Author Topic: Oh crap, I've had an idea  (Read 1791 times)

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Offline diamondgeezer

Oh crap, I've had an idea
K, I know there's a freeze on stuff blah blah blah, but I need to post this or it'll annoy me like a splinter in my mind, etc.

Planets. They need to cast light somehow. If I have a star, a warship and a planet the planetside, er, side of the ship would be dark. But it ought to be lit by light reflected from the planet, see? Er, and something about luminosity and albedo. Yes.

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
put a faint sun where the planet it.
What you need to ask for would be suns that don't blind you.
next please:p
SCREW CANON!

  

Offline Taristin

  • Snipes
  • 213
  • BlueScalie
    • Skelkwank Shipyards
Why not just edit the stars table to have a planet graphic, with a no_glare tag or whatever it is they put in it...  Then keep the intensity of the sun realtively low...

Or is that a bad idea?
Freelance Modeler | Amateur Artist

 

Offline Fineus

  • ...But you *have* heard of me.
  • Administrator
  • 212
    • Hard Light Productions
What we need is an anti-sun - one that casts darkness basically. That isn't to say when you look at it the screen gets darker, just that by putting it on the opposite access to your "lit" sun, you get a decent lit/unlit portion on ships.

As for the whole shadows idea. The game needs shadows - unfortunately this is a pretty intensive request.

 

Offline Taristin

  • Snipes
  • 213
  • BlueScalie
    • Skelkwank Shipyards
...I thought they said look for it after 3.6....
Freelance Modeler | Amateur Artist

 

Offline diamondgeezer

OK then, well we need the no glare suns then don't we. And... possibly pie.

Oh and Thunder - you meant axis, right?

 

Offline Fineus

  • ...But you *have* heard of me.
  • Administrator
  • 212
    • Hard Light Productions
Yes, yes I did. You see - I never learnt to spell.

 

Offline diamondgeezer

Then you ought to turn your mod powers over to me, I feel. Just an idea.

 

Offline Lightspeed

  • Light Years Ahead
  • 212
they are going to implement environment mapping, which will basically be what you're asking for. You'll see backgrounds reflected on the ships ;)
Modern man is the missing link between ape and human being.

 

Offline Flaser

  • 210
  • man/fish warsie
If you removed ambient and learnt to set up lighting instead just scenery the whole would be lot more flexible.

Though this is an SCP stuff that could get complicated, though if we used parallel ligting (and my guess is existing suns already work like that) we end up with the same idea as the negative sun, except this time it will be the positive elements you have to setup without ambient light - though for innebula missions designers could still use the later.

IMHO all that needs to be done is glowing background object with no glare - so the sun technology without the glare as it was mentioned before.
"I was going to become a speed dealer. If one stupid fairytale turns out to be total nonsense, what does the young man do? If you answered, “Wake up and face reality,” you don’t remember what it was like being a young man. You just go to the next entry in the catalogue of lies you can use to destroy your life." - John Dolan