Author Topic: Nebula Background POF  (Read 3537 times)

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Offline Flipside

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Ok, heres one of the backgrounds I am working on for use while in Nebula environments for Twisted Infinities. I'm hoping to eventually do a background pack and put it on Sectorgame, but I thought I'd treat you to one of them now :)

Unzip the files into your Data/Models directory.
Your card must be running the JPG supporting version of the SCP and your card must support 1600 resolution textures (most do).

You need to set the background in the newest version of Fred if you want to see a new mission, and there seems to be a small bug when you target things at the moment, though I am sure this will be fixed soon :)

Link for Zip File

Enjoy! Comments welcome :)

Flipside :D

 

Offline Fineus

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Wow, very impressive - I like it!

 

Offline Flipside

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Thanks :)

And heres a quick shot of one of the other ones with Bobb's new 'steamed' Nebula FX.



Flipside :D

 

Offline diamondgeezer

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Blimey. I really don't know what to say. Except that that rules.

Do you think you might link the appropriate build for us? There's so many I'll only go and get the wrong one otherwise.

 

Offline Flipside

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http://freespace.volitionwatch.com/blackwater/fs2_open.zip

The FS2 Build I use.

http://www.swooh.com/peon/phreak/fs2_open_r.zip

Phreaks latest standard build, use the Fred2 from in here and use the Background editor to enter the name of the POF e.g. NebulaBack1.pof etc :)

There is a bug when you target things that make the background pof appear to centre on that ship, but the SCP guys are aware of it :)

Flipside :D

 

Offline diamondgeezer

Cheers for that

*tests*

 

Offline FreeTerran

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Quote
Originally posted by Flipside
Thanks :)

And heres a quick shot of one of the other ones with Bobb's new 'steamed' Nebula FX.



Flipside :D

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Offline TopAce

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The first background is weird, and abnormal. In my opinion. The one on the second picture is far better, but it is a bit blurry.
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Offline Fineus

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I agree, it still looks cool though.. say Flipside, wanna link to the other one as well? ;)

 

Offline TopAce

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Yeah, yeah, it is cool. Doesn't it decrease the FPS sufficently?
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Offline Flipside

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Yes, the first one I tried does look a bit 'odd' now, but practice makes perfect. The Blurriness of the second one is because it is being used in a Nebula, a lot of Skyboxes will look 'odd' at the poles due to Sphere mapping, so Nebulas cover this up a bit ;)

Ok, heres another one.....

http://www.aqsx85.dsl.pipex.com/Ships/NebBack5.zip

This one is a little more noticeable at the poles, if anyone wants to tweak the image so it works for them can feel free, I'll get round to it myself eventually :)

Flipside :D

 

Offline FreeTerran

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woho now it works looks awesome good job :yes:
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Offline Fineus

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I can see what you mean about the edges - it's very cool color wise but theres some banding and problems with the model:

 

Offline Fineus

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And the other...

 

Offline Flipside

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Yep, this is why I'm sort of hanging on Bobboau getting the environment mapping up, once they've finished the debug of the HT&L. Any sphere using any amount of maps is going to be a pain around the poles without it. Not quite sure where that banding came from, could be the 3 layer linear dodge thing I did with Photoshop, even 32Bit colour can get confused if you try hard enough ;)

Flipside :D

 

Offline phreak

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my brother made a seamless nebula backgound.  he's reading Greg Martin's tutorials when he's not doing his homework
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Offline TheCelestialOne

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owww... psychedelic! :D
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Offline Black Wolf

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Could Polar problems be resolved by using a sufficiently high poly Geosphere?
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Offline StratComm

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It's a problem with the maps rather than the models.  However, to reduce the formation of seams around the poles, the model really should be bigger than 6-sided.
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline Flipside

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Ok, I'll give it a go with a higher Resolution POF.

Oh and try this one....

http://www.aqsx85.dsl.pipex.com/Ships/NebBack6.zip

Flipside :D