a small fighter bay consisting of some 50 ships!
-a top speed and manuverability that is almost equal to that of a corvette
-thanks to the new antimatter reactors a power/ton ratio of almost 1,7/1
-this alows it to have a top speed of some 45m/s and a excelent allround armor so that it can take hit after hit..!
-these things are ment to do the same job as 4 maibe more corvettes....!:D :ha:
Die shivan die!!
Then jumps into his apple stealth pie and goes of to war.What a brave lad....what a brave lad say the ladies in red.
 

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Offline TopAce

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Quote
Originally posted by AlphaOne

.....remember that the first shivan juggernaut smashed through several GTVA fleets wich were suposed to stop it before they managed to get the Colosus on post ready to intercept it!


Yes, that was written in the command briefing. Everyone can write a sentence like this, he only needs a keyboard and a Command briefing window. In-game a Sathanas is VERY vulnerable if ships attack from the back, where it has only 1 LRed, which can be disabled.

The Colossus has turrets of all types everywhere. So do not base this on what [V] has written down in the command briefing.

I just want to say that is all you need to destroy a SJ is a ship with beam cannons(Even a leviathan or a Deimos), two, or more fighters to disable the LRed, quite much time :), and luck that the SJ won't turn its nose at you.
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Offline Stunaep

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1) If [v] said it, then it's canon. Doesn't matter if it makes sense or not. If we can't agree on that, then there are no facts to base this argument on. Not counting that we're talking about a computer game.

2) It's already proven in Bearbaiting, that the Sathanas can take down a Hecate class destroyer in a single blow (phoenicia). While even the firepower of Five Orion Class Destroyers Combined takes 10 minutes to destroy a Sathanas.

3) Again, in Bearbaiting, the Sathanas wasn't alone. It was closely followed by a Demon class Destroyer. Now we know that there have been attempts to attack the Sathanas already. So probably the Sathanas had more escort vessels. Now if I had to choose sides between a Sathanas and three Shivan destroyers (random semi-logical number) and a fleet of three hecates and 12 corvettes, I'd take the Shivans side.

Not to mention how hard it is to mass an entire fleet to one location (and I mean one location, not one system). That hasn't been done once in the FS2 main campaign.
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Offline magatsu1

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and that was just 1 Sathanas of course. Imagine if the Sathanas fleet had gone straight to Beta Aquaile (I'm guessing I spelt that wrong) instead of the Capella sun.
Then the GTVA would have be in trouble.
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Offline TopAce

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Beta Aquilae. :)
But the Sathanas fleet hasn't went further than Capella. It's canon.
My community contributions - Get my campaigns from here.

"Truth" is the opinion of the majority which it can enforce on the minority. Members of the minority have two choices: join the bandwagon or think. Those who do not fall into line will be brutally crushed.
The tools to maintain order are: lies, double standards, and hypocrisy. The most powerful and the most insidious of them is hypocrisy

 

Offline PSYCHO

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Hey Has Anyone done a complete assesment of the total GTVA Navy compliment of ships without fighters or bombers? if not than the entire FSUniverse is comprised of plp that are doing campaigns and if they are linked than you would have an Idea of what was built ......Just my 2 cents without reading the entire post.....8D

 
Quote
Therefore a friggate is as folows..:
  -1,3 to 1,6 km long
  -it has 3 or more beam cannons
  -a small fighter bay consisting of some 50 ships!
  -a top speed and manuverability that is almost equal to that of a corvette
  -thanks to the new antimatter reactors a power/ton ratio of almost 1,7/1
  -this alows it to have a top speed of some 45m/s and a excelent allround armor so that it can take hit after hit..!
  -these things are ment to do the same job as 4 maibe more corvettes....!


  This is supposed to be a joke right? Multiple beam weapons. Fighter bay. Nearly the speed of a Ursa heavy bomber? Great armour?

  I liked what they did in Derelict with the Saphah Frigate. A ship the size of a corvette with guns more like a Destroyer seems a good idea for a frigate.

 

Offline AlphaOne

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Yo people look there is a huge gap ion the GTVA ship[ inventory...
They have no ship between corvettes and destroyers......this is a weaknes trhat the shivans exploited with they corvettes with fighter wings on board..
And the beam weapons arent standard beam weapons they are smaller yet more powerfull then eny corvette could posibly have...
Die shivan die!!
Then jumps into his apple stealth pie and goes of to war.What a brave lad....what a brave lad say the ladies in red.
 

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Offline Unknown Target

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Alpha, this thread is ****ing dead. What is it with you people and old-thread bumping?

 

Offline AlphaOne

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Well **k me then if people cant expres theyr opinion about FS&FS2 on these forums then where the **** should they...!
The game is already dead is at the majority of gamers because it required you to think before you act...atleast lets us keep it alive !
And this is the last post il do on this thread..:mad: :hopping: :mad2:
Die shivan die!!
Then jumps into his apple stealth pie and goes of to war.What a brave lad....what a brave lad say the ladies in red.
 

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Offline StratComm

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Quote
Originally posted by AlphaOne
Well **k me then if people cant expres theyr opinion about FS&FS2 on these forums then where the **** should they...!
The game is already dead is at the majority of gamers because it required you to think before you act...atleast lets us keep it alive !
And this is the last post il do on this thread..:mad: :hopping: :mad2:


Other than the no longer posting in old threads, what is this post actually supposed to say?  Can anyone decypher it?  If it is saying that freespace is dead because freespace "required you to think before you act" I can't see that being a negative, though I can't really agree with it.  As for your ship idea AlphaOne, that's nice, but we already have enough terran super-ships.  You're not the first person to suggest something like that by far but most of us find little use for these ships.  Come up with something balanced between corvettes and destroyers and you have a winner.  But the truth of the matter is, with neither class specifically defined, you can't really judge where the gap falls..
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Last edited by StratComm on 08-23-2027 at 08:34 PM