Author Topic: Star Trek ships or mod yet?  (Read 30437 times)

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Offline Ashrak

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    • Imagination Designs
Star Trek ships or mod yet?
OMG THATS SO ****ING COOOLL!!!!!!!!!!!!!!
i can render star trek stuff if you want me to :D
I hate My signature!

 

Offline TrashMan

  • T-tower Avenger. srsly.
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  • God-Emperor of your kind!
    • FLAMES OF WAR
Star Trek ships or mod yet?
I've sent you the Galaxy-X 3ds I ad on my HDD.

I didn't send you the texture(I's allmost 1Mb)..
If you can do something with it, fine...if not...what the hell!
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 
Thanks for the support Trashman!
I will cob it and make a pof (though the textures I can simply use a cover , but I can't remap, just change so I will compare teh two side by side in game, but superficially teh Ludi one looks like it has a tiny bit more of detail in teh mesh.. not sure..

Bottm line, you could have fooled me! And ludi has converted Dozens of high ploy and shard of death ST ships so that says a lot for your skills guy!!!!

   Are you "on" the team?   I am hoping that krackers makes an update to the website so I know who I should be talking to/at LOL

  If you have time and not exclusively committed how about giving Krackers a yell and helping us put with turrenting these models..

We could use Celestial to help with tabling since he offered (I don't know his status)..

I know I did this out of stated order but hey at least 8472 is DONE except for that one mothership and hopefully Krackers can take care of that!

I won't say what race I will work on and verify next, BUT I will post here and make a screen again when it is done... I DON'T want to send individual ships if I can help it cause I am also renaming teh textures so there is no overlap in case some ships aren't used... I want people to be able to drop in or take out races they don't want..

Sound cool with you guys?  BTW Trash check your mail!! Enjoy the ludi model and arm some ship with the weapons I sent you
WHAT DO YOU THINK of the torps I made from Phoenix V's Borg torpedo? Yeah it's a primary, but at least it's a start!

   I have no idea what I am doing!
:lol: :nervous: :shaking: :wtf: :eek2: :p ;) :lol:

BTW I decided to adopt the vivendi/sci-fi motto,
"We don't create, we re-imagine"
« Last Edit: November 22, 2003, 05:49:33 pm by 622 »
Don't think of it as being outnumbered. Think of it as having a wide target selection !

ICQ#: 5256653
[email protected]

Projects: Gundam TC, Trek BTFF, REF, and Beyond Redemption
http://photo.starblvd.net/Star_Dragon

 
Sona (battleship and Destroyer), Kaszon (light cruiser and warship), Krenim (cruiser, timeship, and warship), and Breen sent to Krackers for loding, turrenting ect..

   The Sona and Kason each have only 2 ships for now but are stable.  

   All of the Krenim ships  (3) are too high poly and been to be broke down at least once.

   IMO the Breen turned out beautifully though the Sona ones look awesome! I made a screen for you of all the Breen ships except for one (the Breen Destroyer, was just too high poly and needs to be broken down once)...  The following ships havce been resized and are: Battleship, light cruiser, cruiser, cruiser II, Carrier, and fighter...

Enjoy!

http://photo.starblvd.net/Star_Dragon/3-4-5-1070835507?m=0&pg=2&ro=3&co=4
Don't think of it as being outnumbered. Think of it as having a wide target selection !

ICQ#: 5256653
[email protected]

Projects: Gundam TC, Trek BTFF, REF, and Beyond Redemption
http://photo.starblvd.net/Star_Dragon

  
Dominion forces re-szied and two minor things... The Dominion fighter needs a textue map (temporary cover for now) and the heavy warship needs to be broken down at least once. In pic you can see Fighter, bomber, carrier, cruiser I, II, and III (I might have missed one, sorry they are all similiar), warship, asteroid base, clone center and starship construction yard.

Sending .pof and textures to Krackers now...

http://photo.starblvd.net/Star_Dragon/3-5-3-1071100755?m=0&pg=2&ro=4&co=2

enjoy!
Don't think of it as being outnumbered. Think of it as having a wide target selection !

ICQ#: 5256653
[email protected]

Projects: Gundam TC, Trek BTFF, REF, and Beyond Redemption
http://photo.starblvd.net/Star_Dragon

 

Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
  • God-Emperor of your kind!
    • FLAMES OF WAR
Star Trek ships or mod yet?
I don't know....
I mean, I'll help when I have time and if I feel like it (I don't have much now)...
Hmmm.....You know, I have model of my own Klingon Battleship if you're interested...
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline Grey Wolf

Star Trek ships or mod yet?
OK, I couldn't find the COB version of the Soyuz, but here's the DXF version:
http://www.3dap.com/hlp/hosted/gtdwolf/misc/soyuz.zip
You don't really lose much, just my horrible maps.

