Author Topic: Battlestar Galactica WIPs (IMAGE HEAVY)  (Read 13045 times)

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Battlestar Galactica WIPs (IMAGE HEAVY)
I'd stroke his ego more :p
"I think they all look great. None of the appendages look like a dick."
"Your mind hurts me." - Shrike

 

Offline Eviscerator

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Battlestar Galactica WIPs (IMAGE HEAVY)
No, you do not want to do that. People do not like a suck up. :p
The Lurker Extreme

To study and not think is a waste, but to think and not study is dangerous.

Hands off me haggis!!

 
Some of my favorite people are suck ups :lol:

   wait is that a pun?

  I think you should also get to the point and say what you watn from him (ie script ideas he would like to see brought to teh fans, and voice acting). That's basicly it right? I mean he DOES have access to movie quality animation (he spent like $40,000.00 on the trailer I believe for "Second Comming")
Don't think of it as being outnumbered. Think of it as having a wide target selection !

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Offline Killfrenzy

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Battlestar Galactica WIPs (IMAGE HEAVY)
Yeah, but I doubt he'd fork out the much money on us! :D

It would be nice if he could help as much as possible, but he may be a little busy with Great War of Magellan at the moment....

Incidentally, I was thinking of calling the mod 'FreeSpace Galactica' after PCZone alerted me to Ian's mod about two years ago! They ran a small 100 word article with a pic of the Viper within the game and the title of 'FreeSpace Galactica' and it kinda stuck! :D
Death has more impact than life, for everyone dies, but not everyone lives. [/b]
-Tomoe Hotaru (Sailor Saturn
------------
Founder of Shadows of Lylat

 

Offline IPAndrews

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Battlestar Galactica WIPs (IMAGE HEAVY)
I didn't even know they did that. Then again, one magazine put my Way of the Exploding Fist remake on the front cover disk and I didn't find out for a year.
Be warned: This site's admins stole 100s of hours of my work. They will do it to you.

 

Offline Killfrenzy

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Battlestar Galactica WIPs (IMAGE HEAVY)
Well, they did, but it wasn't much....

ALTHOUGH it did lead to me typing 'FreeSpace 2 modding' into google that evening.....two years later and look what's happened! I'm doing the mod that was responsible for me starting FS2 modding in the first place!! :D
Death has more impact than life, for everyone dies, but not everyone lives. [/b]
-Tomoe Hotaru (Sailor Saturn
------------
Founder of Shadows of Lylat

 
Battlestar Galactica WIPs (IMAGE HEAVY)
Check it out, Battlestar Galactica mod for Starshatter ...

Hop to it
"I think they all look great. None of the appendages look like a dick."
"Your mind hurts me." - Shrike

 

Offline Singh

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Battlestar Galactica WIPs (IMAGE HEAVY)
oh.........my................god...........

the words jaw dropping can be used to describe those pics
"Blessed be the FREDder that knows his sexps."
"Cursed be the FREDder that trusts FRED2_Open."
Dreamed of much, accomplished little. :(

 

Offline Killfrenzy

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Hmm....looks like they're using Ian's Galactica and Viper....(assuming they were both yours in the first place, Ian! :D)
Death has more impact than life, for everyone dies, but not everyone lives. [/b]
-Tomoe Hotaru (Sailor Saturn
------------
Founder of Shadows of Lylat

 

Offline IPAndrews

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Battlestar Galactica WIPs (IMAGE HEAVY)
The geometry is my own. The textures were created by Andy Krolle for an X-Wing Alliance mod.

By comparison, here is my latest Cylon Raider. 100% my own geometry. Textures by and used with the permisison of Maudib.

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Offline Killfrenzy

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Battlestar Galactica WIPs (IMAGE HEAVY)
Definite improvement. :)

Incidentally, I've been meaning to ask about balance issues. We all know that Colonial Laser Torps chew through Raiders like paper, but only sometimes do the Raider's return fire do the same. What damage levels for the weapons do people suggest?
Death has more impact than life, for everyone dies, but not everyone lives. [/b]
-Tomoe Hotaru (Sailor Saturn
------------
Founder of Shadows of Lylat

 

Offline IPAndrews

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Battlestar Galactica WIPs (IMAGE HEAVY)
My current tables are weighted so that two Colonial laser torpedo hits will disintergrate a Raider. Bearing in mind that Vipers fire two torpedos a time, that means you can take out a Raider with one good shot. I feel this is perfect. It allows the player to decimate wings of Raiders in true BSG style.

