Author Topic: Design a destroyer  (Read 107305 times)

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Offline Bobboau

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I just plain don't like torpedos, not for GTVA, they are a lower tech solution, so unless the GTVA has fallen greatly and is just scrapeng together whatever they can, to the point that the current fleet would be more than a match for them.
the future of the GTVA lies in bigger badder beams, beams are practicly the FS trademark!

and that ship looks prety good, but get rid of the thing on the back it just looks wrong with it like that currently, and it needs something on the underside, and maybe make the lower front part protrude a bit
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Offline Nico

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Quote
Originally posted by Flaser
Torpedos are so heavy firepower that they would have the armor of an asssaault bomber - if not even their own shields.


yea, I can imagine them bounce on their target w/o detonating because they have too much armour :p
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Offline Stryke 9

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Nah, be sorta like a fragmentation grenade.

 

Offline Flaser

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Offline mikhael

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Nice ship, Ryx. Best I've seen proposed for this so far.
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Offline aldo_14

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« Last Edit: December 12, 2003, 01:48:02 pm by 181 »

 

Offline Shrike

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Reminds me somewhat of the Vagyr frigates from HW2 actually.  Other than that, the bridge bit might look better ventrally instead of dorsally and would better bridge with FS2 terran designs which often had downdropped sections - Deimos, Hecate, Colossus.
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Offline Ryx

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Quote
Originally posted by mikhael
Nice ship, Ryx. Best I've seen proposed for this so far.


Thanks. :)



Cool ship Aldo. More pics plz. :)
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Offline Ashrak

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wohoa that purple ship is....wohoa
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Offline karajorma

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Quote
Originally posted by mikhael
Nice ship, Ryx. Best I've seen proposed for this so far.


Evidently that comment annoyed Aldo cause that purple ship looks pretty nice too :lol:
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Offline Ace

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Aldo's is very nice too.

I'd add some more mass to the top and bottom connecting parts at the middle of the ship, but those would be great to house torpedo racks.
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Offline Ashrak

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too bad torpedoe racks cant come out from sides or whatever...like opening dors ingame etc :) would be cool
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Offline Taristin

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...meep.

I want Aldo's mesh! I wanna put it in game with the Nero Meshes I have... :D
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Offline Woolie Wool

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Aldo's ship looks too much like some big-ass gun.
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Offline Stryke 9

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I say we put all of 'em in, or at least Stratt's, Aldo's, and Ryx's. It'd suck way too much to have to say only one can go ingame, and now.

 

Offline 01010

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Why doesn't everybody that has the talent (and the time) chip in to design an entire fleet because there are some incredibly good designs floating about and it would be an absolute tragedy to waste them.
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Offline DragonClaw

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Hot damn. I love Aldo's ship. /me wants.

 

Offline Culando

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Beams are overrated IMO. :nervous:

I liked in Inferno how the torps complimented beams. Gave the ships a little extra punch. It would make sense that capships, at least the bigger ones, would have a secondary anti-capship weapon system. What if something blew out their beam power martixes or something. =P The ship would have nothing to defend itself. Those big plasma blobs fire and fly too slow to be adequate.

"But flak would just shoot down the torpedos!" Flak is also overrated. >>

If they added flak and beams between FS1 and FS2, I think the GTVA would find another new weapon system for their capships between FS2 and this upgrade. =P And I think that torps, better turrets or both would be the most likely step up.
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Offline Knight Templar

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Aldo's ship would r0)(0r without the open aread mid-section. :nod:
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It should have beams that cause flak!!!!!!!! :p :p
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