This is purely a feeble attempt at getting some salivation, or to attract attention. One of the two!
Please remember these are VERY much WIPs, with the exception of the Viper and Raider which are pretty much done.
So, with not further ado:
Colonial Starhound Viper
Model: IPAndrews
This is Ian's original Viper that I've salvaged for use. Why make a new one when this one is just as nice?
Cylon Mk. IX Raider
Model: Dunno. I got sent this by Star Dragon, and after the fiasco involving DG and the S:AAB mod, I don't want a repeat of that. So, if anyone has any ideas please let me know so I can ask the guy for permission to pinch it!
Although it's triangulated to hell and won't render properly in some cases (very noticable in the tech room) it's the best Raider I've got without building another from scratch and poorly texturing it!
Colonial Nova class Battlestar
Model: IPAndrews
Another rescued mesh, but this one I'm tweaking a bit to make it a little more versatile, such as having interchangeable nameplates. There's texture problems with it, which is why I'm showing it un-textured, but you all should know this thing anyway!;7
Cylon Hades class Base Star
Model: Myself!
The first scratch model I've made for the mod, and one of the worst. I basically knocked it out in about an hour or so to get the scale right, and crikey the thing is HUGE!! Needs texturing naturally, as well as arming but I can't do the texturing to the same level as the other models.........I seriously do suck that much!
Colonial Helios class Warstar
Model: Myself, although I give IP Andrews credit for the 'components' that make up the vast majority of this thing!
This'll be a new one for most of you I reckon. I threw it out today on a whim, and she still needs a massive sensor thing on top. It's a taster of the fact that there'll be some non-canon stuff in this mod purely to 'beef up' the list of things in the game. This particular ship is a Battlestar on steroids in the role of command and control of a large fleet.
This particular design comes from
http://www.shipschematics.net and was designed by a Jeremy H. Tidwell, who I'll need to find some way to contact. If anyone knows, tell me!
Well, that's it apart from a couple of teaser interface pics:


That's all for the moment. If any of you feel inspired, I badly need a texturer and someone who can fix modelling errors!
Oh, and if anyone can track down Shadow Puppet, grab him for me would you?
Pics uploaded to 3DAP. // Setekh