Since they are flown by the heroes of the show the Vipers should be more hardy and definitely be damaged before they are destroyed. I think they should be able to take about 4 individual hits from a Cylon. Meaning a Cylon can down a Viper in 2 hits on a good day. Although the AI for the Cylons is such that they don't have good days. Also taking into account the wide weapon spacing, they're more likely to get single hits rather than double hits. So it'll take 3-4 shots to take out a Viper.

Here's some more pictures of the Raider (whoohoo):

members.fortunecity.com/ian_paul_andrews/fs2mods/cylraid.html

This has to have been one of the most difficult models to perfect I've ever come across. It was just -so- difficult to get it looking right. The only one I've had more problems with is the Base Star.
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Offline Raptor

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Battlestar Galactica WIPs (IMAGE HEAVY)
Quote
Originally posted by IPAndrews
My current tables are weighted so that two Colonial laser torpedo hits will disintergrate a Raider. Bearing in mind that Vipers fire two torpedos a time, that means you can take out a Raider with one good shot. I feel this is perfect. It allows the player to decimate wings of Raiders in true BSG style.

Since they are flown by the heroes of the show the Vipers should be more hardy and definitely be damaged before they are destroyed. I think they should be able to take about 4 individual hits from a Cylon. Meaning a Cylon can down a Viper in 2 hits on a good day. Although the AI for the Cylons is such that they don't have good days. Also taking into account the wide weapon spacing, they're more likely to get single hits rather than double hits. So it'll take 3-4 shots to take out a Viper.


Just like in XWA then (been play that recnetly). Good twin-linked shot will kill a T/F, while the T/I needs a quad (it can take three single hits).

In contrast, the rebel craft are rock hard.  only last night I was dogfighting about a dozen ties, alone, in a A-Wing with weakened shields, with a star destroyer overhead:shaking: and I got away.:thepimp:

Oh, pics no work for me, I'll try again when  I get back to flat (at Uni right now)
...There ought to be something surreal about a Zoid offering romantic advice...and yet there is not. It seems perfectly normal that the Liger is giving Bit advice on relationships, and it shouldn't, but it does. Dangit man, you've confused me again.[/I]
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Offline IPAndrews

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Quote
Originally posted by Raptor
only last night I was dogfighting about a dozen ties, alone, in a A-Wing with weakened shields, with a star destroyer overhead:shaking: and I got away.:thepimp:


That's just silly :D
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Offline Raptor

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Battlestar Galactica WIPs (IMAGE HEAVY)
Quote
Originally posted by IPAndrews


That's just silly :D


I know, but if I had just ran for the jump point I would have been blasted, so I had to fight.

Pic works now.  Raider looks good.  Is that for HT&L, or original?
...There ought to be something surreal about a Zoid offering romantic advice...and yet there is not. It seems perfectly normal that the Liger is giving Bit advice on relationships, and it shouldn't, but it does. Dangit man, you've confused me again.[/I]
NGTM-R review of one of the chapters in my fanfic story :D Story is here! -> 'Ancient Legacies'

 

Offline IPAndrews

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It works with the original. It's only 650p.
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Offline Killfrenzy

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We're trying to stick with the original FS2 to allow the maximum compatibility, although I'm angling for using the earlier versions of the SCP that support texture replacement....:)

I had my tables similarly weighted to yours, Ian. I wanted to have the 'single shot kill' from the show, but what I couldn't decide was how much damage to throw back at the player! :D

Oh, and it's perfectly possible to survive hopeless odds in an A-Wing! :D I've done it several times!
Death has more impact than life, for everyone dies, but not everyone lives. [/b]
-Tomoe Hotaru (Sailor Saturn
------------
Founder of Shadows of Lylat

 

Offline IPAndrews

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Battlestar Galactica WIPs (IMAGE HEAVY)
Well I think 3 to 4 hits from a Raider to destroy a Viper is a good balance. It makes dog fighting a high pressure experience to know that your ship is fairly fragile. Suddenly you have to start taking notice when someone says "bandit on your tail!".

Oh yeah, new Viper:

« Last Edit: December 02, 2003, 09:23:35 am by 43 »
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Offline Lynx

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That's cool, though I'd make the armor lines more visible. They look kind of blurred right now.
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Offline IceFire

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Battlestar Galactica WIPs (IMAGE HEAVY)
Looking good so far!  A BSG mod would definately make this community 'complete'! :D
- IceFire
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