Author Topic: Table problem  (Read 5497 times)

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Offline Goober5000

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Odd.  Perhaps it has something to do with your installation.  Meet me on IM when you get the chance.

 

Offline Hippo

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im online whenever im home, but you always seem to be away :p but yes, i'll IM you, i have another question which is to classified to ask in front of the public...
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Offline Hippo

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well, problems fixed, everything works, though i havent resumed the escape od yet, but i traced the problem to Kazaa in fact... It seems that i left things downloading to drive C, so after i finished downloading a music video, it had used all but 3.1 Mb... I propmtly re-organized, reinstalled FS, and put back all the data, and it works perfectly...
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Offline Hippo

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all tyhe attempts to get \the EP functional have worked fine... this can be closed if someone wishes...
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Offline TopAce

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I think we should leave this open.
Maybe you would have some further problem with that damned escape pod!
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Offline Hippo

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im almost done with the shield animation, then i'll be pretty much done... :nod:
« Last Edit: September 27, 2003, 08:26:53 am by 681 »
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Offline TopAce

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just a suggestion, so do not stick your tongue at me.
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Offline Hippo

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Offline Hippo

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well heres an interesting problem... i imported the Herc shields onto the escapepod, i finished the shield icon, put it in the Hud folder, enter it in the table, make sure the table gives it shields, and then in mission, the game acts like there are no shields... ML-16s rip thrugh my hull, with shields having no effect, and the shield icon doesn't even show up...

any ideas?
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Offline TopAce

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Quote
Originally posted by TopAce
I think we should leave this open.
Maybe you would have some further problem with that damned escape pod!


Quote
Originally posted by Hippo
well heres an interesting problem...


I told ya. :p
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Offline Whitelight

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Are you still useing the same table entry that is in this post?

If so I noticed one thing, there is a shield entry, but no shield color entry.

$Shield: 380
$Shield color: 255 255 92

Don`t use my shield color entries, I just used them for reference.

(edit) Never mind, I just noticed that FS1 doesen`t use this in the table!
« Last Edit: October 04, 2003, 12:13:33 pm by 695 »
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Offline Raptor

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When you converted the mesh from 'where-ever' to .pof, did it have a shield mesh orginally?  I've had simular problems with ships I've made/editted in TS, if the cob file had no shields, then even if I told Modelview to import shield data, the ship did not have shields....

hope this is helpful....:nervous:
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Offline Hippo

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i gave the ship shields, but fs1 shield icons are coded into the game, so new icons are not accepted by the game... :(
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Offline TopAce

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Call somebody from the SCP
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Offline karajorma

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Quote
Originally posted by TopAce
Call somebody from the SCP


To do what? Laugh at him for modding FS1? :lol:
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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Offline WMCoolmon

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Quote
Originally posted by TopAce
Call somebody from the SCP


You'll have to get the, err, patch, to FS1 for coder help. ;)
-C

  

Offline Hippo

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FS1 code is still unreleased anyway...
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Offline TopAce

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Quote
Originally posted by Hippo
FS1 code is still unreleased anyway...


*Grabs head*
I didn't know it :)
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Offline Flaser

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FS1 source code was lost and destroyed ages ago....

It was lost during the development of FS2.
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Offline Hippo

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Quote
Originally posted by Flaser
FS1 source code was lost and destroyed ages ago....

It was lost during the development of FS2.



NEVER!!!
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