And here's a pic of the model:
You see things; and you say "Why?" But I dream things that never were; and I say "Why not?" -George Bernard Shaw

 
I know you are busy Trashman, but anyhelp you can give us would be geat (I was thinking more of taking a few ships and making them stable for us.) that's like nomore than 5% of the total number of ships in the mod I believe...

   Greywolf,  great model! This definately blows away your galaxy! ;)  , plus I find the desing really cool, it actually makes teh reliant varient seem current with the next generation (and beyond).  One question though, I don't remember seeing those guns on the the hull. were they actually like that ? I though I remembered the weapons rollbar that was a signiture piece of architechture on the class and it's varients. (meaning the bracket pylon with photons and phasers built in it)...

  One thing, model is awesome, but without mapping I can't do anyting with it unless Krackers Down Loads it and maps it, Do you think you could do that process over again? If you need more or different textures let me know, I can send you a batch of relient type textures to choose from that should fit those hull coponents.....
Don't think of it as being outnumbered. Think of it as having a wide target selection !

ICQ#: 5256653
[email protected]

Projects: Gundam TC, Trek BTFF, REF, and Beyond Redemption
http://photo.starblvd.net/Star_Dragon

 

Offline Grey Wolf

Star Trek ships or mod yet?
Yeah, it does definitely blow away my Galaxy. This was probably the pinnacle of my modeling skill. Send over some Reliant-type textures and I'll try them out.

And the lack of a rollbar is part of the design of this class. Here's two of the few in-show pics of the Soyuz-class, of the only ship of the class that we ever actually saw (USS Bozeman):

You see things; and you say "Why?" But I dream things that never were; and I say "Why not?" -George Bernard Shaw

 
yeah, I'd love to see what kind of Klingon ship you came up with... zip or rar it up and send to

[email protected]

  I'll compare it to current ships, and if it is better than it will replace one of those, if it is unique and looks good it will be added..

BTW

KRACKERS!!! :lol:   Haven't heard from you guy.. How's it going? I hope I didn't flood your email inbox with all those .rar files!
I suggest leaving them .rared up until you get one race done at a time in your work area.  When I gto all teh pack initially I just unzipped them in one folder and it was a mess to sort out stable fromunstable and what not... I learned a valuable modding lesson when it came to multiple model files from that!

ASHRAK!!!   I noticed in your sig  you also do animations?  give a yell at Krackers for that offer you made about renders... but I would like to initate a request if you could also do some animation for us in regards to mision briefs or icons ect... If you played Klingon Academy (IMHO the BEST ST sim ever!) you know how General Chang's briefings were simply AWESOME! :nod:
« Last Edit: November 24, 2003, 08:45:50 am by 622 »
Don't think of it as being outnumbered. Think of it as having a wide target selection !

ICQ#: 5256653
[email protected]

Projects: Gundam TC, Trek BTFF, REF, and Beyond Redemption
http://photo.starblvd.net/Star_Dragon

 

Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
  • God-Emperor of your kind!
    • FLAMES OF WAR
Star Trek ships or mod yet?
K...I've sent you the Klingon Battleship (the 3ds, I allso have a cob)




« Last Edit: November 24, 2003, 09:43:35 am by 624 »
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 
I like the design, definately a custom job. Do you have it textured?  I can't doa thing with lwo or 3ds files unless then convert no problem to .cob. meaning they don't lose thier texture mapping or suddely have the main body missing and all yu end up with are the turrents (like when I convert a .peo file to LWo or 3ds first adn maintain the mesh integrity, but when I convert .cob same thing happens as if I went frm peo to cob directly (missing main mesh!) lol

BTW the ship looks "hollow" is that normal? Do you need Klingon textures? I can .rar some up for you later (in a day or two but probably at the beginning of the weekend. my free time is practically non-existant during the week unless I have a day off or it's the weekend, or I am home sick ;7 ) If something ever gets done during the week it's a miracle...


   To all:

   It may take a LOT longer to do the Roms, Feds, and Klingons so I may skip to Borg. PLEASE be patient... (out of the 4 they have the fewest ships). I want to make sure no textures clash and get away from the "sharing" aspect of most Trek games. True this will make your maps folder get bigger BUT in the long run properly named textures as just as easily added or removed then some designation shared by only one race or half of one race and 75% of the others... (It was desgined only for that series of games and kinda causes problems when you convert a ship from the 6 or 7 Trek games out there that have the name but different mapping style for that particular game and plop it into Freespace2.)

  Plus althogh I will concentrate on Ludi models, after that there are many others that look just as awesome but will need more work to convert properly that I'd like to include (also I will have to track down the creators for permission) so no screens, names, or links to that kind of material will be posted till that is accomplished. (keeping it totally above board)
Don't think of it as being outnumbered. Think of it as having a wide target selection !

