Originally posted by Bobboau
probly becase your doing somehing weird in your moddeling (lots of textures, lots of submodels, lots of intersecting submodels, ect)
the weird thing 'cause on some pcs the mod works, on some it crashes and on some it works, but awfully slow.
In non-htl mode the game works without problems (well, except the fact that the frame rate can no longer be considered playable and that on a Radeon 9700Pro)
as for the debug build: this is what it reports:
Assert: hull_percentage_of_hits > 0.0f
File: E:\Languages\Visual Studio Projects\Visual C++\fs2_open\code\Ship\Ship.cpp
Line: 2521
Call stack:
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parse_shiptbl() ship_init() game_init() WinMainSub() WinMain() WinMainCRTStartup() kernel32.dll 77e814c7()
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