ICQ#: 5256653
[email protected]

Projects: Gundam TC, Trek BTFF, REF, and Beyond Redemption
http://photo.starblvd.net/Star_Dragon

 

Offline Carl

  • Render artist
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    • http://www.3dap.com/hlp/
Star Trek ships or mod yet?
those are awesome, dude! keep up the good work! I MUST have this!
"Gunnery control, fry that ****er!" - nuclear1

 
Great now I got a salavating Shivan who needs to be appeased! I'm so dead if this doesn't happen :lol:

   Tell you the truth guys if we can get 3 or 4 modlers to sign up with krackers and then divide the work based frist on racial ship type, or special (ie all starbases, ect..) it would go a LOT faster and we could give the folks more impressive upadates. PLUS get some of those creative juices flowing for those who like ST fanfics and ever though "gee that would be a cool FS2 mission."

  I have heard nothing yet, but if you got ideas then send then to Celestial One (with his permission I hope?)  so he can save them in a folder for plot ideas and when we get the ships up and runnning he can run them through fredding and see how they look. Best ones will go to Krackers for his approval as MOD sanctioned. But I am sure he would be cool with making ones he liked that don't make the cut as single mission releases as optional mod addd-ons...

   Krackers, I hope I am not getting out of line. I have this bad habit of taking charge of things and organizing them (Lawful Good alignment combined with obsessive compulsion and perfectionism is a VERY bad thng ;) )
Don't think of it as being outnumbered. Think of it as having a wide target selection !

ICQ#: 5256653
[email protected]

Projects: Gundam TC, Trek BTFF, REF, and Beyond Redemption
http://photo.starblvd.net/Star_Dragon

 

Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
  • God-Emperor of your kind!
    • FLAMES OF WAR
Star Trek ships or mod yet?
No, I don't have it textured...
I can send you the cob if you wish. (No, it's not normal for it to look hollow, but I guess it musst be up to the 3ds) I'll send you the cob then.
Perhaps you can find someone to texture it..
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 
Minor update, I re-familiarised myself with the Klingon Academy board and was warmly recieved... This is a very cool thing because these people have worked on some amazing stuff in regards to Trek.

     I don't want to spoil any surprises so I won't mention ship types beyond the cannon ones (which we already have and I've posted most of them anyway in the past. BUT this IS something that if I can get my hands on some fan creations, you guys will befinately be like :eek: ..

     He he he, I found one I got permission for already but I defintely need a dedicated modler to work it into fs2, I can cob it and get the textures converted and replaced, but after that it needs to be optimized (like many others)... So it will sit on my HD until we can get people to step forward and say (I want to model for FS Trek!)... ;)

(PS you DO realise that staff people will get to see the really cool stuff before everyone else?)... L8tr...
Don't think of it as being outnumbered. Think of it as having a wide target selection !

ICQ#: 5256653
[email protected]

Projects: Gundam TC, Trek BTFF, REF, and Beyond Redemption
http://photo.starblvd.net/Star_Dragon

 

Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
  • God-Emperor of your kind!
    • FLAMES OF WAR
Star Trek ships or mod yet?
I've sent you the cob version of the klingon Battleship.
1121 polys.. I was lazy and didn't want to manually draw polygons (it was needed), so I just triangulated it...
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 
Star Trek ships or mod yet?
To anyone who knows weapons...

   For teh moment we have torpedoes that are primaries.... Can someoenhelpus make them secondaries? I just need a pof made for one and one table, then we can switch out the .pcx's and info for the rest. I was thinking just a small sphree that will correctly display the pcx's we have (will send to anyone who will help and posts their mail..)

thnx!!!!
Don't think of it as being outnumbered. Think of it as having a wide target selection !

ICQ#: 5256653
[email protected]

Projects: Gundam TC, Trek BTFF, REF, and Beyond Redemption
http://photo.starblvd.net/Star_Dragon

 
Star Trek ships or mod yet?
I've finally finished my first ship conversion from Bridge Commander to Freespace. I have successfully integrated a Galaxy Class model 3k poly that came stock with Bridge Commander complete with all the lightmaps and specular maps. I guess I'm still too new to this forum to post up a picture of it. I'm still figuring out how to add beam turrets all over the phaser arcs. .TBL stuff is still new to me.

It looks great but the pof conversion from cob made it look really faceted. It looked smooth in Truespace and Bridgecommander. Does FS2 even support gourough shading? I am currently trying to get a 11k poly version but PCS and Cob2fs2 keep telling  me "too many polygons". I thought people in here have been breaking polygon barriers thatks to the HT&L.
« Last Edit: December 03, 2003, 10:56:18 pm by 1582 »

 

Offline Bobboau

  • Just a MODern kinda guy
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    And MODest too
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Star Trek ships or mod yet?
yes, you have to use a more recent (unofical) build of PCS, I don't have the link off hand, look for the facet build of PCS, or someone else give him the link
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


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